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![[Post New]](/s/i/i.gif) 2014/08/10 20:05:22
Subject: Lords of War, please explain.
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Torture Victim in the Bowels of the Rock
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I am confused about Lords of war. Am I allowed to use one in a standard 40k game that's not apocalypse?For example can I use a Baneblade in my guard list even if my opponent does not have a Lord of war or even if we do not have the escalation supplement?
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Purge The Xenos, Kill The Heretic, Burn The Unclean.
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![[Post New]](/s/i/i.gif) 2014/08/10 20:12:48
Subject: Lords of War, please explain.
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Auspicious Daemonic Herald
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Lord of War is just another slot in the Force Organization Chart just like Fast Attack or Elite. If you have have a unit that is a LoW you can take in the the LoW slot just like if you have a unit that is an Elite you take it in the Elite slot
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![[Post New]](/s/i/i.gif) 2014/08/10 20:13:55
Subject: Lords of War, please explain.
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Willing Inquisitorial Excruciator
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You need the escalation book because it has the baneblade rules, but you are allowed to field them in regular 40k without enemy superheavy or permission.
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![[Post New]](/s/i/i.gif) 2014/08/10 20:30:38
Subject: Lords of War, please explain.
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Big Mek in Kustom Dragster with Soopa-Gun
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Vast majority of the models that would fall under Lord of War are in the escalations book, or various forgeworld books.
You can field 1 per CAD you bring, but the points most LoW take to bring probably prevent you from bringing more than 1 anyway unless you go unbound. For my orks the Stompa runs me 800pts before the gakload of Meks i sneak inside it, no way in hell im fielding two of those short of a 4k+ game lol.
However LoW models tend to be crazy strong, and you will win a lot of enemies if you just start spontaneously bringing them into a friendly game. If you want to bring one....unless its Ghazzy lol worthless bastard....i'd talk to your opponent first as some of them can easily win a 1500-2000pt game on their own.
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An ork with an idea tends to end with a bang.
14000pts Big 'n Bad Orkz
6000pts Admech/Knights
7500pts Necron Goldboys |
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![[Post New]](/s/i/i.gif) 2014/08/10 20:32:02
Subject: Re:Lords of War, please explain.
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Torture Victim in the Bowels of the Rock
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Cool, thanks guys
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Purge The Xenos, Kill The Heretic, Burn The Unclean.
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![[Post New]](/s/i/i.gif) 2014/08/10 21:02:04
Subject: Lords of War, please explain.
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Agile Revenant Titan
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So let me get this right, there is nothing preventing you from taking a lord of war in a normal game? Because I ordered the new Logan grimnar model without realising he was a LoW
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You sought to cower behind your walls, weakling? Instead, by the will of Khorne, you shall die behind them |
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![[Post New]](/s/i/i.gif) 2014/08/10 21:05:30
Subject: Lords of War, please explain.
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Boosting Space Marine Biker
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No low are perfectly fine in normal 40k games
BUT hell it dosnt stop some people moaning about you using one :/
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![[Post New]](/s/i/i.gif) 2014/08/10 21:05:31
Subject: Lords of War, please explain.
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Speedy Swiftclaw Biker
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Khaine's Wrath wrote:So let me get this right, there is nothing preventing you from taking a lord of war in a normal game? Because I ordered the new Logan grimnar model without realising he was a LoW
This looks like a new trend with the recent codex releases.
Previously LoW were huge units as described by others, but now you're also seeing a few cheaper character units being included in this force organisation slot. So he is in your normal codex and you can take him in normal games without restriction or discussing with your opponent etc.
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Back in the day, we were epic Space Vikings with horns, and beer, and stupid mockney accents, and we didn't have any truck with this flying around like a pansy shizzle. We certainly didn't surround ourselves with mangy animals.
Now we're basically the Bestiality Chapter.
We also now ride chariots and employ daemonic dreadnoughts...also, we fly and teleport with abandon. With wolves. |
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![[Post New]](/s/i/i.gif) 2014/08/10 21:09:11
Subject: Lords of War, please explain.
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Agile Revenant Titan
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Tehjonny wrote: Khaine's Wrath wrote:So let me get this right, there is nothing preventing you from taking a lord of war in a normal game? Because I ordered the new Logan grimnar model without realising he was a LoW
This looks like a new trend with the recent codex releases.
Previously LoW were huge units as described by others, but now you're also seeing a few cheaper character units being included in this force organisation slot. So he is in your normal codex and you can take him in normal games without restriction or discussing with your opponent etc.
Cheers dude, do you require a HQ as well as then? Or is a LoW a HQ too?
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You sought to cower behind your walls, weakling? Instead, by the will of Khorne, you shall die behind them |
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![[Post New]](/s/i/i.gif) 2014/08/10 21:13:09
Subject: Lords of War, please explain.
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Speedy Swiftclaw Biker
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Khaine's Wrath wrote: Tehjonny wrote: Khaine's Wrath wrote:So let me get this right, there is nothing preventing you from taking a lord of war in a normal game? Because I ordered the new Logan grimnar model without realising he was a LoW
This looks like a new trend with the recent codex releases.
Previously LoW were huge units as described by others, but now you're also seeing a few cheaper character units being included in this force organisation slot. So he is in your normal codex and you can take him in normal games without restriction or discussing with your opponent etc.
Cheers dude, do you require a HQ as well as then? Or is a LoW a HQ too?
For SW the 'Unleashed' detachment that we use as standard lists two HQ's and two troops as compulsory, and the LoW is indicated as optional. So I guess he doesn't count as a HQ...which is a bit weird for Logan fluff wise but there you go lol.
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Back in the day, we were epic Space Vikings with horns, and beer, and stupid mockney accents, and we didn't have any truck with this flying around like a pansy shizzle. We certainly didn't surround ourselves with mangy animals.
Now we're basically the Bestiality Chapter.
We also now ride chariots and employ daemonic dreadnoughts...also, we fly and teleport with abandon. With wolves. |
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![[Post New]](/s/i/i.gif) 2014/08/10 21:13:25
Subject: Lords of War, please explain.
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Loyal Necron Lychguard
Netherlands
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Khaine's Wrath wrote:So let me get this right, there is nothing preventing you from taking a lord of war in a normal game? Because I ordered the new Logan grimnar model without realising he was a LoW
Nothing wrong with that, you can play him. The LoW-complaints are more about Stompas, T-C'tans and Baneblades. I don't think anyone would object if you brought Logan. But he's no longer a HQ, so you would still need one of those. With the new Detachment you could basically take 7 HQ's! Six from the Detachment and a seventh as Logan Tehjonny wrote:For SW the 'Unleashed' detachment that we use as standard lists two HQ's and two troops as compulsory, and the LoW is indicated as optional. So I guess he doesn't count as a HQ...which is a bit weird for Logan fluff wise but there you go lol.
Don't forget that he can still be your Warlord!
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This message was edited 1 time. Last update was at 2014/08/10 21:14:31
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![[Post New]](/s/i/i.gif) 2014/08/10 21:17:13
Subject: Lords of War, please explain.
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Agile Revenant Titan
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Thank god. He can still be my warlord!
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You sought to cower behind your walls, weakling? Instead, by the will of Khorne, you shall die behind them |
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![[Post New]](/s/i/i.gif) 2014/08/10 23:43:47
Subject: Lords of War, please explain.
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Big Mek in Kustom Dragster with Soopa-Gun
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heh a random Sergeant can be your warlord in 7th, it only says a character for requirements nothing else.
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An ork with an idea tends to end with a bang.
14000pts Big 'n Bad Orkz
6000pts Admech/Knights
7500pts Necron Goldboys |
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