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The Ion Rifle's AP4 is pretty meh. It's overcharge mode is even more meh (small blasts are not very good, and Gets Hot is dangerous to a model with 5+ armor saves).
The Rail Rifle's S6 is all you need against T4 targets. And it's a surprisingly powerful anti-vehicle weapon, because Pathfinders outflank (so you can nail a vehicle's side armor with AP1 fire). Their rapid fire range reaches out to 6+15=21" on the turn they arrive, and so threatens a huge section of the board.
Still, pathfinders are a very squishy platform for these expensive weapons. You're almost always better off using them purely as markerlight support.
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