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Made in gb
Water-Caste Negotiator






Hi all, just a quick initial list for the new ork dex.

HQ -
war boss - bike, headwoppa, da lucky stick
Pain boy - headwhompa, bike


Troops
30 boys nob with pk and boss pole
20 boys nob with big choppa and boss pole


Elites
3 Meganobz kombi flamer x2
With battle wagon with grot riggers and big shoota

Heavy support
10 lootas
Battle wagon with grot riggers and big shoota
3x tracktor kannons

Fast attack
9 bikers with nob and pk



War boss with bikers, pain boy and mek with main blob. 5+ cover and fnp. Gretchins on objective and quad gun. Lootas back court and battle wagons rushing forward covering the blob.

Thoughts? Anyone used flash gits or nauts? Any good?

Thanks ATO

This message was edited 1 time. Last update was at 2014/06/30 15:57:16


1000pts DeffBoys 4/2/0 (W/L/D) 6th Ed
1500pts Blazing Sept 4/2/0
1000pts WoC 0/0/0 (W/L/D)
"Look at all the ones!"
Orange and White see the Gallery. 
   
Made in ca
Longtime Dakkanaut




*Current meatspace coordinates redacted*

Sadly you can only take one relic on the warboss, so no headwompa/stixx for you. *sad trombone*

He knows that I know and you know that he actually doesn't know the rules at all. 
   
Made in gb
Ultramarine Chaplain with Hate to Spare





As mentioned above can't take two Gifts. However a Power Klaw is infinitely better for only 5 more points. If you're putting your Warboss in such a fast unit I'd give it the pain boy to help ensure it hits home.

You've got 3 HQs which means you're giving up Objective Secured but I don't see you getting much from Greenskin Hordes. Without assaulting from vehicles with boarding planks you're chances of rolling 10+ on the charge are 1:6 compared to 15:36 with the boarding planks, and even then you're only getting S3 HoW. I'd say you're better off sticking with a CAD or going unbound for more HQs.

Though at the moment the list looks all over the place with nothing really able to keep up with the bikers.

A single kombirocket isn't worth it in 2 out of 3 games it won't even hit.

Lootas ate a volume fire unit they need to be in units of at least 10 to be effective.


Take the Magic: The Gathering 'What Color Are You?' Quiz.

Yes my Colour is Black but not for the reasons stated mainly just because it's slimming... http://imperiusdominatus.blogspot.com 
   
Made in gb
Longtime Dakkanaut






not 100% on how it works but I'm prety sure that the orks can have a formation which gives hammer o wrath and no objective secured and they can have the detachment with more troops and HQ's which can be used in a combined arms detachment to have OS.

agree that painboy should have a bike and join the bikers, and the force field gives models 5+ invulns, so doesn't get better from night fighting and will be hard pushed to get a squad of 20 in range, let alone 30. painboys are what's needed for boys mobs, KFF's are best in small elite units or vehicles.

12,300 points of Orks
9th W/D/L with Orks, 4/0/2
I am Thoruk, the Barbarian, Slayer of Ducks, and This is my blog!

I'm Selling Infinity, 40k, dystopian wars, UK based!

I also make designs for t-shirts and mugs and such on Redbubble! 
   
Made in gb
Ultramarine Chaplain with Hate to Spare





Have you read the rules? The Horde Detachment doesn't give Objective Secured that only comes from a CAD, Allied Detachment or Tyranid Skyblight Formation.

I agree KFFs are best on elite units and vehicles. Infact the Morkanaught is probably the only place I'd take it.

Take the Magic: The Gathering 'What Color Are You?' Quiz.

Yes my Colour is Black but not for the reasons stated mainly just because it's slimming... http://imperiusdominatus.blogspot.com 
   
Made in us
Discriminating Deathmark Assassin





Out of my Mind

 some bloke wrote:
not 100% on how it works but I'm prety sure that the orks can have a formation which gives hammer o wrath..

It's a Command Benefit to normal Detachments and the formation. Units have to be 10+ models strong at the moment they declare the charge, and don't lose HoW if they lose any models along the way. HILARIOUS when you think about Grots getting HoW!!! As you Fling pointed out, the Formation doesn't give OS, but the small CAD brought with it will still be Objective Secured. I think this is what you meant, but it's unclear.

 some bloke wrote:

agree that painboy should have a bike and join the bikers, and the force field gives models 5+ invulns, so doesn't get better from night fighting and will be hard pushed to get a squad of 20 in range, let alone 30. painboys are what's needed for boys mobs, KFF's are best in small elite units or vehicles.


Pretty much this. The KFF is models within range so it won't help as much no matter where you put it, so I'll agree that it works best with small Elite units or with larger models that are easier to manage keeping in range. The Jink on the bikes with the Painboy will be plenty in most games to get them where they need to be. Just drop the Big Mek w/KFF and make your boys Obj. Sec.

As for the Gretchin, I think you'll find that the Mek Guns on the ADL will become more popular. It's not as many wounds for sure, but you'll all be T7 with the wall still providing cover. Just a thought.

This message was edited 1 time. Last update was at 2014/06/30 00:04:00


Current Armies
40k: 15k of Unplayable Necrons
(I miss 7th!)
30k: Imperial Fists
(project for 2025)

 
   
Made in us
Raging-on-the-Inside Blood Angel Sergeant




Texas

^This, only just because the tractor gun is way, way better than a quad gun.

4000+ Points
Tau: 1500ish



[GENERATION 14: The first time you see this, copy and paste it into your sig and add 1 to the number after generation. Consider it a social experiment.  
   
Made in us
Discriminating Deathmark Assassin





Out of my Mind

 Glorywarrior wrote:
^This, only just because the tractor gun is way, way better than a quad gun.

Agree, but I mentioned it because 3 strip down Mek Guns is roughly the same cost as the 10 Grotz, and since you're leaving them in the back, even Lobbas would see more use than 10 Grotz just sitting there.

This message was edited 1 time. Last update was at 2014/06/30 00:18:42


Current Armies
40k: 15k of Unplayable Necrons
(I miss 7th!)
30k: Imperial Fists
(project for 2025)

 
   
Made in gb
Water-Caste Negotiator






Thanks the comments, face palm re two relics.

I wanted the pain boy in 30boy mob else they will get nailed.

Relevant point re gretchins, not got any mek guns so I'll try the tracktor cannon before I buy lol

Bikers are a distraction and not meant to be kept up with but I understand orks are better in one big hit.

Thoughts on gits or naughts? Worth picking some up?

Thanks ATO

1000pts DeffBoys 4/2/0 (W/L/D) 6th Ed
1500pts Blazing Sept 4/2/0
1000pts WoC 0/0/0 (W/L/D)
"Look at all the ones!"
Orange and White see the Gallery. 
   
Made in us
Longtime Dakkanaut






I have always loved the Gitz since 3rd ed. But they got better last ed. The problem is sometimes when you need that Low Ap roll you don't get it. But they still shoot out a lot of fire power. The fact they can take a dedicated BW now makes them even better IMHO. But as you already now our Heavy support is crowded . So you have to really want them over other HS units.
   
Made in gb
Water-Caste Negotiator






Made some adjustments and have just under 100pts left over, thoughts?

ATO

1000pts DeffBoys 4/2/0 (W/L/D) 6th Ed
1500pts Blazing Sept 4/2/0
1000pts WoC 0/0/0 (W/L/D)
"Look at all the ones!"
Orange and White see the Gallery. 
   
Made in us
Fresh-Faced New User




You don't count modifiers for the HoW you get from charging 10+, reread the text. So it's a 10+ on the charge only using the rerolls, no boarding plank.

This message was edited 1 time. Last update was at 2014/06/30 16:28:52


 
   
Made in us
Moldy Mushroom



Tacoma

flash gitzs with a battle wagon as an dt and kans instead of bikes
   
Made in dk
Flashy Flashgitz




Why do you suggest kanz instead of bikes? I am curious.

With love from Denmark

 
   
Made in gb
Ultramarine Chaplain with Hate to Spare





Eleventyfive wrote:
You don't count modifiers for the HoW you get from charging 10+, reread the text. So it's a 10+ on the charge only using the rerolls, no boarding plank.


Yeah then that formation is truly and utterly useless. Why would you take it over going unbound?

Take the Magic: The Gathering 'What Color Are You?' Quiz.

Yes my Colour is Black but not for the reasons stated mainly just because it's slimming... http://imperiusdominatus.blogspot.com 
   
Made in dk
Flashy Flashgitz




Not all places are Unbound welcome.

With love from Denmark

 
   
Made in gb
Ultramarine Chaplain with Hate to Spare





In not all places bringing an effective list welcome. Just don't play at those places or educate them. I really don't get the negativity to unbound given it is not an effective way to build a list.

Take the Magic: The Gathering 'What Color Are You?' Quiz.

Yes my Colour is Black but not for the reasons stated mainly just because it's slimming... http://imperiusdominatus.blogspot.com 
   
Made in dk
Flashy Flashgitz




You are right, but some people will then use it as a perfectly valid reason to make a boring as heck spam army. Used in the right way Unbound is a relief and let you create great and fun army. Used in the wrong way it the opponent will just be silly.

With love from Denmark

 
   
Made in gb
Ultramarine Chaplain with Hate to Spare





You are aware you can create just as boring spam armies with battle forged lists right? The only real difference being the battle forged ones will be more effective in game. So if a player wants to bring boring spam lists banning unbound has no bearing on that all it does is give the player more freedom to make a worse list. So why not except unbound? I don't get it. It causes no balance issues, isn't the only way to create spam lists and opens up possibilities to play against very different armies you would otherwise never see.

Take the Magic: The Gathering 'What Color Are You?' Quiz.

Yes my Colour is Black but not for the reasons stated mainly just because it's slimming... http://imperiusdominatus.blogspot.com 
   
Made in us
Discriminating Deathmark Assassin





Out of my Mind

If you're going to run Gretchin, and have the points, then try and get a Big Mek with Shokk Attack gun then. Him, joined with a unit of Grotz behind an ADL, is a LOT of wounds to soak before you get to the Gun itself. He can 'Look out Sir' to the Gretchin if necessary. Any spare points can be spent on getting more Gretchin.

This message was edited 1 time. Last update was at 2014/07/01 02:32:45


Current Armies
40k: 15k of Unplayable Necrons
(I miss 7th!)
30k: Imperial Fists
(project for 2025)

 
   
Made in ru
!!Goffik Rocker!!






 Akar wrote:
If you're going to run Gretchin, and have the points, then try and get a Big Mek with Shokk Attack gun then. Him, joined with a unit of Grotz behind an ADL, is a LOT of wounds to soak before you get to the Gun itself. He can 'Look out Sir' to the Gretchin if necessary. Any spare points can be spent on getting more Gretchin.



I'd rather put him with big gunz for t7.
   
Made in rs
Stinky Spore





Novi Sad

 Fenris-77 wrote:
Sadly you can only take one relic on the warboss, so no headwompa/stixx for you. *sad trombone*


Actually due to the exact wording in the new codex you CAN take more than one relic on a single Character.
What you can't do is take the same relic again on a different Character.

Warboss with Gazbag's Blitzbike, Da Lucky Stikk and Headwomppa is legit.
However -> Warbos and Painboy both with Headwomppas is not.

"Only one of each of the following artifacts may be chosen per army – there is only one of each of these items in the galaxy!"
> One of each meaning you can't repeat choose artifacts (there is only one of each in the galaxy!), but does not limit the amount different artifacts that can be chosen for one character. It's simple semantics.
>> If they wanted to make this a 1 relic per character limit they would have said "Only one of the following artifacts may be chosen per Character - there is only one of each of these items in the galaxy!"

This message was edited 1 time. Last update was at 2014/07/01 11:03:25


Right ladz, get ready, 'ere 'e comes! 
   
Made in gb
Ultramarine Chaplain with Hate to Spare





I don't know but to me "A model can take one of the following" seems pretty air tight to me.

Take the Magic: The Gathering 'What Color Are You?' Quiz.

Yes my Colour is Black but not for the reasons stated mainly just because it's slimming... http://imperiusdominatus.blogspot.com 
   
Made in us
Discriminating Deathmark Assassin





Out of my Mind

 koooaei wrote:
 Akar wrote:
If you're going to run Gretchin, and have the points, then try and get a Big Mek with Shokk Attack gun then. Him, joined with a unit of Grotz behind an ADL, is a LOT of wounds to soak before you get to the Gun itself. He can 'Look out Sir' to the Gretchin if necessary. Any spare points can be spent on getting more Gretchin.



I'd rather put him with big gunz for t7.


This was already recommended, he said he didn't have the models and had about 100 pts to blow, so I was providing another alternative. I know it's only 35 pts, but there are some great ways to still make units useful in a battle beyond just babysitting an objective.


Current Armies
40k: 15k of Unplayable Necrons
(I miss 7th!)
30k: Imperial Fists
(project for 2025)

 
   
 
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