Since you don't have any combat blocks, Wyssan's isn't really going to be doing anything for you. I'd suggest some groups of 5 or 6 wild riders (badass models and they hit super hard in combat). Eternal guard could make a decent combat unit, since they have stubborn and could be Wyssan'ed.
Personally, I would avoid wardancers and glade riders. Wardancers aren't survivable enough and just don't do enough damage, and glade riders have to start off the table due to the ambushing rule. If either of these things doesn't bother you, give them a shot anyway!
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