So 'eres my latest Ork list that I've tried out, suggestions on tweaks and improvements are welcome.
Warboss, Finkin' cap (gonna change this I think), 'eavy armour,
PK, bosspole.
Painboy.
5 Nobs, 'eavy armour, 1
PK.
Dedicated transport: Battlewagon with a lobba
Morkanaut,
KFF, Grot rigger.
5 flash gitz, riding the morkanaut.
2x Trukk with 12 'Ard boyz, 1 Nob
PK, bosspole.
6 killa kans, all big shootas
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the warboss, painboy and Nobs ride the battlewagon.
I really liked having 6 Kans, I figured mass shooting with bs3 would be nice, but switching to rokkits might be wise against armies with lotsa vehicles.
Very few boyz, dunno if that's a problem. maybe with objectives but I always fling my boyz headfirst into the enemy anyway.
I find 'eavy armour really nice overall, good to save a few boyz from bolters etc, and from the Mob rule