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The Tzeentchian Shrine is a tiered/hill terrain piece about 18" across and there are steps leading up to the top. The shrine is basically the relic/idol from the Warriors of Chaos War Shrine with a Tzeentch Icon. The hill itself has snowy pine trees scattered on it and provides a 5+ cover save. I figured that this terrain piece is cool because a Chaos player can do some sort of ritual on top of it, while any other army will gain something from Tzeentch whether were looking or not..
Tzeentchian Shrine: At the beginning of your turn, a single friendly Character or Independent Character within 2" of the Tzeentchian Shrine may inspect it provided he is not in combat or falling back. The model chooses a Boon listed below and takes a Leadership Test using their own unmodified Leadership. If the test is failed, no Boon is gained and the model suffers a wound with no saves of any type allowed. Boons last until the beginning of your next turn.
Boon of Conquest: The model gains Preferred Enemy and Split Fire.
Boon of Slaughter: The model gains Hatred, Rage, Rampage, Feel No Pain and Furious Charge, unless it is a follower of Tzeentch.
Boon of Stoicism: The model gains Fearless, Adamantium Will and Counter-Attack.
Boon of Arcana: The model adds +d3 Warp Charge to the Warp Charge pool. No model dedicated to Khorne may choose this Boon.
Boon of Fate: The model re-rolls all failed To Hit and To Wound rolls. In addition, the model re-rolls failed saving throws.
What do you think? My goal is to have a Boon for a variety of situations. For example, an army with a psyker would be happy with extra Warp Charge, and a simple Tactical Squad on an objective might enjoy Split Fire and Preferred Enemy (since those confer into the unit). Also, that same Tactical Squad might enjoy Fearless and Counter-attack if an objective ends up being near the Shrine.
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