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Made in us
Krazed Killa Kan





SoCal

Thankfully when they Squat armies now they at least leave the profiles in. But they could easily still pull an Ex-Rah.

   
Made in us
Fixture of Dakka





Honestly, I feel like Code One wants to be marketed more like a board game where you just play with the models in the Operation boxes and expand with new "factions" simlar to Shadespire. I think we'll quickly learn that its mostly an entry level product and not something that will eclipse N4 for existing players.
   
Made in us
Ollanius Pius - Savior of the Emperor






Gathering the Informations.

Nothing about the way they've described Code One makes it sound anything remotely like Warhammer Underworlds, unless your only understanding of Underworlds is "it's easy to understand how to play".
   
Made in us
Fixture of Dakka





 Kanluwen wrote:
Nothing about the way they've described Code One makes it sound anything remotely like Warhammer Underworlds, unless your only understanding of Underworlds is "it's easy to understand how to play".


I'm just referring to the sales model, not the gameplay or anything else. Shadespire, Nightvault, Beastgrave are essentially compatible board games. Code One feels like its going to be similar with the Operation boxes.
   
Made in us
Combat Jumping Ragik






Beyond the Beltway

If it is more of a board game, I hope that the Operation:word+word boxes contain a 3'x3' playmat, or 2 2'x3' playmats. Because a 2'x3' playmat is too small for 10 minis per side.

 Vertrucio wrote:
Thankfully when they Squat armies now they at least leave the profiles in.
That's not what squatting an army means. If the profiles are there, even if the minis are OOP, then not squatted, just neglected ( I guess the GW equivalent here would have been the SoB). No profiles and no new minis, too bad the minis you have are no longer playable, now that's squatted. Which is what happened to the Exrah.

 
   
Made in us
Master Tormentor





St. Louis

 LunarSol wrote:
 Kanluwen wrote:
Nothing about the way they've described Code One makes it sound anything remotely like Warhammer Underworlds, unless your only understanding of Underworlds is "it's easy to understand how to play".


I'm just referring to the sales model, not the gameplay or anything else. Shadespire, Nightvault, Beastgrave are essentially compatible board games. Code One feels like its going to be similar with the Operation boxes.

Not really? They're basically a living cardgame with miniatures. It rewards collecting everything as there's universal cards that any of the factions can use, and you can play any of the factions against each other just fine. If anything, Shadespire, Nightvault, and Beastgrave are closer to different Magic sets that standalone board games as a sales model.
   
Made in us
Fixture of Dakka





Right but the models are preset. There’s no list building in that area. That’s all I’m comparing it to.

This message was edited 2 times. Last update was at 2020/02/22 16:57:50


 
   
Made in gb
Highlord with a Blackstone Fortress






Adrift within the vortex of my imagination.

In my local Aristeia has taken over from Infinity. Infinity wasn't exactly big, but it was the biggest game after the GW titles, but Aristeia is more accessible and has also reached a much larger audience.
Because MOBA games are more casual this probably wont translate into increased Infinity players, and the opposite has occured, but nontheless Aristeia is part of Infinity and I do think it counts, and it keeps the verse alive.

n'oublie jamais - It appears I now have to highlight this again.

It is by tea alone I set my mind in motion. By the juice of the brew my thoughts aquire speed, my mind becomes strained, the strain becomes a warning. It is by tea alone I set my mind in motion. 
   
Made in us
Missionary On A Mission





As a former SoB player, Infinity is a breath of fresh air. Small armies where each model can be a hero is great. You can make just amount any model/profile work and the balance is good. The rules are very complex, but we will how Code 1 and N4 trims them down and changes them.
   
Made in us
Master Engineer with a Brace of Pistols





washington state USA

I already have 300 point lists for general haqqislam, muyib themed hassasins, lasiq themed hassasins, and a djanbazan themed quapu khalqi

Additionally i still have all my rulebooks. they can do whatever they want with code one. it doesn't mean i can't play with what i already have





GAMES-DUST1947/infinity/B5 wars/epic 40K/5th ed 40K/victory at sea/warmachine/battle tactics/monpoc/battletech/battlefleet gothic/castles in the sky,/heavy gear 
   
Made in gb
Yu Jing Martial Arts Ninja




North Wales

I fell off the wagon a couple of years ago - I totally blame the arrival of children for that. Since then, there seems to been a lot of changes to army lists to the point that I'm only aware of half of the forces now.

If I happened to be able to get back into it in a few years time, who knows what it will look like? I'm not going to stand a chance of going back to tournaments, but I've got boxes full of minis and terrain that will be more than enough for home play, sticking to N3 rules.

The only problem that I can see is that Armybuilder will obviously leave me far behind; it would be great if I could get a static, offline, non-updating old school version of it for when I turn into a grognard!
   
Made in us
Shas'la with Pulse Carbine





Florida

 aphyon wrote:
I already have 300 point lists for general haqqislam, muyib themed hassasins, lasiq themed hassasins, and a djanbazan themed quapu khalqi

Additionally i still have all my rulebooks. they can do whatever they want with code one. it doesn't mean i can't play with what i already have


Code One is being marketed as new and simpler way to get new people into the game and for retailers to stock product. Yet, because there are no Haqqislam or Tohaa or Spiral Corp support in Code One...I won't be able to help get new people into the game by playing Code One with them unless I buy another faction. So I'll just end up waiting until N4 and then if I teach anyone how to play or running a demo, it will just end up being N4 instead of the "easier" to get into Code One.. Seems really dumb to leave out Aleph, Ariadna, Haqqislam, and Nomads at release considering the amount of time that has passed since announcement.

I play:
40K: Daemons, Tau
AoS: Blades of Khorne, Disciples of Tzeentch
Warmachine: Convergence of Cyriss
Infinity: Haqqislam, Tohaa
Malifaux: Bayou
Star Wars Legion: Republic & Separatists
MESBG: Far Harad, Misty Mountains 
   
Made in us
Gore-Soaked Lunatic Witchhunter







 D6Damager wrote:
 aphyon wrote:
I already have 300 point lists for general haqqislam, muyib themed hassasins, lasiq themed hassasins, and a djanbazan themed quapu khalqi

Additionally i still have all my rulebooks. they can do whatever they want with code one. it doesn't mean i can't play with what i already have


Code One is being marketed as new and simpler way to get new people into the game and for retailers to stock product. Yet, because there are no Haqqislam or Tohaa or Spiral Corp support in Code One...I won't be able to help get new people into the game by playing Code One with them unless I buy another faction. So I'll just end up waiting until N4 and then if I teach anyone how to play or running a demo, it will just end up being N4 instead of the "easier" to get into Code One.. Seems really dumb to leave out Aleph, Ariadna, Haqqislam, and Nomads at release considering the amount of time that has passed since announcement.


Depends on how long it takes them to add Aleph, Ariadna, Haqqislam, and Nomads. If they're left out at release but added, say, a month later that doesn't seem to be too much of an issue, if they're just trying to get a more focused set of public test data on the factions that have a more general distribution of unit types before bringing in the more skewed sneaky light infantry-reliant factions.

Balanced Game: Noun. A game in which all options and choices are worth using.
Homebrew oldhammer project: https://www.dakkadakka.com/dakkaforum/posts/list/790996.page#10896267
Meridian: Necromunda-based 40k skirmish: https://www.dakkadakka.com/dakkaforum/posts/list/795374.page 
   
Made in us
Ollanius Pius - Savior of the Emperor






Gathering the Informations.

The second 'wave' is supposed to be August or September, and the first one is April or May.

That said, Code One is supposed to be nothing more than a 'simplified version of Infinity' with some of the WarCors continually saying "it's like the starter set rules, any idiot can play".
   
Made in us
Master Engineer with a Brace of Pistols





washington state USA

 Kanluwen wrote:
The second 'wave' is supposed to be August or September, and the first one is April or May.

That said, Code One is supposed to be nothing more than a 'simplified version of Infinity' with some of the WarCors continually saying "it's like the starter set rules, any idiot can play".


Soooo...... they are just going back to the mark 1 original version then? i still have those books to in fact i prefer them over N3, still more complex than say 40K but not overly complex like the many pages of hacking rules for N3.


This message was edited 1 time. Last update was at 2020/02/26 06:47:21






GAMES-DUST1947/infinity/B5 wars/epic 40K/5th ed 40K/victory at sea/warmachine/battle tactics/monpoc/battletech/battlefleet gothic/castles in the sky,/heavy gear 
   
 
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