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Made in us
Been Around the Block




Maine

 Jape wrote:
 Ynneadwraith wrote:


2. Heorulf, my Death Guard legionnaire was born on Terra. In his youth, he would try in vain to grow plants on the ashen wastes of middle-Albia. Now, as Nurgle's Herald, foetid plants spring up from his footsteps. He sees himself as terraforming every planet he goes to, one step at a time.


Exactly a fine example. In my sandbox sector, Nurglites recently captured Zedar a desert world made so by the toxic mass extraction of huge promethium deposits. The population live short, very unhealthy lives at the whip of Imperial agents, somewhere in their folklore are distant memories of when Zedar was green. Now here come the Nurglites and with them fauna (of a kind) is coming back to the planet. It might be through supernatural powers of the warp but its nice to see a tree too!

While depictions of Nurgle and his lot will inevitably lean to gribbly, maddening flesh horror he is the most paternalistic god and Imperial citizens are known to beseech him (under one alias or another) when they are at death's door. He is the oldest and I'd argue the most powerful Chaos God because he represents life and death. The Imperium, the Tau and many Chaos warbands of the other gods and Undivided have grand plans, huge schemes in which individual humans do not matter beyond being labour or cannon fodder. Nurgle can offer something else, that simply to live, for life in all its good and hideous forms, to be an end in of itself.

I've been trying to make some fluff for a Nurglite *Blood Pact, still Chaotic marauders but having some of the more positive elements of their god. The Blood Pact embrace Khrone's ideas of martial honour. Nurgle's positive side is he is about life and perserverance.

So I created the "Forgotten", formed from Imperial Guard abandoned on a world (the above mentioned Zedar) while fighting Nurglites due to the greater strategic concerns. Of course the guardsmen don't quite see it that way. Given the choice between dying for a cause that never treated them well and has just abandoned them, or embracing life and Father Nurgle, they do the latter. They now fight alongside their former foes against the Imperium that tossed them away, always keen to pick up POWs and refugees similarly discarded. Hell maybe Papa Nurgle goes one further and embues his new children with incredible healing powers so they can rise from mortal wounds to keep up the fight. If you were a hive serf with a life expectancy of 25 and you saw that, you might be attracted to what Nurgle if offering too.


I'm new and I've only recently begun to try to take in some of the lore, but I just watched a 40k Theories which discusses the age of the chaos gods, wherein he cites some old circa 1st and 2nd edition lore. He states that Khorne is the oldest Chaos God, followed by Tzeentch, then Nurgle, and finally Slaanesh.
   
Made in us
Virulent Space Marine dedicated to Nurgle





Eye of Terror

Thorax Abdomen wrote:
 Jape wrote:
 Ynneadwraith wrote:


2. Heorulf, my Death Guard legionnaire was born on Terra. In his youth, he would try in vain to grow plants on the ashen wastes of middle-Albia. Now, as Nurgle's Herald, foetid plants spring up from his footsteps. He sees himself as terraforming every planet he goes to, one step at a time.


Exactly a fine example. In my sandbox sector, Nurglites recently captured Zedar a desert world made so by the toxic mass extraction of huge promethium deposits. The population live short, very unhealthy lives at the whip of Imperial agents, somewhere in their folklore are distant memories of when Zedar was green. Now here come the Nurglites and with them fauna (of a kind) is coming back to the planet. It might be through supernatural powers of the warp but its nice to see a tree too!

While depictions of Nurgle and his lot will inevitably lean to gribbly, maddening flesh horror he is the most paternalistic god and Imperial citizens are known to beseech him (under one alias or another) when they are at death's door. He is the oldest and I'd argue the most powerful Chaos God because he represents life and death. The Imperium, the Tau and many Chaos warbands of the other gods and Undivided have grand plans, huge schemes in which individual humans do not matter beyond being labour or cannon fodder. Nurgle can offer something else, that simply to live, for life in all its good and hideous forms, to be an end in of itself.

I've been trying to make some fluff for a Nurglite *Blood Pact, still Chaotic marauders but having some of the more positive elements of their god. The Blood Pact embrace Khrone's ideas of martial honour. Nurgle's positive side is he is about life and perserverance.

So I created the "Forgotten", formed from Imperial Guard abandoned on a world (the above mentioned Zedar) while fighting Nurglites due to the greater strategic concerns. Of course the guardsmen don't quite see it that way. Given the choice between dying for a cause that never treated them well and has just abandoned them, or embracing life and Father Nurgle, they do the latter. They now fight alongside their former foes against the Imperium that tossed them away, always keen to pick up POWs and refugees similarly discarded. Hell maybe Papa Nurgle goes one further and embues his new children with incredible healing powers so they can rise from mortal wounds to keep up the fight. If you were a hive serf with a life expectancy of 25 and you saw that, you might be attracted to what Nurgle if offering too.


I'm new and I've only recently begun to try to take in some of the lore, but I just watched a 40k Theories which discusses the age of the chaos gods, wherein he cites some old circa 1st and 2nd edition lore. He states that Khorne is the oldest Chaos God, followed by Tzeentch, then Nurgle, and finally Slaanesh.
Not really sure what that has to do with anything.

"Show me where it says that in the codex!" said Learchus.
"You know brother that I cannot." said Uriel.
 NenkotaMoon wrote:
AoS raped our cattle and stampeded our women.
 
   
Made in us
Been Around the Block




Maine

Fair enough, it probably doesn't.
   
Made in ca
Mekboy Hammerin' Somethin'






Soul Drinkers were definitely my first thought. At odds with Imperial dogma, but still willing to fight for humanity against Chaos.

Since the conversation has gone down the road slightly, I'll add that the difference between a hero and villain is often just a matter of perspective. Every villain is the hero of their own story, and the popular hero is often self-centred, while a villain is often trying to do the best thing for society at large, even if the attempt is misguided.

   
Made in se
Regular Dakkanaut





 CadianGateTroll wrote:
Failbadon's Blacker Legion is the least evil warband. They fail so hard they are armless.


FTFY
   
 
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