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![[Post New]](/s/i/i.gif) 2014/08/12 22:36:06
Subject: Which SM jump pack equipped assault unit?
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Secret Inquisitorial Eldar Xenexecutor
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Hi,
Point for point, which marine codex has the best assault troops? Be they standard, vanguard vets, Sanguinary guard etc? Ie not bikes and not terminators!
Thanks
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This message was edited 1 time. Last update was at 2014/08/14 06:07:13
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![[Post New]](/s/i/i.gif) 2014/08/12 22:53:06
Subject: Which SM assault troop?
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Hurr! Ogryn Bone 'Ead!
over there
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Ravenwing black knights.
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The west is on its death spiral.
It was a good run. |
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![[Post New]](/s/i/i.gif) 2014/08/12 22:55:46
Subject: Which SM assault troop?
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Secret Inquisitorial Eldar Xenexecutor
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Only criteria is they must be jump infantry (or jet pack, if we have it anywhere). Black Knights are bike only aren't they?
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![[Post New]](/s/i/i.gif) 2014/08/12 22:57:32
Subject: Which SM assault troop?
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Hurr! Ogryn Bone 'Ead!
over there
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They are bikes but are aming the best assaulr units, you said assault squads.
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The west is on its death spiral.
It was a good run. |
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![[Post New]](/s/i/i.gif) 2014/08/12 23:03:19
Subject: Which SM assault troop?
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Homicidal Veteran Blood Angel Assault Marine
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Vanguard vets in the vanilla marine dex are pretty lack luster. Basically vets with jump packs and a semi nifty special rule. Their BA counterparts are more expensive, but retained the ability to assault after deep striking.
Sanguinary guard are a personal favorite of mine. Stick them with a chapter banner and sanguinary priest and they not only hit like a fleet of mack trucks, but are also exceptionally durable to even massed small arms fire.
Assault terminators of any faction get the job done, though in my opinion BA again have the advantage again. Corbulo with th/ss termies is a tough nut to crack, though lacks the mobility of sanguinary guard.
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5,000
:cficon: 1,500 |
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![[Post New]](/s/i/i.gif) 2014/08/13 09:41:10
Subject: Which SM assault troop?
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Homicidal Veteran Blood Angel Assault Marine
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Blood Angels Assault Squads are more expensive than the vanilla ones, but work well.
10x Marines (Vet Sergeant)
2x Meltaguns
They are troops (objective secured).
Chance to get Furious Charge and Fearless.
And an ability to get FnP.
Sanguinary Guard looks nice, but the moment someone gives you Plasma or Grav-weaponry, they're screwed.
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4000p
1500p
=====Begin Dakka Geek Code=====
DS:90S+G+MB--IPw40k12+D+A++/mWD-R+T(T)DM+
======End Dakka Geek Code====== |
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![[Post New]](/s/i/i.gif) 2014/08/13 11:23:13
Subject: Which SM assault troop?
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Secret Inquisitorial Eldar Xenexecutor
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Thanks - I'd been hoping that Sanguinary Guard would be up there. To give a little more detail, this is the list I'm looking at building:
http://www.dakkadakka.com/dakkaforum/posts/list/610160.page
I'd be putting a jump pack libby, reclusiarch and sanguinary priest with the assault unit, be it SG, AS or VV's.
I just fancy fielding a bit of a beat stick unit with Jump Packs, purely for the look and manouverability when down on the table.
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![[Post New]](/s/i/i.gif) 2014/08/13 13:22:08
Subject: Which SM assault troop?
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Longtime Dakkanaut
Minneapolis, MN
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kitch102 wrote:Only criteria is they must be jump infantry (or jet pack, if we have it anywhere).
Sanguinary Guard are the best jump assault units, by virtue of 2+ armor and power weapons as default wargear. But they're not the best Assault units among the SM codexes - they're outclasses by Hammernators.
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![[Post New]](/s/i/i.gif) 2014/08/13 14:02:28
Subject: Which SM assault troop?
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Stabbin' Skarboy
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Interesting... 20 Sky claws = 80 attacks on the charge, plus 20 HoWa's. They are strength 4 attacks with no ap but there are 100 of them. For the same 300pts you could almost buy like 7 hammernators that gets you 21 attacks on the charge(the skyclaws would kill the hammernators in 1 slightly above average turn or 2 easy turns.
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This message was edited 2 times. Last update was at 2014/08/13 14:17:23
3500pts 1500pts 2500pts 4500pts 3500pts 2000pts 2000pts plus several small AOS armies |
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![[Post New]](/s/i/i.gif) 2014/08/13 14:28:34
Subject: Which SM assault troop?
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Tunneling Trygon
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Tyrannic War Veterans. A point more than normal Sternguard, only have Inferno bolts for poisoned, but can grab Ignores Cover from air support, can take a Land Raider as dedicated transport and still has the base two attacks. No expensive options but they can deal some significant hurt on horde style armies when used in formation with a Crusader pattern Raider and Stormtalons.
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![[Post New]](/s/i/i.gif) 2014/08/13 15:14:41
Subject: Which SM assault troop?
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Terrifying Rhinox Rider
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Some other other options: black Templar vanguard sergeants have effective at-initiative ap2 in challenges, and those hits spill over if he wins. You can give him a power mace and bolt pistol for s6, or an ss+relic blade. You can then give him a full squad with melta bombs and MAYBE 1-2 power axes.
Um. Buy $500 worth of forge world and get some catulan reavers. They are very nice.
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![[Post New]](/s/i/i.gif) 2014/08/13 18:14:28
Subject: Which SM assault troop?
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Slashing Veteran Sword Bretheren
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I think the best Jump Infantry has to be the Blood Angels Vanguard vets. And the only reason is because they can assault on the same turn they deep strike. Attach Dante in there so they don't scatter and point, click, destroy.
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DR:80+S++G++MB--IPw40k12#+D++++A++/fWD013R++T(T)DM+
"War is the greatest act of worship, and I perform it gladly for my Lord.... Praise Be"
-Invictus Potens, Black Templar Dreadnought |
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![[Post New]](/s/i/i.gif) 2014/08/13 18:21:39
Subject: Which SM assault troop?
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Grizzled Space Wolves Great Wolf
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I'm not sure I'd feel safe building a list around BA Vanguard Vets being able to assault the turn they arrive. GW seem to be against the concept of assaulting the turn you arrive, many units in other armies should have a similar ability but don't... I feel like there's a good chance BA will get stripped of this ability. Maybe not, but I wouldn't chance it until after their next codex comes out.
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![[Post New]](/s/i/i.gif) 2014/08/13 19:23:06
Subject: Which SM assault troop?
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Longtime Dakkanaut
Minneapolis, MN
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Icculus wrote:I think the best Jump Infantry has to be the Blood Angels Vanguard vets. And the only reason is because they can assault on the same turn they deep strike. Attach Dante in there so they don't scatter and point, click, destroy.
Sorry to bust your bubble, but Vanguards vets can't assault after deep strike if they have an independent character attached.
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![[Post New]](/s/i/i.gif) 2014/08/13 19:25:01
Subject: Re:Which SM assault troop?
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Commander of the Mysterious 2nd Legion
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if we're talking Marine jump infantry style units, grey knight interceptors deserve special mention
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Opinions are not facts please don't confuse the two |
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![[Post New]](/s/i/i.gif) 2014/08/13 21:41:03
Subject: Which SM assault troop?
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Secret Inquisitorial Eldar Xenexecutor
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I was wondering about the interceptors, a unit of psykers with force weapons seems pretty good on paper. Equally so do the sky claws, I've never considered the wolves.
I was drawn to the Sanguinary guard purely because I like the models. Rules wise I have a degree of flexibility thanks to unbound. As long as I can visibly represent a jump pack of any sort on the model, I should be golden.
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![[Post New]](/s/i/i.gif) 2014/08/14 01:12:09
Subject: Which SM assault troop?
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Slashing Veteran Sword Bretheren
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DanielBeaver wrote: Icculus wrote:I think the best Jump Infantry has to be the Blood Angels Vanguard vets. And the only reason is because they can assault on the same turn they deep strike. Attach Dante in there so they don't scatter and point, click, destroy.
Sorry to bust your bubble, but Vanguards vets can't assault after deep strike if they have an independent character attached.
Bubble=Burst
Well then, they are terrible.
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DR:80+S++G++MB--IPw40k12#+D++++A++/fWD013R++T(T)DM+
"War is the greatest act of worship, and I perform it gladly for my Lord.... Praise Be"
-Invictus Potens, Black Templar Dreadnought |
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![[Post New]](/s/i/i.gif) 2014/08/14 01:59:19
Subject: Which SM assault troop?
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Stealthy Space Wolves Scout
Auckland, New Zealand
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Space Wolf Wolf Guard with jump packs.
All the equipment options of power armour Wolf Guard, with jump packs.
If you take one of the Space Wolf alternative FOCs you'll be able to take 8 squads of them.
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I find passive aggressive messages in people's signatures quite amusing. |
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![[Post New]](/s/i/i.gif) 2014/08/14 02:01:19
Subject: Re:Which SM assault troop?
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Longtime Dakkanaut
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Space marine close combat terminators.
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Adepta Sororitas: 3,800 Points
Adeptus Custodes: 8,100 Points
Adeptus Mechanicus: 8,400 Points
Alpha Legion: 4,400 Points
Astra Militarum: 7,500 Points
Dark Angels: 16,800 Points
Imperial Knights: 12,500 Points
Legio Titanicus: 5,500 Points
Slaaneshi Daemons: 3,800 Points
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![[Post New]](/s/i/i.gif) 2014/08/14 02:11:56
Subject: Which SM assault troop?
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Homicidal Veteran Blood Angel Assault Marine
Massachusetts
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Icculus wrote: DanielBeaver wrote: Icculus wrote:I think the best Jump Infantry has to be the Blood Angels Vanguard vets. And the only reason is because they can assault on the same turn they deep strike. Attach Dante in there so they don't scatter and point, click, destroy.
Sorry to bust your bubble, but Vanguards vets can't assault after deep strike if they have an independent character attached.
Bubble=Burst
Well then, they are terrible.
They don't need Dante. Dante's no scatter is awesome but all jump pack equipped Blood Angels have Descent of Angels, which lowers their scatter to 1d6 anyways.
Either way, I'd hardly consider them the best SM assault unit.
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![[Post New]](/s/i/i.gif) 2014/08/14 06:09:11
Subject: Which SM jump pack equipped assault unit?
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Secret Inquisitorial Eldar Xenexecutor
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They can deep strike close to the drop pods, which have locator beacons,.to negate scatter anyway
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![[Post New]](/s/i/i.gif) 2014/08/14 06:57:05
Subject: Which SM assault troop?
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Homicidal Veteran Blood Angel Assault Marine
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DanielBeaver wrote: kitch102 wrote:Only criteria is they must be jump infantry (or jet pack, if we have it anywhere).
Sanguinary Guard are the best jump assault units, by virtue of 2+ armor and power weapons as default wargear. But they're not the best Assault units among the SM codexes - they're outclasses by Hammernators.
Hammernators outclass most things, so thats not a big deal.
I run my SG with an attached power sword+jump pack priest, dante, and the guard with 2 axes, 3 swords, 2 infernus pistols and the chapter banner. They have rarely let me down. 17 str5 ap3 attacks (most of which are master crafted) and 15 str6 ap2 init1 master crafted attacks on the charge will demolish almost any infantry or monster in the game. 2+ armor, fnp and the mobility to find cover make them startlingly durable. Combined with dantes super fear and enemy IC nerf they make an excellent hammer unit.
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5,000
:cficon: 1,500 |
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![[Post New]](/s/i/i.gif) 2014/08/14 16:56:58
Subject: Which SM jump pack equipped assault unit?
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Secret Inquisitorial Eldar Xenexecutor
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Excellent, how do you think they'd fare with a Reclusiarch for rerolls in assault, and priest for fnp? They'd be pretty bare bones with only death masks and chapter banner, otherwise standard equipment
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![[Post New]](/s/i/i.gif) 2014/08/15 07:44:18
Subject: Which SM jump pack equipped assault unit?
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Homicidal Veteran Blood Angel Assault Marine
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kitch102 wrote:Excellent, how do you think they'd fare with a Reclusiarch for rerolls in assault, and priest for fnp? They'd be pretty bare bones with only death masks and chapter banner, otherwise standard equipment
The reclusiarch is redundant with master crafted rerolls, and theyre already fearless. Death masks give a rather small bonus considering the price you pay for them. Dante essentially gets it for free, which is nice.
A priest is pretty much mandatory, and honestly dante is too. Though banner+priest should be enough.
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This message was edited 2 times. Last update was at 2014/08/15 13:33:11
5,000
:cficon: 1,500 |
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