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![[Post New]](/s/i/i.gif) 2014/06/21 23:53:34
Subject: Nurgle Knight (Commission) 2nd Knight done YAY!
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Dakka Veteran
Huntsville, AL
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![[Post New]](/s/i/i.gif) 2014/06/22 00:26:02
Subject: Nurgle Knight (Commission) 2nd Knight done YAY!
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Raging Ravener
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Looks fantastic. I really like most of the paintwork, it's really tight.
I'm not so sure about the noodles tho...I think they need a bit more texture/shading/highlighting. Or maybe they're just not quite complementing the rest of the great paintwork.
Otherwise I really like the model!
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![[Post New]](/s/i/i.gif) 2014/06/22 00:30:29
Subject: Nurgle Knight (Commission) 2nd Knight done YAY!
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Growlin' Guntrukk Driver with Killacannon
USA, Maine
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The tentacles do seem inconsistent with the rest of the model which is fantastic!
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Painted armies:
Orks: 11000 points
Marines: 9500 points
Khorne Marines: 2500 points
Khorne Demons: 1500 points |
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![[Post New]](/s/i/i.gif) 2014/06/22 00:45:14
Subject: Nurgle Knight (Commission) 2nd Knight done YAY!
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Dakka Veteran
Huntsville, AL
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The noodles have a gloss coat on them, gives them a wet look in person.
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![[Post New]](/s/i/i.gif) 2014/06/22 05:37:20
Subject: Nurgle Knight (Commission) 2nd Knight done YAY!
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Death-Dealing Devastator
Rockville, Maryland
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How the hell did you do the Death Guard emblem?
It looks awesome!!
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HE WHO FIGHTS BY MY SIDE, SHALL BE MY BROTHER!
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![[Post New]](/s/i/i.gif) 2014/06/22 06:47:43
Subject: Nurgle Knight (Commission) 2nd Knight done YAY!
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Dakka Veteran
Huntsville, AL
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Speedy freehand, as a commission I am kinda limited on time I can spend in certain areas, although this one took a more than a few hours =)
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![[Post New]](/s/i/i.gif) 2014/06/22 09:11:48
Subject: Nurgle Knight (Commission) 2nd Knight done YAY!
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Using Inks and Washes
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Looks great, tbh i would just remove the tentacles and it would be spot on.
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![[Post New]](/s/i/i.gif) 2014/06/22 10:11:47
Subject: Nurgle Knight (Commission) 2nd Knight done YAY!
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Mekboy Hammerin' Somethin'
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Holy hell, that's beautiful.
I do have to hop onto the anti-tentacle bandwagon though. I think it's the pure, bright yellow. Some of the ones near the top are slightly shaded green in a couple of spots, but I feel they'd fit a lot better if they were more... swampy looking? They feel kind of Tonka colored at the moment, and it throws me off.
Either way, that's a fantastic job!
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![[Post New]](/s/i/i.gif) 2014/06/22 11:54:10
Subject: Nurgle Knight (Commission) 2nd Knight done YAY!
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Automated Rubric Marine of Tzeentch
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ALL HAIL THE FLYING SPAGHETTI MONSTER!
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![[Post New]](/s/i/i.gif) 2014/06/23 16:01:27
Subject: Re:Nurgle Knight (Commission) 2nd Knight done YAY!
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Boom! Leman Russ Commander
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I really like the use of the tyranid gun! Fits the nurgle mutated look very nicely!
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![[Post New]](/s/i/i.gif) 2014/06/23 16:04:28
Subject: Nurgle Knight (Commission) 2nd Knight done YAY!
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[DCM]
Dankhold Troggoth
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My only criticism would be, the utter amazingness of the base outshines the model!
Specifically- the base has a great slimy / goopy look, and actually looks reflective.
By contrast, the tentacles on the Knight itself don't look slimy / goopy at all!
Personally, I think this could be fixed as easily as putting some brush-on high gloss on the tentacles on the knight, while leaving the rest of the knight with the matte finish it currently has.
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