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500 point ork army list to counter 500 point CSM nurgle list  [RSS] Share on facebook Share on Twitter Submit to Reddit
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Made in us
Fresh-Faced New User





here is the nurgle list

4 CSM, 1 Aspiring champion no marks champion has a plasma pistol

4 CSM 1 Aspiring Champion with power sword, CSMs have chainswords

4 Plauge marines, champion with power sword

10 zombies

CSM lord with a black mace.

I was thinking of using a mek with KFF and bosspole

a weird boy with pysker lvl 1

20 ork boys with mek attached
s
17 ard boys with weirdboy

5 burnaz

I think the zombies are a screen so im hoping to lock the Csm in combat with the with the ard boys and send in the ork boys against the plauges and flank with my burnas, having the mek and weird boy trail the boys and join if nessisary other wise use the weird boy to harass and send the burnas in from the side to attack the Marines and burnthe zombies if nessiary.
   
Made in us
Been Around the Block




Not sure what the context for this is, but In general, it's considered unsportsmanlike to tailor your list to hard counter an opponent's list.

That said, it looks like your opponent doesn't have an answer to 2+ Armor, and looks vulnerable to power klaws. Your boyz will have difficulty killing toughness 5, especially after the first turn, so the klaws would really help (and they would ignore FNP). Your KFF wouldn't help much, since it looks like all of his units are kitted out for assault, and a 5++ against shooting isn't great here. The power swords would cut through 'ard boyz pretty quickly, so it might be better to just field more boyz instead.

I'd field this list.

125 Warboss w/ Mega Armor, Da Lukky Stikk
50 Painboy
95 Slugga Boyz x10 w/ Nob, Power Klaw
95 Slugga Boyz x10 w/ Nob, Power Klaw
95 Slugga Boyz x10 w/ Nob, Power Klaw

40 points left over to do as you please, probably beefing up the boyz squads (one could be given 'eavy armor, see the tactics below). Alternately, you could remove the painboy and take two mekboyz with Killsaws, giving you more armor shredding power.

Put the boss and the painboy in a squad, and let the Warboss take all the incoming hits with his re-rollable 2+ armor, and 5+ FNP. When this unit gets into combat, issue a challenge with the warboss, and laugh as his power sword bounces off without hurting you. Meanwhile, the nob with his Power Klaw will kill everyone else in the unit. Your other two boyz' units will also want to be in melee, but you run the risk of having your nob challenged and killed. If at all possible, decline the challenge, or try to outnumber enemy characters in the combat, so that at least one nob can attack.

If you choose 'ard boyz, put the Warboss in that unit so the Power Sword is forced to attack the Warboss, and leave the boyz alone.
   
Made in gb
Shas'ui with Bonding Knife





fareham, hants, uk

Krall's list is very good to be honest.

the 40 spare points i would first get a Bosspole in every unit.

the spare i would add more boyz to the warbosses unit.

otherwise i think you are golden at 500.

All anyone wants in the world is to be accepted. Except me, i don't give a S%@t.

Armies of Mixer
WHFB-Ogres, WoC, Lizardmen, Tomb Kings, Tzeentch Daemons, OnG

40K- Tau,Guard, Nids, SM, BA, GK, IK, DW

The Hobbit/LOTR- Evil, Angmar, Mordor
 
   
Made in us
Fresh-Faced New User





I reworked my list last night before I saw your post Krall, can you give me some feed back on this

Warboss,ard,KillChoppa bosspole

19 boys + 1 nob with bosspole

13 ardboys + 1 nob ard

10 grots with runner

5 burnas

This message was edited 1 time. Last update was at 2014/07/07 18:42:40


 
   
Made in gb
Shas'ui with Bonding Knife





fareham, hants, uk

LobsterLobber wrote:
I reworked my list last night before I saw your post Krall, can you give me some feed back on this

Warboss,ard,KillChoppa bosspole

19 boys + 1 nob with bosspole

13 ardboys + 1 nob ard

10 grots with runner

5 burnas


pretty slow list, unless going en mass, orks really do need transports these days else they just get shot up en route.

I would consider a mega boss with mega nobz, they are super tough at 500 points.

EG

Warboss- Mega Armour, BP- 105

3 Mega Nobz- Trukk, ram- 155

10 Boyz- Nob, BP, BC, Trukk, ram- 115
10 Boyz- Nob, BP, BC, Trukk, ram- 115

=490

10 points spare. maybe take Da Finkin Kap for 2 warlord traits?

Trukks zoom everyone across the board re-rolling terrain rolls due to rams.

Fast, hard hitting and tough to take on at 500 points IMHO.

All anyone wants in the world is to be accepted. Except me, i don't give a S%@t.

Armies of Mixer
WHFB-Ogres, WoC, Lizardmen, Tomb Kings, Tzeentch Daemons, OnG

40K- Tau,Guard, Nids, SM, BA, GK, IK, DW

The Hobbit/LOTR- Evil, Angmar, Mordor
 
   
Made in us
Fresh-Faced New User





Its a small table match so I expect to get in CQB in the first turn or atleast have my sluggas in their shooting range. I like the Idea of having a Mega Nobz im actually working on some converted ones right now. How Viable are Mega Nobz in 500 point games?



Automatically Appended Next Post:
Thanks for the list mixer86 our games have a no vehicle restriction anyway. I want a list centered around getting my Burnas into combat with out them getting shot up first, whats the best way to use Burnas other then a trukk

This message was edited 1 time. Last update was at 2014/07/08 21:34:20


 
   
Made in gb
Shas'ui with Bonding Knife





fareham, hants, uk

Its a small table match so I expect to get in CQB in the first turn or atleast have my sluggas in their shooting range. I like the Idea of having a Mega Nobz im actually working on some converted ones right now. How Viable are Mega Nobz in 500 point games?


IMHO brutal! anything rocking a 2+ armour save at 500 is golden as the smaller the points, the less ap2 or ap1 weaponary there will be.


Thanks for the list mixer86 our games have a no vehicle restriction anyway. I want a list centered around getting my Burnas into combat with out them getting shot up first, whats the best way to use Burnas other then a trukk


no vehicles. ok, then that makes life harder for your burnas. then that really comes down to your tactics. use cover well as you advance. the no vehicle thing does also mean you have more points. best way to make sure burnas get to combat.....take more of them!

Warboss- Mega Armour, BP- 105

3 Mega Nobz- 120

10 Boyz- Nob, BP, BC- 80
10 Boyz- Nob, BP, BC- 80

7 Burnas- 112

= 497

Use cover and boyz as a meat shield to make sure your meganobz and burnas get there?

All anyone wants in the world is to be accepted. Except me, i don't give a S%@t.

Armies of Mixer
WHFB-Ogres, WoC, Lizardmen, Tomb Kings, Tzeentch Daemons, OnG

40K- Tau,Guard, Nids, SM, BA, GK, IK, DW

The Hobbit/LOTR- Evil, Angmar, Mordor
 
   
Made in us
Fresh-Faced New User





Wow that list is fantastic! Thanks
   
Made in gb
Shas'ui with Bonding Knife





fareham, hants, uk

LobsterLobber wrote:
Wow that list is fantastic! Thanks


no probs.

All anyone wants in the world is to be accepted. Except me, i don't give a S%@t.

Armies of Mixer
WHFB-Ogres, WoC, Lizardmen, Tomb Kings, Tzeentch Daemons, OnG

40K- Tau,Guard, Nids, SM, BA, GK, IK, DW

The Hobbit/LOTR- Evil, Angmar, Mordor
 
   
Made in ru
!!Goffik Rocker!!






1 megaarmored boss with a lucky stix can pretty much tank all his shooting for the whole game if you want to tailor the list for some reason.

I'd not say that he has a super-powerful list anywayz. Your general ork list can surely deal with it. Plague marines are tough, yep, but they're also so very expensive for the ammount of firepower they can dish out. And lord with a black mace is also very frightening to orkses killing them in dozens before striking but he can be shot down.

BTW, he needs Typhus to take zombies. Can't use them with generic lord.

This message was edited 3 times. Last update was at 2014/07/10 09:32:18


 
   
Made in us
Fresh-Faced New User





That's good to know, Koooaei we don't have the latest chaos codex and have just been using a roster creator tool to build the chaos list. If you can build a stronger nurgle list for my pal I would be grateful.I only have a daemon prince standard power armor and some zombies a few classic plague bearers. I have a defiler but no other heavy support or fast attack. I am a good converter and have lots or puddy types, bits, epoxy and the like so I can build some monsters if I get creative.
   
 
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