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Hey all, after a long break since 4th edition ended, a few buddies and myself have come back and played a couple games of 7th. I've been tinkering with my White Scars list and came up with the following.
Chapter Tactics
White Scars
HQ
* Captain (155pts)
Artificer Armor, Bike, Relic Blade
* Command Squad (200pts)
Flamer, 3x Grav-gun, Apothecary, Bikes
Elites
* Dreadnought (135pts)
Missile Launcher, Twin-Linked Lascannon
* Dreadnought (135pts)
Assault Cannon, Twin Linked Autocannon
Troops
* Bike Squad (5x Bikes) (200pts)
2x Grav-gun, Combi-grav, Attack Bike - Multi-Melta
* Bike Squad (5x Bikes) (190pts)
2x Plasma Gun, Combi-grav, Attack Bike - Heavy Bolter
* Bike Squad (5x Bikes) (190pts)
2x Plasma Gun, Combi-plasma, Attack Bike - Heavy Bolter
Fast Attack
* Land Speeder Squadron (150pts)
* Land Speeder
Heavy Bolter, Typhoon Missile Launcher
* Land Speeder
Heavy Bolter, Typhoon Missile Launcher
* Land Speeder Squadron (160pts)
* Land Speeder
Multi-Melta, Multi-Melta
* Land Speeder
Multi-Melta, Multi-Melta
* Stormtalon Gunship (145pts)
Twin-Linked Assault Cannon, Typhoon Missle Launcher
Heavy Support
* Predator (115pts)
Autocannon, Lascannons
* Thunderfire Cannon
* Vindicator
I think my main idea of playing this list is to use the bike squads to secure and hold objectives while the other elements of the army apply as much pressure and pummel the enemy units as much as possible.
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