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Made in ca
Insect-Infested Nurgle Chaos Lord






 admironheart wrote:
 MechaEmperor7000 wrote:
But if you have different detachments with different rules, you should at least make an effort to make them distinguishable from a distance. Even just a painted kneecap. If you have Ultra-BAs with Space Wolf-BAs in the same army, I should not have to stop and ask "Are these tactical marines or grey hunters?"


So do you have a problem with a Cadian traited Demolisher and a Mordian traited Leman Russ and a Catachan traited Basilisk? Lets say they are all painted 3 colors and look good but have the exact same paint scheme......grey with black trim and some wonderful brown mud with some flashes of color for the lights and such. And lets say it looooookss sooo cool.

Do you tell the IG player that he is not making them distinguishable from a distance with his 3 different detachments.

Because I see a lot of IG/AM players doing just that and for some reason they don't get judge by the same standards as SM or Eldar. Heck I never seen a Tyranid force ever chastised for its painting. so why some hate for some armies but not others?

Not pointing you out Mecha....just you summed up what the other side seems to collectively say as an objection.


If he says all Demolishers are Cadian, all other Russes are Mordian, and all Basilisks are Catachan, I have no problems with that. The individual tanks are distinguishable enough even with the same coat of paint.

If he has a Catachan Basilisk, a Mordian Basilisk, and a Cadian Basilisk, then I'd have a problem. This is why I used the Grey Hunter and Tactical Marine comparison; without any other outward indication a squad of 5 marines using Grey Hunter rules will look EXACTLY like a squad of 5 tactical marines (although I suppose if you took a heavy weapon then it'd be easier to tell, since Grey Hunters can't take them).

Gwar! wrote:Huh, I had no idea Graham McNeillm Dav Torpe and Pete Haines posted on Dakka. Hi Graham McNeillm Dav Torpe and Pete Haines!!!!!!!!!!!!! Can I have an Autograph!


Kanluwen wrote:
Hell, I'm not that bothered by the Stormraven. Why? Because, as it stands right now, it's "limited use".When it's shoehorned in to the Codex: Space Marines, then yeah. I'll be irked.


When I'm editing alot, you know I have a gakload of homework to (not) do. 
   
Made in us
Imperial Recruit in Training





Please check out the second paragraph under Regimental doctrines. As long as he does not call them Catachan. He can color them any way he wants and use what ever 1 doctrine he wants.

"If you chosen regiment does not have an associated regimental Doctrine, you may pick the doctrine that you feel best represents your army"

So just call them Regiment Bob for jungle planet Bob. They use Catachan equipment, because it's a hot on bob. They use Valhallan doctrines because life is cheep on bob.
   
Made in au
Fresh-Faced New User





As long as I can tell with ease that something is different from another even they look the same I have no issue letting you park 3 different identical vehicles next to each other.

If you have 3 LRBTs from 2-3 different regiments and they are all unpainted or painted same then I will recomend you glue a different colour flag ontheir antennas and give me the colour codes for reference. but this also allows for conversion fun.
make flags. if you print/make flags that you can magnetise onto your tanks then you acn easily play them as whatever regiment as long as I can tell them apart.

with infantry this may be aproblem unless you give them little flags to carry on their backpacks like the samurai used to lol

but with infantry if the base is coloured differently even they are all cadian models it will help distinguish different regiments.

a step further would be to make SLOT IN hollow bases where you can put your normal model black bases into a silicone/plastic slot in ring and this will colour code your ifantry without need to repaint your bases sides.
   
Made in no
Longtime Dakkanaut






KitfoxQQ wrote:
As long as I can tell with ease that something is different from another even they look the same I have no issue letting you park 3 different identical vehicles next to each other.

If you have 3 LRBTs from 2-3 different regiments and they are all unpainted or painted same then I will recomend you glue a different colour flag ontheir antennas and give me the colour codes for reference. but this also allows for conversion fun.
make flags. if you print/make flags that you can magnetise onto your tanks then you acn easily play them as whatever regiment as long as I can tell them apart.

with infantry this may be aproblem unless you give them little flags to carry on their backpacks like the samurai used to lol

but with infantry if the base is coloured differently even they are all cadian models it will help distinguish different regiments.

a step further would be to make SLOT IN hollow bases where you can put your normal model black bases into a silicone/plastic slot in ring and this will colour code your ifantry without need to repaint your bases sides.


no need to go to sutch amount of complexity, all you need is some plastic tokens and a whiteboard marker. to place next to each unit.
its not like 40k is token heavy anyways.

darkswordminiatures.com
gamersgrass.com
Collects: Wild West Exodus, SW Armada/Legion. Adeptus Titanicus, Dust1947. 
   
Made in au
Been Around the Block




I had a bit of a rant about traits on another forum, but in short I think GW really dropped the ball on this. Taking the Space Marine codex for example, instead of giving each Chapter it's own specific trait they should have left the traits generic and allowed players to choose which one they wanted. I mean hell, they already gave them generic names then threw a named chapter in front of it to lock you in to a paint scheme for no good reason. I'd rather have the traits list look like this:
Codex Discipline
Lightning Assault
Siege Masters
Righteous Zeal
Master Artisans
Shadow Masters
The Flesh is Weak

And from there when list building assign a trait to each <CHAPTER> detachment. Why can't Ultramarines be good at sieges? Why can't Iron hands, renowned for their bionics and craftsmanship be Master Artisans? Raven Guard are just as well known for super fast surgical strikes as they are for their stealth, and Imperial Fists that wake up grumpy might be inclined to indulge in some Righteous Zeal for the day.

I just think it's absurd that someone who wants to play a stealthy army based on Ultramarines Scout company needs to say "well they're blue and Ultramarines, but they actually have the RAVEN GUARD chapter keyword so they can be sneaky".
   
Made in us
Fixture of Dakka






Fhanados wrote:
I had a bit of a rant about traits on another forum, but in short I think GW really dropped the ball on this. Taking the Space Marine codex for example, instead of giving each Chapter it's own specific trait they should have left the traits generic and allowed players to choose which one they wanted. I mean hell, they already gave them generic names then threw a named chapter in front of it to lock you in to a paint scheme for no good reason. I'd rather have the traits list look like this:
Codex Discipline
Lightning Assault
Siege Masters
Righteous Zeal
Master Artisans
Shadow Masters
The Flesh is Weak

And from there when list building assign a trait to each <CHAPTER> detachment. Why can't Ultramarines be good at sieges? Why can't Iron hands, renowned for their bionics and craftsmanship be Master Artisans? Raven Guard are just as well known for super fast surgical strikes as they are for their stealth, and Imperial Fists that wake up grumpy might be inclined to indulge in some Righteous Zeal for the day.

I just think it's absurd that someone who wants to play a stealthy army based on Ultramarines Scout company needs to say "well they're blue and Ultramarines, but they actually have the RAVEN GUARD chapter keyword so they can be sneaky".


Nothing against you just need to vent.


Or they are blue b.c its a narrative game and they needed to be blue do to the enemy, terrain, light, day time, etc.... This isnt a game only based on rules, its a hobby and if someone wants to paint the colors that are not the rules "suggested color scheme" (b.c there is literally no rule that says this Tactic = this color, just suggestions and fluff) then your a WAAC player and no one should play against them b.c if they are complaining about paint what else are they going to complain about?

If you complain about paint that also is disrespectful to the hobby as all, with artistic lenience, fun for the hobby and something that keeps that player into the game, how dare you say they picked the wrong color.

The rules even say you can make up your own, clan, fleet, chapter scheme and name but use the rules in the codex to fit them still, aka i can be Ork Clan and i paint them blue but my clan operates best with the <Bad Moons> Rules, yes the Blue orks are Deathskulls but not for my narrative.

   
 
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