Unit1126PLL wrote:So, I play Slaanesh Daemons and I will say that if you want "narratively intuitive" then the Horus Heresy list is a way better model than the
40k list.
First of all, we'll cover deployment.
Daemons don't deploy. After deployment, they get to place Warp Rifts (essentially the dimensional portals) anywhere on the board (abiding by certain restrictions e.g. distance from enemy / objectives / etc).
Daemons then must come through these Warp Rifts on their own movement phase via a Reserves rule, though the enemy can completely surround one to shut it down so you have to be careful in placing the Warp Rifts.
Lesser Daemons (Daemonettes, Bloodletters, etc) start at T4 base, but there's a fascinating rule to represent how the Daemonic hold on reality works:
In T1, they're T+1, S+1 (so T5)
In T2, they retain those bonuses.
In T3 and 4, they're unmodified.
In T4 and T5, they become T-1, S-1 (so T3)
In T6 and T7, they become T-2, S-2 (so T2, instant death'd by bolters).
Among other rules, this is why I think the 30k army list has a better handle on how Daemons work narratively than the
40k list does (where they're essentially "Tyranids with an invuln save").