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The 2020 Infinity News and Rumors thread -- N4, C1 and everything else  [RSS] Share on facebook Share on Twitter Submit to Reddit
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Made in us
Longtime Dakkanaut





 Ian Sturrock wrote:
Lots of stuff about N4 -- does anyone have a quick and dirty summary of what we can expect from Code One? Simplified ruleset, fewer armies, fewer special rules and exceptions, otherwise pretty much as per standard Infinity? 'Cos if so that could very well be my jam.


It seems to be Infinity: Operation mode. I expect it to be very similar to the experience you get when playing the operation + beyond armies against one another. Firefight focused, limited insertion style encounters without a ton of complicated rules (hacking/extremely impetuous/smoke/etc) but a few of the big event options like aerial deployment and TO camo.
   
Made in gb
Fanatic with Madcap Mushrooms







I have been away from infinity for a while bow... like years. But are the miniatures now plastic?

   
Made in gb
Multispectral Hsien





Gosport, UK

 NAVARRO wrote:
I have been away from infinity for a while bow... like years. But are the miniatures now plastic?


No still metal. Aristeia (board game) has plastic (PVC) miniatures.
   
Made in au
Longtime Dakkanaut





Melbourne, Australia



"Will CB make a fantasy game?"

Carlos *rolls eyes* "Every year this question."

Yes, and i will continue to ask it until you give the correct answer!

The galaxy is littered with the single-planet graveyards of civilisations which made the economically sensible decision not to explore space. 
   
Made in us
Owns Whole Set of Skullz Techpriests






Right behind you.

It's their own fault, they kept telling people they wanted to do such a game.
   
Made in gb
Fanatic with Madcap Mushrooms







 ImAGeek wrote:
 NAVARRO wrote:
I have been away from infinity for a while bow... like years. But are the miniatures now plastic?


No still metal. Aristeia (board game) has plastic (PVC) miniatures.



Thanks! Got scared for a moment there... BTW is Caskuda still dead?

   
Made in us
[DCM]
Longtime Dakkanaut





Yes
   
Made in us
Combat Jumping Ragik






Beyond the Beltway

Hmm, only the Concordat Caskuda is dead. There are other Exrah groups out there with Caskudas. They are not coming to the Human Sphere though. :(

I expect Code One to be somewhere between the rules from the Operation:boxes and the basic rules as we see them in the BRB for N3 (updated of course) with maybe a few advanced bits tossed in. The Operation boxes are very much 'get you by while you learn' rules.

 Monkeysloth wrote:

Top selling stuff -- They're filtering the charts to try and give more accurate results as more recent stuff will obviously sell better, same with battle boxes.
1) CSU (shotgun)
2) Dakini Tacbots
3) Ikadron Batroids
4) Tunguska Jurisdictional Commando
5) Dronbot Remotes (REM) (oldest SKU still in production that Carlos can think of)
6) Invincibles Terra-cotta
7) Zulu-Cobra (jammer)
8) Varuna Immediate Reaction Division
9) Rebots
10) Dragon Lady.
in terms of factions

1) Merc
2) ALEPH
3) Combined Army
4) Nomads
5) Pan-Oceania
6) Yu Jing
7) Pan-Oceania
8) Pan-Oceania
9) ALEPH
10) Yu Jing (HVT)

No Haqq or Ariadna. Looks like the Varuna sectorial is doing Pan-O many favors.

 
   
Made in us
Owns Whole Set of Skullz Techpriests






Right behind you.

Yeah, don't believe the "best selling" charts. It's based directly off of their webstore, not what actually is selling in shops.
   
Made in us
Combat Jumping Ragik






Beyond the Beltway

Are you telling me not to believe Bostria? He would never deliberately deceive us.

 
   
Made in us
Stalwart Veteran Guard Sergeant






I'm sad about Neoterra going away but as long as Bolts get a new home (and playability) I don't mind.
   
Made in us
Owns Whole Set of Skullz Techpriests






Right behind you.

Bolts are in Foreign Company. Writing's been on the wall for awhile now.
   
Made in us
Stalwart Veteran Guard Sergeant






 Kanluwen wrote:
Bolts are in Foreign Company. Writing's been on the wall for awhile now.


Oh yeah that's right. All is well by me then. I just really like their aesthetic.
   
Made in us
Longtime Dakkanaut





You can do a lot worse than the A-Team after all.
   
Made in us
Dakka Veteran




So CB will just keep squatting armies?
   
Made in us
[DCM]
[.]






.

Yes, they will.

When they came for the Exrah and the Caskuda, you did nothing.

Now...

   
Made in gr
Thermo-Optical Spekter





Greece

It is not a correct use of the word Squatting, that implies both stopping production, stopping support and invalidating the army lists and official participation in the tournaments.
Although at the last video Bostria mentioned that some profiles may stop existing and I think it is something many here asked for, so happy?
   
Made in us
Longtime Dakkanaut







Keep in mind that Corvus Belli is doing to two radically different things:

- The Exrah models and their profiles were killed off, for a combination of design and practical reasons. There are no N3 Exrah profiles at all.
- For the various other sectorials that have been discontinued, all they've officially done is discontinue production of the models.

If all of the "discontinued" sectorials still have rules when N4 comes out, then they haven't been "Squatted".

It's odd. So far there's been the comment that they're going to consolidate hacking and the hacking devices, and reorganize skills, but not the weapons.
   
Made in us
[DCM]
[.]






.

In fact, didn't they specifically say that they would not be squatting weapon profiles at all?

   
Made in gr
Thermo-Optical Spekter





Greece

Well the sectorials will be in rotation, not squatting.

@Alpharius the weapons mechanics themselves, have no real issue to be consolidated like hacking (or are useless if no suitable target is around).
   
Made in us
Longtime Dakkanaut





There really aren't that many weapons in the game. A few could be a little different or differentiated with ammo types, but there's not that much to cut outside of maybe some of the quirky side arms.
   
Made in us
[DCM]
Longtime Dakkanaut





If you watched the video the main reason they aren't getting rid of weapons would be that what would you do with the minis with said weapons? Doesn't sound like CB wants to discontinue models just because they decide there are too many weapons. They did say they would if it was "superfluous" and being in would negatively affect the goals of N4 but their main focus is on Skills and rules.
   
Made in us
Owns Whole Set of Skullz Techpriests






Right behind you.

The biggest reason they likely don't want to remove weapon profiles is because they have pushed for mixed boxes with no alternate builds for so long. They'd have to redo huge chunks of tooling to fix any issues they cause.

This message was edited 1 time. Last update was at 2020/01/28 18:36:09


 
   
Made in gb
Fanatic with Madcap Mushrooms







Assuming that every month CB released new stuff for infinity, by now the amount of minis must be pretty ridiculous to handle?

   
Made in us
Owns Whole Set of Skullz Techpriests






Right behind you.

 NAVARRO wrote:
Assuming that every month CB released new stuff for infinity, by now the amount of minis must be pretty ridiculous to handle?

Not as much as you'd think. They kept doing resculpts and one-off blisters for profiles.
   
Made in us
Combat Jumping Ragik






Beyond the Beltway

 LunarSol wrote:
There really aren't that many weapons in the game. A few could be a little different or differentiated with ammo types, but there's not that much to cut outside of maybe some of the quirky side arms.
Beg to differ. I count over 100 entries in the weapons list. Even if you sort and group them, it'll still be a lot of weapons.

The sectorial lists still exist, and the sectorials for ASA and QK, for example, are still playable.IF CB updates units in the vanilla lists for Pan-O and Haqq, those updates to trickle down into the sectorials.

IIRC, CB starts pre-orders about 2 weeks before the Con? and teasers before that. I reckon that we ought to see teasers for the battle box starting 9 or 10 March. Is it going to contain the upgraded terrain, like with Operation: Wildfire ? Like I need more terrain.

Good news that the N4 BRB will be all in one. However, I may skip the book this time. It'll depends on how compelling the updated background will be. Bostria didn't really give to much in the way of hints about how the background/storyline* advances.

(*fluff is something you do to pillows and pr0n stars.)

This message was edited 1 time. Last update was at 2020/01/28 21:20:56


 
   
Made in us
Longtime Dakkanaut





 Red Harvest wrote:
 LunarSol wrote:
There really aren't that many weapons in the game. A few could be a little different or differentiated with ammo types, but there's not that much to cut outside of maybe some of the quirky side arms.
Beg to differ. I count over 100 entries in the weapons list. Even if you sort and group them, it'll still be a lot of weapons.


How many unique weapons are there in 40k? Most games honestly have a "unique" weapon for every single unit. Infinity is one of the few games where I feel like I can know what every weapon does pretty easily.

This message was edited 1 time. Last update was at 2020/01/28 21:21:01


 
   
Made in us
Combat Jumping Ragik






Beyond the Beltway

No idea about 40k. Haven't played it in over 10 years. Also, not relevant since the games are barely comparable. The weapon names do help in figuring things out, I'll grant you that. A viral rifle will obviously shoot viral ammo, while the breaker combi rifle will shoot breaker ammo. When CB breaks this naming convention, things deteriorate. Red Fury? Blitzen? Flammenspeer? Wild Parrot?

No matter, if there is a mini with the weapon, the weapon will stay... or the mini will go.

 
   
Made in us
Regular Dakkanaut





 Red Harvest wrote:
 LunarSol wrote:
There really aren't that many weapons in the game. A few could be a little different or differentiated with ammo types, but there's not that much to cut outside of maybe some of the quirky side arms.
Beg to differ. I count over 100 entries in the weapons list. Even if you sort and group them, it'll still be a lot of weapons.


There are 167 weapons but that list is deceiving since each weapon is given a unique profile for each type of ammo it uses (e.g. Combirifle, Viral Combirifle, k1 combirifle, etc.) as well as the same weapons different shooting profiles (e.g. HMC (Burst Mode), HMC (Anti-materiel Mode), HMC (Stun Mode), etc.) and some weapons have a light and heavy variant (e.g. Light Shotgun and Heavy Shotgun). Additionally some weapons have different names but are almost identical save for the ammo they use (i.e. Panzerfaust, Flammenspeer, Blitzen and Akrylat-Kanone, etc.).

If you think the herd the list would probably be waaaay shorter.
   
Made in us
[DCM]
Longtime Dakkanaut





The biggest hurdle for infinity's weapons are the range bands. It's a cool system but It think would be better severed with maybe only 10 different ranges that a weapon is assigned instead of trying to make each weapon have a slightly unique range.
   
 
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