In the spirit of what I said in a different thread, about posting more, I'm posting this thread about my infinity table.
It is but a concept at the moment, and I'm new to playing the game, though I've been painting some models over the last year. The reason it's in the discussion forum, is that as the table comes together, I'm hoping more experienced peeps on here can give me tips on how I can ensure the table is well designed to help make for good games. I did have an earlier thread, getting some basic advice, but I'm now at the 'getting ready to drop some cash' stage.
I have a Games and Gears urban board due imminently from their kickstarter, and I'm going to take my time, and build up a tile at a time. I'll have eight tiles eventually, to make an 8x4 board if needed, or swap tiles in and out to change things up, though I'm planning on sticking to 4x4 usually.
So without further ado, I'd like some opinion on the first tile I'm planning, which is a bit of a slum. The tile I'm going to use, is a t junction from the tile options:
Along the long paved edge, I'm going to have three of these:
I'm hoping that gives it a 'crammed in council estate' type look, along with a dumpster and bits and pieces. I'm also considering catwalks or fire escape things to join them up. In one of the corners, I'm going to scratchbuild a one-storey seedy bar or strip club, but I'm unsure of what to put in the other corner. More housing? A shop? Any ideas out there in infinityland? I'm happy to scratchbuild things.
Also going to try and find a couple of clapped out sci-fi cars so that the road isn't one big fire lane.
Anyway, any ideas appreciated. Hopefully this thread may be of interest to some as the table begins to grow.