| Author |
Message |
 |
|
|
 |
|
Advert
|
Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
- No adverts like this in the forums anymore.
- Times and dates in your local timezone.
- Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
- Email notifications for threads you want to watch closely.
- Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now. |
|
 |
![[Post New]](/s/i/i.gif) 2014/06/29 10:12:25
Subject: Daemon with CSM Allies (1850) (Competitive)
|
 |
Sneaky Striking Scorpion
Seattle Area
|
For some reason I didn't realize until today that Nurgle DPs have shrouded and can Jink for a 2+ cover save.
How Its Played: Everything runs forward
The Nurglings just camp on objectives; the CSM DP has the Dimensional Key (all enemy units beginning their movement within 12" treat all terrain as difficult & dangerous) so he'll need to be in the center of the board.
GUO doesn't have a huge conceptual role in the list, and will take a Codex Daemon Nurgle psychic power. With any luck it'll be the Large Blast one, and if not at least he gets the Primaris AP3 template.
Thoughts for improvement and/or obvious weaknesses?
@HQ [ 1 ]
Great Unclean One (190pt.) Mastery level 1;
@Troops [ 3 ]
3x - Nurglings (45pt.)
3x - Nurglings (45pt.)
3x - Nurglings (45pt.)
@Heavy support [ 3 ]
Daemon Prince (220pt.) Daemon of Nurgle; Daemonic flight; Warp-forged armour;
Daemon Prince (220pt.) Daemon of Nurgle; Daemonic flight; Warp-forged armour;
Daemon Prince (220pt.) Daemon of Nurgle; Daemonic flight; Warp-forged armour;
@Secondary Detachment [ 1 ]
@HQ [ 1 ]
Daemon Prince (280pt.) Veterans of the Long War; Daemon of Khorne; Axe of Blind Fury; Dimensional Key; Wings; Power armour;
@Elites [ 1 ]
8x - Khorne Berzerkers (177pt.) Mark of Khorne;
> 1x - Berzerker Champion (44pt.); Power armour; Frag grenades; Krak grenades; Power weapon; Bolt pistol;
> 7x - Khorne Berzerker (19pt.); Power armour; Frag grenades; Krak grenades; Close combat weapon; Bolt pistol;
@Troops [ 2 ]
8x - Chaos Space Marines (139pt.)
> 1x - Aspiring Champion (38pt.); Power armour; Frag grenades; Krak grenades; Power weapon; Bolt pistol; Boltgun;
> 1x - Chaos Space Marines (23pt.); Power armour; Frag grenades; Krak grenades; Meltagun; Bolt pistol;
> 6x - Chaos Space Marines (13pt.); Power armour; Frag grenades; Krak grenades; Boltgun; Bolt pistol;
8x - Chaos Space Marines (139pt.)
> 1x - Aspiring Champion (38pt.); Power armour; Frag grenades; Krak grenades; Power weapon; Bolt pistol; Boltgun;
> 1x - Chaos Space Marines (23pt.); Power armour; Frag grenades; Krak grenades; Meltagun; Bolt pistol;
> 6x - Chaos Space Marines (13pt.); Power armour; Frag grenades; Krak grenades; Boltgun; Bolt pistol;
@Heavy support [ 1 ]
Maulerfiend (125pt.) Daemonic posession; Power fists (x2); Magma cutter (x2);
|
|
This message was edited 2 times. Last update was at 2014/06/29 11:27:21
Froth at the top, dregs at the bottom, but the middle - excellent |
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/06/29 11:04:00
Subject: Daemon with CSM Allies (1850) (Competitive)
|
 |
Longtime Dakkanaut
|
Forgive me, but how are the bezerkers/marines deep striking?
|
DFTT |
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/06/29 11:26:53
Subject: Daemon with CSM Allies (1850) (Competitive)
|
 |
Sneaky Striking Scorpion
Seattle Area
|
Good point. I got so used to Chaos Daemons that I didn't even stop to realize they coudn't, lol. Automatically Appended Next Post: Updated
@HQ [ 1 ]
Great Unclean One (190pt.) Mastery level 1;
@Troops [ 2 ]
3x - Nurglings (45pt.)
3x - Nurglings (45pt.)
@Fast attack [ 1 ]
5x - Plague Drones of Nurgle (250pt.)
> 1x - Plaguebringer (62pt.); Plaguesword; Lesser Rewards; Rot proboscis;
> 4x - Plague Drone (47pt.); Plaguesword; Rot proboscis;
@Heavy support [ 3 ]
Daemon Prince (220pt.) Daemon of Nurgle; Daemonic flight; Warp-forged armour;
Daemon Prince (220pt.) Daemon of Nurgle; Daemonic flight; Warp-forged armour;
Daemon Prince (220pt.) Daemon of Nurgle; Daemonic flight; Warp-forged armour;
@Secondary Detachment [ 1 ]
@HQ [ 1 ]
Daemon Prince (280pt.) Veterans of the Long War; Daemon of Khorne; Axe of Blind Fury; Dimensional Key; Wings; Power armour;
@Troops [ 1 ]
10x - Chaos Cultists (50pt.)
> 1x - Cultist Champion (14pt.); Improvised armour; Close combat weapon; Autopistol;
> 9x - Chaos Cultist (4pt.); Improvised armour; Close combat weapon; Autopistol;
@Fast attack [ 1 ]
8x - Raptors (205pt.) Mark of Nurgle;
> 1x - Raptor Champion (42pt.); Power armour; Frag grenades; Krak grenades; Jump pack; Power weapon; Bolt pistol;
> 5x - Raptor (17pt.); Power armour; Frag grenades; Krak grenades; Jump pack; Close combat weapon; Bolt pistol;
> 2x - Raptor (27pt.); Power armour; Frag grenades; Krak grenades; Jump pack; Close combat weapon; Bolt pistol; Meltagun;
@Heavy support [ 1 ]
Maulerfiend (125pt.) Daemonic posession; Power fists (x2); Magma cutter (x2); @HQ [ 1 ]
Great Unclean One (190pt.) Mastery level 1;
@Troops [ 2 ]
3x - Nurglings (45pt.)
3x - Nurglings (45pt.)
@Fast attack [ 1 ]
5x - Plague Drones of Nurgle (250pt.)
> 1x - Plaguebringer (62pt.); Plaguesword; Lesser Rewards; Rot proboscis;
> 4x - Plague Drone (47pt.); Plaguesword; Rot proboscis;
@Heavy support [ 3 ]
Daemon Prince (220pt.) Daemon of Nurgle; Daemonic flight; Warp-forged armour;
Daemon Prince (220pt.) Daemon of Nurgle; Daemonic flight; Warp-forged armour;
Daemon Prince (220pt.) Daemon of Nurgle; Daemonic flight; Warp-forged armour;
@Secondary Detachment [ 1 ]
@HQ [ 1 ]
Daemon Prince (280pt.) Veterans of the Long War; Daemon of Khorne; Axe of Blind Fury; Dimensional Key; Wings; Power armour;
@Troops [ 1 ]
10x - Chaos Cultists (50pt.)
> 1x - Cultist Champion (14pt.); Improvised armour; Close combat weapon; Autopistol;
> 9x - Chaos Cultist (4pt.); Improvised armour; Close combat weapon; Autopistol;
@Fast attack [ 1 ]
8x - Raptors (205pt.) Mark of Nurgle;
> 1x - Raptor Champion (42pt.); Power armour; Frag grenades; Krak grenades; Jump pack; Power weapon; Bolt pistol;
> 5x - Raptor (17pt.); Power armour; Frag grenades; Krak grenades; Jump pack; Close combat weapon; Bolt pistol;
> 2x - Raptor (27pt.); Power armour; Frag grenades; Krak grenades; Jump pack; Close combat weapon; Bolt pistol; Meltagun;
@Heavy support [ 1 ]
Maulerfiend (125pt.) Daemonic posession; Power fists (x2); Magma cutter (x2);
|
|
This message was edited 1 time. Last update was at 2014/06/29 12:18:21
Froth at the top, dregs at the bottom, but the middle - excellent |
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/06/29 12:44:01
Subject: Daemon with CSM Allies (1850) (Competitive)
|
 |
Ladies Love the Vibro-Cannon Operator
|
Well, if you run the GUO, then it will make sense to include Zombies.
|
Former moderator 40kOnline
Lanchester's square law - please obey in list building!
Illumini: "And thank you for not finishing your post with a " " I'm sorry, but after 7200 's that has to be the most annoying sign-off ever."
Armies: Eldar, Necrons, Blood Angels, Grey Knights; World Eaters (30k); Bloodbound; Cryx, Circle, Cyriss |
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/06/29 13:06:50
Subject: Daemon with CSM Allies (1850) (Competitive)
|
 |
Longtime Dakkanaut
|
I would not recommend the dimensional key. A few mastery levels and you can get good odds of cursed earth, which is better. Also summon daemons :-)
|
DFTT |
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/06/29 17:45:11
Subject: Re:Daemon with CSM Allies (1850) (Competitive)
|
 |
Automated Rubric Marine of Tzeentch
Rose-Hulman Institute of Technology
|
I'm very happy to see you taking the key. It is a very effective weapon if you can activate it by turn 2. It gives you total control of the board, preventing anyone from moving past you. When combined with a gun line and a deep striking CC team the effects can be devastating.
Unfortunately, activating the key turn 2 has become very hard as landing now is a full turn for FMCs. You're gonna have to get creative.
MC spam is fun. Consider taking some baleswords to take out riptides and other MCs.
Take Ku'gath to help your nurglings? Imo Ku'gath is the one named greater daemon that is better than their un named brothers. Maybe fate bird too.
|
"We are the Red Sorcerers of Prospero, damned in the eyes of our fellows, and this is to be how our story ends, in betrayal and bloodshed. No...you may find it nobler to suffer your fate, but I will take arms against it." -Ahzek Ahriman
1250 Points of The Prodigal Sons |
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/06/30 01:13:01
Subject: Daemon with CSM Allies (1850) (Competitive)
|
 |
Sneaky Striking Scorpion
Seattle Area
|
I've been playing around with multiple variants of this list. The core is the Nurgle DPs, and the Allied CSM DP.
The most recent version includes: 3 Heralds of Nurgle with Palaquins and a Etherblade; There's 4 little units of Nurglings, and a Squad of 3 Plague Drones with an Icon to prevent scatter (provided the opponent doesn't make them a priority). It's 3 more nasty Daemons, but requires giving up the Marines and Maulerfiend.
The Heralds are S5 T5 W4 A4, so the hope is that they'll function as mini-princes.
I'm thinking leave the CSM DP in glide and Move/Run straight ahead on T1, jink when shot at, and hope for the best. The logic is that if the opponent wants to get that prince dead the drone's icon will have a good chance of surviving, and the GUO and the Heralds will be able to land accurately.
Alternatively, if the opponent has sufficient firepower to easily down the CSM DP, you can have him swoop and only change to glide on T2 if something else will be assaulting or applying serious pressure.
I'd like input on the Heralds... Good idea, bad idea? Should I totally reverse course and try running Oblits for the CSM heavy?
|
Froth at the top, dregs at the bottom, but the middle - excellent |
|
|
 |
 |
|
|