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![[Post New]](/s/i/i.gif) 2014/07/03 13:27:15
Subject: Stompa & Friends 2K
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Fresh-Faced New User
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Dusted off my Orks and came up with this list which I hope its very fun to play with and can also be semi competitive. I plan to use this list in our gaming group as we play RAW, so LoW. multiple detachments and so on are allowed. There is a big event here which I plan to attend later this month and going to see if someone is willing to play against me there. If not I will use my Iyanden Eldar
HQ
Big Mek /w Mega Force Field (inside stompa, also my warlord)
Painboy /w 1xGrot Orderly (goes into trukk with manz)
Mek /w Grot Oiler and Rokkit Launcha (inside battlewagon)
ELITE
5x Meganobz /w 5x Kombi-Skorcha
Trukk /w Reinforced Ram, Rokkit Launcha and Wrecking Ball
10x Tankbustas (goes into battlewagon)
TROOPS
29xGretchin /w 2x Runtherds and Squig Hounds
29xGretchin /w 2x Runtherds and Squig Hounds
HEAVY
2x Traktor Kannon /w 2x Ammo runt
5x Lootas /w Mek, Kombi-Skorcha and Grot Oiler (inside stompa)
Battlewagon /w Killkannon, 4x Rokkit Launcha, Grot Riggers and Kannon
LORD OF WAR
Stompa /w 2x additional supa-rokkits and grot riggers
TOTAL: 2000pts
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![[Post New]](/s/i/i.gif) 2014/07/03 18:13:08
Subject: Stompa & Friends 2K
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Primered White
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You mean Ropecon with the big event? If so I would be pleased to try if I can manage to get some damage to that Ork mountain with my Iron Hands with some Forge and Inquisition goodies.
I have not had a 2000 points game against Orks for a long time for some reason.
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![[Post New]](/s/i/i.gif) 2014/07/03 19:03:06
Subject: Stompa & Friends 2K
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Krazed Killa Kan
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Drop grot riggers on stompa and take another mek in HQ slot, you have 2 HQ's so can take two meks. Costs 15 points less for same thing. Also, drop the grot oilers and get da fixer uppa on your big mek to repair on 3+
hope that helps.
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2500 4000 4000 5000 5000
DE 2500 TS: 2500 2500 |
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![[Post New]](/s/i/i.gif) 2014/07/04 16:00:53
Subject: Re:Stompa & Friends 2K
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Fresh-Faced New User
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Dropping grot riggers is a good idea, thanks. I'm afraid da fixer uppa cannot be taken as I'm using the rules from Ghazghkull supplement to get 4+ inv save for my stompa.
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![[Post New]](/s/i/i.gif) 2014/07/04 17:11:31
Subject: Re:Stompa & Friends 2K
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Nasty Nob on Warbike with Klaw
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TurboPenetrator wrote:Dropping grot riggers is a good idea, thanks. I'm afraid da fixer uppa cannot be taken as I'm using the rules from Ghazghkull supplement to get 4+ inv save for my stompa.
Don't you need to use one of the Detachment/Formations from that supplement in order to take those Relics?
This Looks like a straight up CAD from the Ork Codex.
And why drop the Riggers? Potentially repairing 2 Hull points per turn is better than repairing one. I'd get Riggers and as many Meks in there as possible!
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![[Post New]](/s/i/i.gif) 2014/07/05 05:41:02
Subject: Re:Stompa & Friends 2K
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Fresh-Faced New User
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grendel083 wrote:TurboPenetrator wrote:Dropping grot riggers is a good idea, thanks. I'm afraid da fixer uppa cannot be taken as I'm using the rules from Ghazghkull supplement to get 4+ inv save for my stompa.
Don't you need to use one of the Detachment/Formations from that supplement in order to take those Relics?
This Looks like a straight up CAD from the Ork Codex.
And why drop the Riggers? Potentially repairing 2 Hull points per turn is better than repairing one. I'd get Riggers and as many Meks in there as possible!
Yes I'm using the Great Waaagh! Detachment from the supplement. I dont see how grot riggers could ever give me more than one hull point. Automatically Appended Next Post: FinnSeer wrote:You mean Ropecon with the big event? If so I would be pleased to try if I can manage to get some damage to that Ork mountain with my Iron Hands with some Forge and Inquisition goodies.
I have not had a 2000 points game against Orks for a long time for some reason.
I've sent you PM
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This message was edited 1 time. Last update was at 2014/07/05 05:41:43
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![[Post New]](/s/i/i.gif) 2014/07/05 14:10:35
Subject: Re:Stompa & Friends 2K
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Nasty Nob on Warbike with Klaw
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Not by themselves.
But Big Mek, Mek and Riggers is 3 rolls to restore a Hull points. That's better than 2. 6 would be even better.
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![[Post New]](/s/i/i.gif) 2014/07/05 14:55:27
Subject: Re:Stompa & Friends 2K
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Longtime Dakkanaut
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grendel083 wrote:TurboPenetrator wrote:
And why drop the Riggers? Potentially repairing 2 Hull points per turn is better than repairing one. I'd get Riggers and as many Meks in there as possible!
^^ This.
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