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Made in hu
Fresh-Faced New User




Hello everyone! I am new here and I would like to know your opinion about my TAC list.

Hq: 420 pt

Overlord [Warlord] (Warschythe, Mindshackle scarabs, Phase shifter, Sempiternal weave) - Catacomb Command Barge (Gauss cannon)
Anrakyr the traveller - Goes with the Lychguards

Troops: 635 pt

10 Warrior + 2 Stormtek (1 Lightning field) - Night Scythe
10 Gauss Immortal (Pyrrhian Ethernals) + 2 Stormtek (1 Lightning field,1 Ether Crystal) - Night Scythe

Elites: 570 pt

5 Deathmark + 2 Veiltek

5 Lychguard (Dispersion shield + Hyperphase sword)+ Necron lord (Warschythe, Mindshackle scarabs, Sempiternal weave, Resurrection orb)+ Chronotek

Fast Attack: 60 pt

4 Canoptek Scarabs

Heavy Support: 315 pt

2 Canoptek Spyder (1 Fabricator claw array, 1 Twin-linked particle beamer)
Annihilation barge (Tesla cannon)
Annihilation barge (Tesla cannon)

   
Made in us
Regular Dakkanaut





Corvallis, OR

The command barge will give a +1 to the overlords save so you don't need the weave. You're light on troops especially for 2000 pts. I think lychguard are too expensive for 5 guys. I would put Anrakyr with th imortals with a veiltek and a lord w/ res orb and zip them around seizing there vehicles. Deathmarks with 1 veiltek in a Night Scyth is a solid way to go. Also I wouldn't double up on yout teks to free up some more points. You can run 2 units of 3 scarabs with 3 spyders.
   
Made in gb
Tail-spinning Tomb Blade Pilot





In a chair, staring at a screen

2 veilteks with deathamrks? No way, put one of the veilteks with the scrabs for some dirty tanknistingz. Drop tue lychagiard, add on 5 deathmarks to the other squad and then replace the spyders with a doomsday ark. With whatever points you have left, spend them on wraiths and scarabs. Make sire you put as much scarabs as possible with the veiltek!

1500 pts
2000pts 
   
Made in gb
Longtime Dakkanaut





UK

@strugglingfish
Chariots no longer confer a +1 Armour Save, so if you want the 2+, your going to have to pay for it.

@DaStormlord
Crypteks can't go with Scarabs, page 90:

'Before the battle, each member of the Royal Court has the optio of being split off from his unit and assigned to lead a different unit from the following list: Necron Warriors, Necron Immortals, Lychguard or Deathmarks.'

@Neph

I was just about to do a whole revamp of your army but decided that wasn't the best course of action. One thing I will say however is at 2000, that is not enough Troops. As you have Lychguard, it may be a case of simply dropping them and the Night Scythes with the Warriors for Ghost Arks. The Ghost Arks can go off own their own to claim objectives (and have Objective Secured to boot). It may also be worthwhile splitting the Immortals up into units of five just to create more units (same stat line as Marines, who are pretty sturdy) and by having more units you can contest more Objectives.

I'm also of the opinion that named characters are not as good as Overlords and Destroyer Lords, so I would remove Anrakyr, finding points for an Overlord with Warscythe and CCB (I would make your current Overlord this to save points, as you get to decide where the shots go, rider or chariot). Alternitively, you could go with a Destroyer Lord with Sempiternal Weave and MSS, and buy a unit of six Wraiths (IMO, best unit in Codex) with 2-3 Whip Coils. Just bear in mind that if you go Destroyer Lord you will have to remove some Crpyteks. (speaking of which, a lot of the Cryptek's purchases are gimmicky, basic Harbingers should do you fine in most cases).

For Scarab Bases, five is the minimum to give them enough wounds to make it to vehicles and enough attacks to erode armour effectively. May be worthwhile going with two units of five to present more targets to your opponent.

With the Deathmarks make sure they are not deployed first turn, current FAQ's state that they can only mark once per game, meaning that if you deploy first then you have nothing to mark and simply have Rapid Fire Snipers, Deep Striking will not solve this. I would personally go with a Night Scythe over a VeilTek as it grants mobility and presents a threat first turn they arrive.

This message was edited 1 time. Last update was at 2014/08/14 08:54:12


YMDC = nightmare 
   
 
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