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![[Post New]](/s/i/i.gif) 2014/06/14 12:57:48
Subject: Help defeating CSM/zombies/Malefic at 2000pts
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Tzeentch Aspiring Sorcerer Riding a Disc
Battle Barge Impossible Fortress
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I like to think I know my left from my right, but I wouldn't mind some help here regarding tactics. Here's (roughly) what my opponent will be taking.. Sorry that I don't have actual points and his wargear info might be off a bit, this is just what I was told. He says he'll be conjuring as much as he can and I have my own thoughts on that but I always play everyone at least once.
His army (he says its Battle-forged):
Typhus
Sorcerer- Terminator Armor, Mark of Tzeentch, Scrolls of Magnus
Sorcerer- Mark of Tzeentch, Jump Pack
Sorcerer- Mark of Slaanesh, Jump Pack
Sorcerer- Jump Pack
Sorcerer- Jump Pack
Sorcerer- Jump Pack
Sorcerer- Jump Pack
4 Terminators <- Typhus
4 Terminators <- Terminator Sorcerer
70 Zombies
Heldrake- Baleflamer
My army:
Ahriman
5 Terminators- Mark of Tzeentch, Axes, Combi-Plasmas
9 TS- Rhino
9 TS- Rhino
9 TS- Rhino
9 TS on foot
Herald of Tzeentch- Level 2
10 Horrors
9 Screamers
Burning Chariot
The only other options I have for models are: Fateweaver, Sorcerer, Herald of Tzeentch, AutoLas Predator, Maulerfiend.
Thoughts? Modifications to the list? Ahriman will be rolling 3x on Sanctic, for sure.
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This message was edited 4 times. Last update was at 2014/06/14 13:06:38
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![[Post New]](/s/i/i.gif) 2014/06/14 14:16:16
Subject: Help defeating CSM/zombies/Malefic at 2000pts
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Longtime Dakkanaut
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For 8 characters you'd need 80 zombies to be battle forged.
Prioritise killing his characters with cursed earth ththen He has no way of controlling where summoned daemons land, so.. yeah wont work that well.
Unfortunately TS ate massively sub optimised for killing chaff. I guess spamming as much soul blaze as possible would work? If you remember to roll it lol.
Spawn and close combat units will be the most help. Id take the maulerfiend. And armour.
I would not bother with Sanctic, it'll just melt ahriman and thats such a waste. Try and get off as many small witchfires as you can. The tzeentch primaris is actually sound against light infantry
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This message was edited 1 time. Last update was at 2014/06/14 14:17:32
DFTT |
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![[Post New]](/s/i/i.gif) 2014/06/14 14:36:41
Subject: Help defeating CSM/zombies/Malefic at 2000pts
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Savage Khorne Berserker Biker
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i think typhus would only make cultist in his CAD zombies. but 8 hqs does equal 4 cad, and that's a minimum of 80 cultist/zombies.
remember, he's not a demon, so he perils on any doubles ( you will to rolling sanctic). get as many wc as you can, and shut his successful rolls down. I'd run telepathy if i were you. I'd also drop the terminators, and add in the extra sorcerer, the other herald and the maulerfiend.
find out which characters get cursed earth, and send the maulerfiend/screamers there.
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![[Post New]](/s/i/i.gif) 2014/06/14 14:48:31
Subject: Help defeating CSM/zombies/Malefic at 2000pts
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Regular Dakkanaut
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One option is to not bother killing them. Zombies aren't that threatening and if you can bog them down with tough units, they become useless walls of flesh. The problem is his characters are extremely mobile and can outmaneuver your army. On top of that your army is basically a hit and run TS zerg with no way of varying its tactics up. Unless you manage to nuke his characters with Ahriman, they're going to summon you to death and zerg every objective.
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The 7th Edition FAQ is out!
Pink Horrors can summon.
Daemon Factory is legal! |
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![[Post New]](/s/i/i.gif) 2014/06/16 08:04:08
Subject: Help defeating CSM/zombies/Malefic at 2000pts
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Power-Hungry Cultist of Tzeentch
Beale AFB, CA
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If one sorc is from crimson slaughter or Black Legion, he is battle-forged. All those jump packs should become spell familiars if the summoner has any intelligence. Otherwise, I see this list not being able to summon as much as the player thinks it will. Remember that the primarus is 3wc a shot. He will only get two summons on the first turn with an average of 12 dice per phase. You have enough dice to make him fail one. Do not let him summon more WCs. You must stop all attempts to summon heralds. Fatey would be a good choice to build more WC to further counter opponents summoning. Then, begin summoning with Fatey. Turn it around on a heartbeat on him. Laugh at his pain. Summon more WCs first turn, then start summoning your troops onto his zombies to clear them out. Maybe buy some combi plas for the rhinos to harass his termies better, as they will be deepstriking(no landraider forces this).
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The worst part about 40k is that my models don't hug me back. |
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![[Post New]](/s/i/i.gif) 2014/06/16 10:38:02
Subject: Help defeating CSM/zombies/Malefic at 2000pts
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Savage Khorne Berserker Biker
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a demon factory is just that, a factory. it produces, it doesn't kill.you start denying the production, and start killing the production line, it crumbles quickly. the factory is overrated.
the perils table is also brutal now, psychic dependent armies are fotm right now, let the beatings commence and they will quickly fade into memory.
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