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Made in gb
Preparing the Invasion of Terra






 Overread wrote:
And yep space is huge, there are several Xenos species that survive even with the Imperium's super xenophobic attitude. Heck the last core rulebook even teases a few of those races.

All praise the Gungus!
   
Made in gb
Longtime Dakkanaut





Karol wrote:
 Mentlegen324 wrote:
Lore-wise, I think they sound awesome so far. A great update on the originals with new some stuff mixed in.

But their models, from what we've seen, have just felt so boring and uninspired in terms of having their own unique identity. They come across as just generic sci-fi without anything to make them have their own distinct theme / interesting aesthetic compared to something like the Kharadon overlords. Not even much in the way of the Dwarf theme, I by no means think they should all have been over-the-top with their Dwarfy design elements, but they don't really have any of it outside of some slight patterns on the Exo-armour and the bolter. Even Grendlesen had more to to tie them into the whole feeling of "Proud martial culture with a long history" with the dwarf head icons on his backpack,belt and weapon. I like the idea of DaOT sci-fi Dwarfs, but their look feels like it's missing something beyond that basic idea of sci-fi armour.


Their cogitators, the heavy armour guys, and the art that shows their heroes and the insides of their clone ships is more in line with the AoS dwarf feel, then the very sci fi line infantry troopers.


There's definitely a bit more with that stuff, but overall the models themselves don't have it to any significant extent. It's not like it would take much to do, either - Grendlesen felt more Dwarf-like with just a few small additions. The basic Kin should have had a few Dwarf-head icons on the backpack and belt, and their undersuit should have been padded. That would have been enough.
   
Made in us
Nasty Nob




Cary, NC

I agree, KK.

The Necromunda Resin squats were right up my alley, and was so excited about them that I bought loads of resin 'space dwarfs' from Hardcore Miniatures that really captured that esthetic (and ran them as Venators and had a blast).

These guys? Not so much.

The Necromunda ones seem WAAAAY too neat and clean and snazzy to be shooting it out with hivers, dregs, and mutants in the Ash Wastes. If these guys exist, with this tech, why aren't they a major player on Necromunda, over clans using half-assed designs from 10,000 years ago? If they have awesome tech, it will just show up in the Trading Post for everyone else to use too. How are they manufacturing their own designs(and gear, and clothing) on Necromunda for centuries--and why aren't they using their manufacturing base to reap mad creds, rather than scraping up ore in the wastes?

The 40K ones? We simply don't need them to exist as a complete faction--but GW doesn't seem to be able to do anything between 'no models' and 'complete army list'. I think there was abundant design space for some uneasy Imperial allies (that also might ally with Tau, or Eldar, or whatever). I think it could have been pretty damn cool to have the Squats back with some select, highly thematic units. But I don't think we needed, or will need x HQ units, x Elites, x Troops, etc.

Forcing the idea to have a complete army list is just going to further make the idea bland. But GW seems hell-bent on refusing to simply have some species and groups just show up without being an army in themselves. I'm all for more Tau alien auxiliaries--more Dark Eldar servant/mercenary/slave races--more abhumans. But I didn't think I needed the squats to show up as a complete new faction suddenly popping back up from out of nowhwere, and the more they release the more that feeling grows.

 
   
 
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