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![[Post New]](/s/i/i.gif) 2014/06/16 01:50:09
Subject: Jetbikes and vertical movement
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Screaming Shining Spear
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Refering to PG 63 in the BRB.
"Jetbikes can move over all models and terrain freely."
I am not sure what this actually means, specifically when making vertical moves.
If I am 4" away from a piece of impassable terrain that is 3" high how far do I need to move to make it on top?
Do I measure 4" over plus 3" up for a total of 7"?
5" measured in a straight line from the starting point to the top of the terrain piece?
4" ignoring the vertical movement completely?
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4000 points: Craftworld Mymeara |
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![[Post New]](/s/i/i.gif) 2014/06/16 01:53:15
Subject: Jetbikes and vertical movement
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Captain of the Forlorn Hope
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extremefreak17 wrote:If I am 4" away from a piece of impassable terrain that is 3" high how far do I need to move to make it on top?
You would measure the actual distance from where you start to where you will end. I.E. the Hypotenuse of the Triangle.
In that case, 5 inches of movement.
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"Did you notice a sign out in front of my chapel that said "Land Raider Storage"?" -High Chaplain Astorath the Grim Redeemer of the Lost.
I sold my soul to the devil and now the bastard is demanding a refund!
We do not have an attorney-client relationship. I am not your lawyer. The statements I make do not constitute legal advice. Any statements made by me are based upon the limited facts you have presented, and under the premise that you will consult with a local attorney. This is not an attempt to solicit business. This disclaimer is in addition to any disclaimers that this website has made.
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![[Post New]](/s/i/i.gif) 2014/06/16 02:15:23
Subject: Jetbikes and vertical movement
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Screaming Shining Spear
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DeathReaper wrote: extremefreak17 wrote:If I am 4" away from a piece of impassable terrain that is 3" high how far do I need to move to make it on top?
You would measure the actual distance from where you start to where you will end. I.E. the Hypotenuse of the Triangle.
In that case, 5 inches of movement.
Phew! Good to know I have been playing it correctly!
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4000 points: Craftworld Mymeara |
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![[Post New]](/s/i/i.gif) 2014/06/16 14:29:41
Subject: Jetbikes and vertical movement
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Horrific Howling Banshee
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Yes, you get to measure the direct distance. The down side is you will almost always need to take a dangerous terrain test
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![[Post New]](/s/i/i.gif) 2014/06/16 14:39:43
Subject: Jetbikes and vertical movement
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Fixture of Dakka
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DeathReaper wrote:
You would measure the actual distance from where you start to where you will end. I.E. the Hypotenuse of the Triangle.
In that case, 5 inches of movement.
Why would a jetbike be an exception to the Moving Vertically rules? Being a jetbike allows it to move over terrain freely, not onto terrain freely.
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"'players must agree how they are going to select their armies, and if any restrictions apply to the number and type of models they can use."
This is an actual rule in the actual rulebook. Quit whining about how you can imagine someone's army touching you in a bad place and play by the actual rules.
Freelance Ontologist
When people ask, "What's the point in understanding everything?" they've just disqualified themselves from using questions and should disappear in a puff of paradox. But they don't understand and just continue existing, which are also their only two strategies for life. |
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![[Post New]](/s/i/i.gif) 2014/06/16 14:41:20
Subject: Jetbikes and vertical movement
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Longtime Dakkanaut
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Okay..... now lets say you don't want to land at the top, but want to land 4" on the other side of the terrain.
Is that 10" of movement, or 8" of movement?
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![[Post New]](/s/i/i.gif) 2014/06/16 14:47:27
Subject: Jetbikes and vertical movement
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Repentia Mistress
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8 inches. Because you ignore the intervening terrain. Automatically Appended Next Post: It does give some odd situations when you have a row of skyscrapers but I guess it's easier that way.
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This message was edited 1 time. Last update was at 2014/06/16 14:48:16
DS:70+S+G+M-B--IPw40k94-D+++A++/wWD380R+T(D)DM+
Avatar scene by artist Nicholas Kay. Give credit where it's due! |
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![[Post New]](/s/i/i.gif) 2014/06/16 14:53:25
Subject: Jetbikes and vertical movement
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Regular Dakkanaut
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I don't believe that is correct anymore at all, see Moving vertically in the Movement phase section. It makes it very clear that you spend some movement horizontally and then some vertically. At no point in the rules do I see any exception to this, basically you never get to use the Hypotenuse any more since 7th.
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This message was edited 1 time. Last update was at 2014/06/16 14:53:51
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![[Post New]](/s/i/i.gif) 2014/06/16 15:01:48
Subject: Jetbikes and vertical movement
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Repentia Mistress
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All I could find was jetbikes move over terrain freely, although I'd say there can be different interpretations of that as well.
I'm not sure if this is the exception. It's found under under unit type bikes and jetbikes.
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DS:70+S+G+M-B--IPw40k94-D+++A++/wWD380R+T(D)DM+
Avatar scene by artist Nicholas Kay. Give credit where it's due! |
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![[Post New]](/s/i/i.gif) 2014/06/16 15:31:19
Subject: Jetbikes and vertical movement
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Screaming Shining Spear
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To me moving on to terrain is moving over terrain. You had to move over some portion of it to get on top. The thing that hangs me up is "freely" what the heck does that even mean?
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4000 points: Craftworld Mymeara |
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![[Post New]](/s/i/i.gif) 2014/06/16 15:40:10
Subject: Jetbikes and vertical movement
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Fixture of Dakka
Vanished Completely
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Without Restriction.
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8th made it so I can no longer sway Tau onto the side of Chaos, but they will eventually turn aside from their idea of the Greater Good to embrace the Greatest of pleasures. |
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![[Post New]](/s/i/i.gif) 2014/06/16 15:46:14
Subject: Jetbikes and vertical movement
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Screaming Shining Spear
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But without what restriction exactly?
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4000 points: Craftworld Mymeara |
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![[Post New]](/s/i/i.gif) 2014/06/16 15:49:02
Subject: Jetbikes and vertical movement
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Sneaky Lictor
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You would need to move to the terrain, then move straight up, then over the terrain, so you would have to calculate the inches for all of this.
So 3" to get there, 4" to go straight up then however many you need to go over
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In the works
Warhammer 40k. Enjoy it or go play something else. Life is too short to complain.
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![[Post New]](/s/i/i.gif) 2014/06/16 15:55:25
Subject: Jetbikes and vertical movement
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Captain of the Forlorn Hope
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Lobomalo wrote:You would need to move to the terrain, then move straight up, then over the terrain, so you would have to calculate the inches for all of this.
So 3" to get there, 4" to go straight up then however many you need to go over
No, you would just measure the horizontal distance
Jetbikes can go through terrain without being slowed down. "Bikes and Jetbikes are not slowed down by difficult terrain"
"Jetbikes can move over all other models and terrain freely" meaning they are never impeded by things that are in the way, they go over models and over terrain freely.
(Quotes from Unit types section, BIKES & JETBIKES sub-section)
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"Did you notice a sign out in front of my chapel that said "Land Raider Storage"?" -High Chaplain Astorath the Grim Redeemer of the Lost.
I sold my soul to the devil and now the bastard is demanding a refund!
We do not have an attorney-client relationship. I am not your lawyer. The statements I make do not constitute legal advice. Any statements made by me are based upon the limited facts you have presented, and under the premise that you will consult with a local attorney. This is not an attempt to solicit business. This disclaimer is in addition to any disclaimers that this website has made.
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![[Post New]](/s/i/i.gif) 2014/06/16 16:04:11
Subject: Jetbikes and vertical movement
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Sneaky Lictor
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DeathReaper wrote: Lobomalo wrote:You would need to move to the terrain, then move straight up, then over the terrain, so you would have to calculate the inches for all of this.
So 3" to get there, 4" to go straight up then however many you need to go over
No, you would just measure the horizontal distance
Jetbikes can go through terrain without being slowed down. "Bikes and Jetbikes are not slowed down by difficult terrain"
"Jetbikes can move over all other models and terrain freely" meaning they are never impeded by things that are in the way, they go over models and over terrain freely.
(Quotes from Unit types section, BIKES & JETBIKES sub-section)
That is interesting
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In the works
Warhammer 40k. Enjoy it or go play something else. Life is too short to complain.
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![[Post New]](/s/i/i.gif) 2014/06/16 16:05:53
Subject: Jetbikes and vertical movement
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Fixture of Dakka
Vanished Completely
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Extremefreak17,
All Restrictions....
Freely is a word that should never be used in Rules.
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8th made it so I can no longer sway Tau onto the side of Chaos, but they will eventually turn aside from their idea of the Greater Good to embrace the Greatest of pleasures. |
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![[Post New]](/s/i/i.gif) 2014/06/16 18:03:19
Subject: Jetbikes and vertical movement
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Regular Dakkanaut
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DeathReaper wrote: Lobomalo wrote:You would need to move to the terrain, then move straight up, then over the terrain, so you would have to calculate the inches for all of this.
So 3" to get there, 4" to go straight up then however many you need to go over
No, you would just measure the horizontal distance
Jetbikes can go through terrain without being slowed down. "Bikes and Jetbikes are not slowed down by difficult terrain"
"Jetbikes can move over all other models and terrain freely" meaning they are never impeded by things that are in the way, they go over models and over terrain freely.
(Quotes from Unit types section, BIKES & JETBIKES sub-section)
Well slowed by difficult terrain is doesn't have anything to do with vertical movement so that's doesn't change the vertical movement rule.
and going over terrain freely is actually defined by not being impeded by things in the way, so it also doesn't apply to the new vertical movement rule.
Keep in mind in the example he talking about ending his movement 4 inches higher than it began.
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![[Post New]](/s/i/i.gif) 2014/06/16 18:49:46
Subject: Jetbikes and vertical movement
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Captain of the Forlorn Hope
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Kisada II wrote: DeathReaper wrote: Lobomalo wrote:You would need to move to the terrain, then move straight up, then over the terrain, so you would have to calculate the inches for all of this.
So 3" to get there, 4" to go straight up then however many you need to go over
No, you would just measure the horizontal distance
Jetbikes can go through terrain without being slowed down. "Bikes and Jetbikes are not slowed down by difficult terrain"
"Jetbikes can move over all other models and terrain freely" meaning they are never impeded by things that are in the way, they go over models and over terrain freely.
(Quotes from Unit types section, BIKES & JETBIKES sub-section)
Well slowed by difficult terrain is doesn't have anything to do with vertical movement so that's doesn't change the vertical movement rule.
and going over terrain freely is actually defined by not being impeded by things in the way, so it also doesn't apply to the new vertical movement rule.
Keep in mind in the example he talking about ending his movement 4 inches higher than it began.
Right, but if there is a wall of that ruin in between where he starts and where he finishes, he does not have to measure around said wall of the ruin.
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"Did you notice a sign out in front of my chapel that said "Land Raider Storage"?" -High Chaplain Astorath the Grim Redeemer of the Lost.
I sold my soul to the devil and now the bastard is demanding a refund!
We do not have an attorney-client relationship. I am not your lawyer. The statements I make do not constitute legal advice. Any statements made by me are based upon the limited facts you have presented, and under the premise that you will consult with a local attorney. This is not an attempt to solicit business. This disclaimer is in addition to any disclaimers that this website has made.
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![[Post New]](/s/i/i.gif) 2014/06/16 21:23:04
Subject: Jetbikes and vertical movement
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Longtime Dakkanaut
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With exception of moving between levels in ruins, there are no movement rules for vertical movement. As a result you move straight through a wall or other obstacle, just like a flier or skimmer would.
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![[Post New]](/s/i/i.gif) 2014/06/16 21:27:09
Subject: Jetbikes and vertical movement
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Fixture of Dakka
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Stephanius wrote:With exception of moving between levels in ruins, there are no movement rules for vertical movement.
That's incorrect.
"When measuring a move where a model climbs terrain, add the distance the model moves horizontally to the distance it moves vertically; the result is considered to be the distance the model has moved."
No mention of ruins.
Back on topic, jetbikes have exception to move over terrain freely, not up terrain. Moving up or down with a jetbike from their initial position costs movement.
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This message was edited 1 time. Last update was at 2014/06/16 21:29:45
"'players must agree how they are going to select their armies, and if any restrictions apply to the number and type of models they can use."
This is an actual rule in the actual rulebook. Quit whining about how you can imagine someone's army touching you in a bad place and play by the actual rules.
Freelance Ontologist
When people ask, "What's the point in understanding everything?" they've just disqualified themselves from using questions and should disappear in a puff of paradox. But they don't understand and just continue existing, which are also their only two strategies for life. |
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![[Post New]](/s/i/i.gif) 2014/06/16 21:30:10
Subject: Jetbikes and vertical movement
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Repentia Mistress
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This question would be so much easier if they had included the ruins section from the 6th Ed book.
Maybe they wanted to drum up business for YMDC.
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DS:70+S+G+M-B--IPw40k94-D+++A++/wWD380R+T(D)DM+
Avatar scene by artist Nicholas Kay. Give credit where it's due! |
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![[Post New]](/s/i/i.gif) 2014/06/16 21:41:52
Subject: Jetbikes and vertical movement
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Longtime Dakkanaut
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No, I have always found this to be an unclear point in the rules.
The way some people (maybe most) play it, is a jetpack can legally go up and over a 7" barrier and land on the other side, but does not have enough movement to go up and land on that barrier.
Part of the problem seems to be the difference between freedom to go 'through' terrain, and freedom to go 'over' terrain, and how that interacts with allowed movement distance.
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![[Post New]](/s/i/i.gif) 2014/06/16 21:45:09
Subject: Jetbikes and vertical movement
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Death-Dealing Devastator
Essex, UK
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Nothing says that jetbikes or bikes move in any way differently to infantry when it comes to vertical movement, it just says they are not slowed by it.
You still follow the movement rules.
Unless you move completely over it and end up out of any terrain. Then you ignore it is even there.
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![[Post New]](/s/i/i.gif) 2014/06/16 21:48:40
Subject: Jetbikes and vertical movement
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Repentia Mistress
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Me and my friends discussed this as well. We just concluded that perhaps the jet pack unit or jetbike either busted through the walls or windows or skirted it somewhat. It's definitely more unbelievable when it's a solid terrain likes plateau but short of having specific rules for individual terrain, we decided to keep it neat.
Interestingly, all terrain can now have datasheets, which is gonna make it more confusing for us I think.
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DS:70+S+G+M-B--IPw40k94-D+++A++/wWD380R+T(D)DM+
Avatar scene by artist Nicholas Kay. Give credit where it's due! |
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![[Post New]](/s/i/i.gif) 2014/06/17 00:45:25
Subject: Jetbikes and vertical movement
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Fixture of Dakka
Vanished Completely
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Not really, the Datasheet's won't change unless you agree to the changes.
Settle on one lot of sheets with your group and stick to them.
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8th made it so I can no longer sway Tau onto the side of Chaos, but they will eventually turn aside from their idea of the Greater Good to embrace the Greatest of pleasures. |
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![[Post New]](/s/i/i.gif) 2014/06/17 00:57:10
Subject: Jetbikes and vertical movement
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Screaming Shining Spear
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JinxDragon wrote:Extremefreak17,
All Restrictions....
Freely is a word that should never be used in Rules.
!!!
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4000 points: Craftworld Mymeara |
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![[Post New]](/s/i/i.gif) 2014/06/17 01:17:51
Subject: Jetbikes and vertical movement
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Fixture of Dakka
Vanished Completely
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I have my pet hate for certain things and "Exception-proof" Rules are a big one.
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8th made it so I can no longer sway Tau onto the side of Chaos, but they will eventually turn aside from their idea of the Greater Good to embrace the Greatest of pleasures. |
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![[Post New]](/s/i/i.gif) 2014/06/17 14:16:12
Subject: Jetbikes and vertical movement
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Executing Exarch
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I would interpret "over" as "through", unless you end your movement on top of a piece of terrain. Flying "over" a piece of terrain "freely" in this interpretation would mean that if you start and end your movement completely clear of it, you ignore it, but if you start or end your movement on top of it, you have not flown "over" it and thus must measure diagonally.
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This message was edited 4 times. Last update was at 2014/06/17 14:26:51
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