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![[Post New]](/s/i/i.gif) 2014/08/07 17:27:46
Subject: .
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Dakka Veteran
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This message was edited 1 time. Last update was at 2019/11/15 20:06:17
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![[Post New]](/s/i/i.gif) 2014/08/07 17:31:18
Subject: Re:Competitive Options for Nids
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Longtime Dakkanaut
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I think so. I think they are devastatingly effective against space marines. Especially twenty devilgants shooting at a tactical squad. Haunts fire, space marines go bye-bye. Nidzilla is also very effective in apocalypse. Those imperial knight titans aren't so tough when they've got 50 T-fexes shooting at them. Though generally I play Tau, the bids are either my second or third choice (I play Necrons too.).
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This message was edited 1 time. Last update was at 2014/08/07 17:34:40
Adepta Sororitas: 3,800 Points
Adeptus Custodes: 8,100 Points
Adeptus Mechanicus: 8,400 Points
Alpha Legion: 4,400 Points
Astra Militarum: 7,500 Points
Dark Angels: 16,800 Points
Imperial Knights: 12,500 Points
Legio Titanicus: 5,500 Points
Slaaneshi Daemons: 3,800 Points
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![[Post New]](/s/i/i.gif) 2014/08/07 17:35:04
Subject: Competitive Options for Nids
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Dakka Veteran
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The reason I ask is that one of my friends just quit 40k, and he has a decent sized Tyranid army (I can get all his models for free). He doesn't have many MCs, but he has lots of gaunts. Could I win games running a 90 gaunt list?
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![[Post New]](/s/i/i.gif) 2014/08/07 18:37:59
Subject: Competitive Options for Nids
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Monster-Slaying Daemonhunter
Grand Rapids Metro
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Random Dude wrote:The reason I ask is that one of my friends just quit 40k, and he has a decent sized Tyranid army (I can get all his models for free). He doesn't have many MCs, but he has lots of gaunts. Could I win games running a 90 gaunt list?
90 termagants will be under 361 pts. Your only problem will be filling out your list without access to MCs.
Getting MCs will fill out points (and will do so more cheaply in dollars than 40mm creatures)
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This message was edited 1 time. Last update was at 2014/08/07 18:39:10
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![[Post New]](/s/i/i.gif) 2014/08/07 20:57:51
Subject: Competitive Options for Nids
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Fixture of Dakka
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It really depends on how long you have to play. Swarms of gants take a lot of time to move.
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Black Bases and Grey Plastic Forever:My quaint little hobby blog.
40k- The Kumunga Swarm (more)
Count Mortimer’s Private Security Force/Excavation Team  (building)
Kabal of the Grieving Widow (less)
Plus other games- miniature and cardboard both. |
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![[Post New]](/s/i/i.gif) 2014/08/07 22:00:34
Subject: Re:Competitive Options for Nids
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Longtime Dakkanaut
Cheyenne WY
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I build lists that use a lot of Gaunts, but I use Big Bugs for specific functions. I say grab 'em. Then add Big Bugs as you go. The ideal way is proxy, then purchase if it fits your style.
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The will of the hive is always the same: HUNGER |
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![[Post New]](/s/i/i.gif) 2014/08/07 22:00:57
Subject: Re:Competitive Options for Nids
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Neophyte Undergoing Surgeries
Australia
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It's centainly a good way to start a Nid army, although you'll need to build on it to get effective. Dev gaunts can hurt infantry, be good distractions and good for objectives, but you'll need some heavy hitters to do damage to bigger targets. Get them. Add a couple of flying tyrants for synapse, add a venom thrope to give cover to the gaunts, Add a hive crone and a carnifex, or exocrine. And ull have a pretty decent starting point whilst you work out what else you need to find ur style and be competitive
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![[Post New]](/s/i/i.gif) 2014/08/07 22:02:17
Subject: Competitive Options for Nids
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Trigger-Happy Baal Predator Pilot
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Devourer gaunt's all the way for me. Load's of the little bugger's.
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![[Post New]](/s/i/i.gif) 2014/08/07 22:06:32
Subject: Competitive Options for Nids
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Dakka Veteran
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I could run a Flyrant, 90 Termagants, and 3 Tervigons to start off and then build from there.
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![[Post New]](/s/i/i.gif) 2014/08/08 01:06:20
Subject: Competitive Options for Nids
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Longtime Dakkanaut
Cheyenne WY
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Random Dude wrote:I could run a Flyrant, 90 Termagants, and 3 Tervigons to start off and then build from there.
Sounds fine...Personally I don't much like Tervigons these days, I find her overpriced. So as you add new Big Bugs, you can remove Tervigons.  I usually use one, though nowadays, I often don't even add the one. In the meantime, you can add some upgrades with all the spare points you'll have.
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The will of the hive is always the same: HUNGER |
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![[Post New]](/s/i/i.gif) 2014/08/08 02:18:29
Subject: Competitive Options for Nids
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Longtime Dakkanaut
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Random Dude wrote:I could run a Flyrant, 90 Termagants, and 3 Tervigons to start off and then build from there.
If you were to do that make sure you have another FMC to accompany your Flyrant, you want to present more targets/problems for your opponent
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YMDC = nightmare |
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![[Post New]](/s/i/i.gif) 2014/08/08 19:36:25
Subject: Competitive Options for Nids
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Scuttling Genestealer
Canada
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Random Dude wrote:I could run a Flyrant, 90 Termagants, and 3 Tervigons to start off and then build from there.
I'm assuming he already have 3 tervigons? If not, i don't advice getting 3. One is great (especially in troops) but more is kinda wasted.
I'd probably convert the two extra tervigons into tyranofexes. They should be more usefull and could help your list. A super swarmy list will have trouble with vehicules mostly. Get the electro grubs for the flyrant and both tyranofexes, that should lessen the problem unless the other is spamming AV.
If that's what he have atm, next buys should probably be malanthropes or venom/zoey and a 2nd flyrant. Maybe one squad of warriors too, since for now, you only have one synapse for your termies (tervigon don't count, he'll kill them).
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-Hive Fleet Wyvern, yay for nids! (around 1000 points) |
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