(3x) Warlock (35pts)
Farseer (105pts)
Singing spear (5pts)
Spiritseer (70pts)
Witchstaff
5x Dire Avenger (65pts)
in
Wave Serpent (135pts)
Holo-fields (15pts) (*), Serpent Field, Twin-linked scatter lasers (5pts), Twin-linked shuriken catapults
5x Wraithguard (160pts)
in
Wave Serpent (145pts)
Holo-fields (15pts) (*), Serpent Field, Spirit stones (10pts) (*), Twin-linked scatter lasers (5pts), Twin-linked shuriken catapults
5x Wraithguard (160pts)
in
Wave Serpent (145pts)
Holo-fields (15pts) (*), Serpent Field, Spirit stones (10pts) (*), Twin-linked scatter lasers (5pts), Twin-linked shuriken catapults
5x Wraithguard (210pts)
5x D-scythe (50pts)
Wraithlord (160pts)
2x Brightlance (40pts), Two flamers
Wraithlord (160pts)
2x Brightlance (40pts), Two flamers
Eldar (Combined Arms Detachment) Selections:
Farseer (100pts)
Witchblade
5x Dire Avenger (65pts)
5x Dire Avenger (65pts)
Exactly 1850. I wish I had more Warlocks but I sadly only own 3. The idea with them is to use my
WLs as vehicle wreckers and hope I get the Battle Power that restores wounds.
If not, I will probably get Horrify on one of them. My Spiritseer will try for invisibility so will end up with Psychic Shreik. So the Warlocks either act as a wounds generator, or as a -3
Ld stacker for Shriek.
Failing that they are only 35pts each and might be able to -1 armour save or some other debuff. I know they aren't amazing on foot, but I have a model restriction and personally like having Psykers

.