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Made in ca
Longtime Dakkanaut





Toronto

So, in my endless effort to find some use out of khornate chariots, my gaze turns to the riderless skull cannon. And, like every other chariot, it is plagued by the most effed up rules imaginable. How exactly does this thing work in combat? Or rather, how would one go about interpreting it to work in combat?

So, it's a chariot. It can make charge moves and has D6 hammer of wrath attacks. But then, it's riderless. So it is "hit by enemy models as for other vehicles (ie treated as having WS 1)".
Now then, does this mean that it doesnt get the front-armour in combat bonus "as for other vehicles", or does the normal chariot rules apply? Does it stay locked in combat like normal chariots, or does it pop out of combat every phase "as for other vehicles"? If it can stay in combat. can it use "our weapons are useless", as it has no attacks, but then, it also has no initiative, so it automatically fails it's sweeping advance roll?

ffffffffffffffffffff is every chariot that isnt a necron command barge forever destined to be a confusing pile of junk?

This message was edited 1 time. Last update was at 2014/07/25 02:35:47


   
Made in us
Auspicious Daemonic Herald





It's said hit like a normal vehicle, not roll armor pen like a regular vehicle
   
Made in ca
Grisly Ghost Ark Driver





McGibs wrote:ffffffffffffffffffff is every chariot that isnt a necron command barge forever destined to be a confusing pile of junk?
Point of order: the Necron Command Barge is confusing too, but you are correct in that at least it is somewhat effective in it's intended role.


To answer your other questions:

The only difference between a riderless chariot and a ridden one is the riderless variant is hit in close combat at weapon skill 1 and when hit the player who did so must select the chariot to apply the hits to.
It still benefits from the 'must be hit on the front armour in close combat', and sadly the 'can be locked into close combat' rules too. I do realise the rule for chariots does state it benefits from the first rule because 'the Chariot’s rider can defend it', however the rules do not indicate that the rider-less variant loses this rule.

vehicles are never subject to morale checks (well unless a rule explicitly states otherwise) so 'our weapons are useless' doesn't do anything and cannot be applied. Fortunately vehicles cannot be swept either.

Given how the riderless chariot stays locked in combat and as it is riderless it probably has no attacks apart from the initial 'hammer of wrath' ones, charging in with one is probably a very bad idea?

This message was edited 7 times. Last update was at 2014/07/25 10:06:50


 
   
 
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