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Made in us
Sneaky Striking Scorpion




Seattle Area

List is pretty straightforward: Infiltrate a bunch of stuff that stops other stuff from scattering, and deep strike a bunch of units, some of which do really nasty things when placed properly.

It doesn't have anything to deal with fliers, but the hope is that with the quick moving infiltrate/DS fliers won't get much done anyways.

I'd like feedback.

@HQ [ 3 ]

Deathleaper (130pt.) Rending claws; Scything talons; Flesh hooks;

The Swarmlord (285pt.) Pair of Bone Sabres (x2);

2x - Tyrant Guard Brood (106pt.) Toxin sacs;
> 2x - Tyrant Guard (50pt.); Rending claws; Scything talons;

@Elites [ 3 ]

2x - Lictor Brood (100pt.)
> 2x - Lictor (50pt.); Rending claws; Scything talons; Flesh hooks;

2x - Lictor Brood (100pt.)
> 2x - Lictor (50pt.); Rending claws; Scything talons; Flesh hooks;

2x - Lictor Brood (100pt.)
> 2x - Lictor (50pt.); Rending claws; Scything talons; Flesh hooks;

@Troops [ 5 ]

18x - Hormagant Brood (144pt.) Toxin sacs;
> 18x - Hormagant (5pt.); Scything talons;

18x - Hormagant Brood (144pt.) Toxin sacs;
> 18x - Hormagant (5pt.); Scything talons;

5x - Ripper Swarm Brood (95pt.) Toxin sacs; Deep strike;
> 5x - Ripper Swarm (13pt.);

5x - Ripper Swarm Brood (95pt.) Toxin sacs; Deep strike;
> 5x - Ripper Swarm (13pt.);

5x - Ripper Swarm Brood (95pt.) Toxin sacs; Deep strike;
> 5x - Ripper Swarm (13pt.);

@Heavy support [ 3 ]

Mawloc (150pt.) Toxin sacs;

Mawloc (150pt.) Toxin sacs;

Mawloc (150pt.) Toxin sacs;




Froth at the top, dregs at the bottom, but the middle - excellent 
   
Made in us
Tunneling Trygon






That Swarmlord is going to get torn apart... For two turns that's going to be one of the only things on the board and you have nothing that can shoot back... I'd shift some things around, maybe drop one of Mawlocs and Rippers and spend 250pts, 300 if you drop a single Lictor and slap the spare in with one other brood and the Deathleaper in the other, to put a good sized squad of something shooty in there. Hive Guard maybe? Something that won't die immediately but will shuffle up as a shield wall and more immediate threat than the Swarmlord. Absorb the fire and shoot back until turn three assaults.
   
Made in us
Longtime Dakkanaut



Cheyenne WY

 SharkoutofWata wrote:
That Swarmlord is going to get torn apart... For two turns that's going to be one of the only things on the board and you have nothing that can shoot back... I'd shift some things around, maybe drop one of Mawlocs and Rippers and spend 250pts, 300 if you drop a single Lictor and slap the spare in with one other brood and the Deathleaper in the other, to put a good sized squad of something shooty in there. Hive Guard maybe? Something that won't die immediately but will shuffle up as a shield wall and more immediate threat than the Swarmlord. Absorb the fire and shoot back until turn three assaults.


Not bad advice. I suggest dropping one Brood of Lictors, and adding a Brood of Venothropes. If you can swing it, a "veno in a box" strategy should strengthen your list a lot, and offers the possibility of a AA battery as well. I think I'd want a "regular" Tyrant, so I can try to roll "Master of Ambush" off of Strategy, heck a =- 1 to reserve roll ability would be awesome as well. (4 in 6 chance if Battle Forged) and it would cost fewer points, even if you chrome plate with an upgrade or two.

The will of the hive is always the same: HUNGER 
   
 
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