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Moving and Pivoting vehicles (new FAQ)  [RSS] Share on facebook Share on Twitter Submit to Reddit
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Made in au
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Making Stuff






Under the couch

RedNoak wrote:
 insaniak wrote:
The only change from the FAQ is that you now have to factor in the extra distance that parts of the vehicle move as a result of pivoting on the move.

which is a pretty big deal
try to do a 90° turn with a landraider/DEraider/waveserpent/Necronbarge/battlewagon and check out how far you can actually move the vehicle forward... 2" maybe 3" ?


Oh, indeed, it's a big change from before... my point was merely that the actual process for moving hasn't changed, just the way it's measured.

 
   
 
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