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I have been wanting to run some also, and as far as I can tell, the Land Raider is the only thing that makes sense as a delivery tool. They are powerful and super fragile, why, some ask, considering they are marines with a 2+ save, are they fragile, certainly people don't consider marines fragile. Few units have as big a target on their head, and that's the problem with the unit; 2+ save, all power weapons, and a butt-load of attacks, any opponent who knows what they are will throw all there fire power on them and a 2+ with no invulnerable in the current meta is just points wasted, better to just spam TAC squads and force the opponent to make less optimal decisions as to where to point all there fire power. So as I say, I feel like putting them in a land raider and guaranteeing you get to assault and kill at least one unit of your choice is the way to go. I like to use WS for this as a scouting land raider is win. My problem with drop pods for honor guard is there shooting - it's just bolt guns, for the sake of the shooting phase they are a super expensive tac unit. They will get shot to smithereens the turn they land, not being able to charge. And if you put the pod down where they aren't exposed, then you're probably not near your quarry and not charging the following turn anyway.
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