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Made in gb
Storming Storm Guardian




Lancashire, U.K

Hello good people of Dakka,

It’s one of those 40k to Fantasy questions I’m afraid. Very afraid. *cue ominous thunder sounds*
I play Chaos Daemons in 40k and have recently expanded my force in a trade with the top bloke that is Jackal, from very this forum.

For a few months a couple of my gaming cohorts have been attempting to swing me towards playing Fantasy with them. Having next to no funds, I’ve always had to respectfully decline (sad face).

Now, however, I have quite a good number of Daemons and the possibility dawned on me that I could field Daemons in 40k and Fantasy, with a few exceptions (and with the help of some Gale Force 9 movement trays).

So what I’m hoping you guys can help me with is the following – Can I build a playable (read playable as not “super competitive” but not going to get curb stomped at the same time) list out of the below models?
Looking at the 2500 approximate mark.

If it turns out (as I hope to the Blood God, Papa Nurgle and the Seven it does), that I can build a 2500 playable force, I will mosey on down to GW and get a WHFB Daemons codex. My friend has kindly lent me the 8th ed BRB and from the first glances I’ve made, it looks like a nice break from 40k.

Any feedback/comments/declarations of love are most welcome.


Also, as I understand it, some units that are great in 40k arent so good in WHFB and vice versa, is this true?

Does anyone here field Daemons in both 40k and WHFB? And if you do, how do you find it? I'm liking the sound of the rank and file, more unit coherency feel thats in fantasy.

Someone also mentioned that cannons were big business in the fantasy world, making my big scary daemons....not so scary.

So at my disposal are -

1 x Greater Daemon of Nurgle (Use as Ku’Gath in 40k, it’s actually the Greater Daemon Mamon from Forgeworld but with some conversion. Has a small scythe. Could easily use as a GUO.)

1 x Bloodthirster

2 x Winged Daemon Princes of Nurgle (both have 1 sword)

1 x Winged Daemon Prince of Khorne (has an axe in each hand)

1 x Herald of Nurgle (not on a palanquin)

1 x Skulltaker


30 x Plaguebearers (including 2 Banner Bearers and 1 Musician)

40 x Bloodletters (Including 3 Banner Bearers and 2 Musicians)

6 x Bloodcrushers (including 1 Banner Bearer and 1 guy I think is holding a horn – I’m looking at a picture, hence confusion)

1 x Spined Chaos Beast (Forgeworld model)


(I also have a Chaos Decimator Daemon Engine and a Blight Drone, but as far as I’m aware, they’re 40k only)


Thank you for your time and Merry Christmas



Eldar - 1750+ Points (Fully Painted)

Star Phantoms - 4th Battle Company (W.I.P)
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Made in gb
Powerful Chaos Warrior






WHF is an infectious addiction, before you know it you will be swapping all their bases for square ones

You absolutely can build a list from those no problem! You will need to get your hands on the Daemon Book, but I think I can PM you a link to my PDF version.

The list I see off the top of my head is;

Lords
GUO, Level 4, Eternal Blade

Heroes
Nurgle Herald, BSB, Loci of poision on a 5+
Khorne Herald, with Loci of good stuff!

Core
(29) Plaguebearers, Full Command, Banner of Swiftness
(29) Bloodletters, Full Command, Gleaming Pendant

Special
2 x 3 Bloodcrushers, Full Command each

Rare
Skullcannon (proxy the spine beast, for the time being)

Probally closer to 2400 than 2500 but once you have the points have a look

Alex 'Salior' Wheatley
- Warriors of Chaos / Savage Ogres
- Most VP - Eatbats 2014
- 2nd - Bunker Brawl 2014
- 3rd - Blood on the Sands 2013


'A proper Imperial Guard regiment should have enough men to build a starport from corpses, if need be.'

 
   
Made in gb
Storming Storm Guardian




Lancashire, U.K

Thanks for the response Superman .

Sounds awesome. I do fear doing that lol. I know, technically (I don't tend to play many tournaments) I could get away more with the square bases in 40k than the round ones in WHFB. But after a bit of a peruse on line, I saw I could get movement trays that will solve the round to square issue. I think I'll use them as a template and get some built up.

My friends I mentioned run Skaven, High Elves and Ogre Kingdoms. Would the list you mentioned stand up against them do you think? .

Really appreciate your help



Eldar - 1750+ Points (Fully Painted)

Star Phantoms - 4th Battle Company (W.I.P)
____________________________
Have a gander at my blog -

http://www.dakkadakka.com/dakkaforum/posts/list/619412.page
____________________________ 
   
Made in ca
Evasive Pleasureseeker



Lost in a blizzard, somewhere near Toronto

NurglesTurtle wrote:
Thanks for the response Superman .

Sounds awesome. I do fear doing that lol. I know, technically (I don't tend to play many tournaments) I could get away more with the square bases in 40k than the round ones in WHFB. But after a bit of a peruse on line, I saw I could get movement trays that will solve the round to square issue. I think I'll use them as a template and get some built up.

My friends I mentioned run Skaven, High Elves and Ogre Kingdoms. Would the list you mentioned stand up against them do you think? .

Really appreciate your help


Ask your High Elf friend to avoid bringing the Banner of the World Dragon, otherwise he'll stomp you with little effort as you have no chaff right now to contain that unit.

Overall from what you've got, the good things would be:
- GUO.
Eternal Beatstick is nice, but he's better off generally going for a pair of Greater Gifts and swapping one of them to the Balesword. Makes him instant death to pretty much anything with multiple wounds. Both Death & Nurgle magic are among the best/better lores in the game respectively, so your Magic phase will be potent.

- Herald of Nurgle + Plaguebearers
Give him the Greater Locus and your Battle Standard. Slap him in a brick of 25-30 Plaguebearers and have some fun! A really hard unit to grind away if your opponents can't get many Flaming attacks.
Adding in Epidemius makes everything Nurgle rather game-breaking.

Okay units are:
- Bloodthirster.
A pair of Lesser Gifts is the way to go, as he comes pretty well equipped as standard. While mean in combat, he falls well behind the other Greaters due to his lack of Magic in a game where the Magic phase is typically very crucial to success.

- Bloodcrushers + Jugger Herald
These guys are really, really overcosted for what you get... Their save is awful for a Monstrous Cav unit who's only job is to face beat in combat, and Plaguedrones exist. However, give them a Herald w/Axe of Khorne and a unit of 3-4 w/Razor Banner and they're decent at hammering an enemy unit's flank, even if you're massively overspending in the end.

Awful units are:
- Daemon Prince.
Worst Lord choice in the entire game. Period.
Even double Nurgle Princes are merely mediocre at best. Literally everything these guys can go, Greaters do at least 10x better for only a very marginal pts increase. Once you see what
Warriors of Chaos DP's can do, you'll weep a man tear at how stupidly under powered ours is!

- Bloodletters.
Purely overcosted to the point they're actually detrimental to your army! They can't take hits, are easily shot to bits, and the unit types they're meant to beat on routinely rough them up just as bad or much worse. Worse, horde units like Skaven or Goblins just plain outlast them through Steadfast and being much better at grinding due to being so much cheaper.
Without a Herald to boost them with his Locus, these guys are among the worst Core in the game. (there's not much that's really threatening about a single attack S4/T3 dude who costs the same as a Chaos Warrior!)
However, that Herald is also only T4/W2 and can't get any protection beyond a meager 5++. He'll get singled out and killed quite quickly, taking his over priced Locus with him.


As for what to look at adding:
- Beasts of Nurgle.
In units of 1 or paired up, they're awesome chaff & chaff killers. In units of 3-4, they can rock it in combat. Units of 6 is being plain obnoxious, while taking anything more than a pair of solo Beasts alongside Epidemius will frankly lose you friends!

- Plaguedrones.
Do every Bloodcrushers want to do, and for cheaper to boot! Really hard to chaff up since they can just fly over the enemy to get to their intended target, (provided there's room to land them!), can give their steeds the Poisoned attacks rule for cheap, are hard to kill between their T5 and -1 to-hit in combat... Overall just a really solid unit! Take them in a units of 3-4 to get the best out of them.

- Skull Cannon.
Will get people moaning yes, but 1 isn't overly rude or obnoxious. Frankly they're needed as they help us counter the enemy's big nasties and allow units like our Greaters/Soul Grinder/Beasts to go focus on other threats.

- Khorne Hounds.
Ambushers is plain fun! Other units arguably do their job just as well, or better, but the doggies are workable, and are great for gumming up your opponent's backfield unexpectedly!

- Furies.
Units of 5 are wonderful for chaffing and killing things like War Machines. Marked Khorne they're super chaff killers. Marked Nurgle they're better at chaffing things up.

- Soul Grinder.
Wonderful supporter - get one asap! Slaanesh is probably the best mark thanks to the added Armour Piercing & cost. Nurgle is harder to hit, while Tzeentch is slightly harder to shoot down. (Khorne's mark is useless trash) Give him Baleful Torrent, especially if you want to use other Tzeentch units as you can counter any unfortunate Regen saves.

- Horrors + Tzherald.
Solid magical artillery. Don't take big units of Horrors mind, as you need to manipulate your spells to make the unit itself actually work... Units of 15 are about perfect starting size, (only go 18 to be fluffy!), and aim to get Gateway and Firestorm on the units. They'll grow frankly silly amounts of new models through their Lore attribute when those spells hit home.

- Exalted Flamers + 3-4 Flamers
More of a fluffy unit, but the addition of the WD Exalted Flamer rules means the game's most useless unit has found a use finally! Take a pair of Exalted Flamers and you've got a decent shooting unit, as the Flamers themselves will pass their Skirmisher rule to the Exalts.

- Burny Chariot.
Not a super competitive choice as it's rather flimsy overall, but these are fun and their damage can really start to add up. Field in pairs for better results.

- Slaanesh in general.
Daemonettes are good Core infantry for their speed and sheer mass of attacks. Units of 18-24 work best. Give a unit the +1M magic banner and watch opponent's balk at M7 infantry!!
Seekers work well as chaff killers & war machine hunters. You can even make a fairly hitty flank attacking unit out of them by taking 10-12 + Herald. Though it's expensive and only T3 so be careful as like all things Slaanesh it's a glass cannon.
Keepers are plain mean! Give it the Eternal Blade + Lesser Gift and Lv4 Slaanesh magic for one of the game's most brutal Lord choices. Vs. the BotWD High Elves, this guy is an equally cheesey counter by simply running upto the Elf lines and throwing 6 dice at the spell Cacophonic Choir. if it gets though, it's pretty much game over.


Hope this helps!

 
   
Made in gb
Powerful Chaos Warrior






@Nurglesturtle my pleasure! Due to experience, your list will walk Ogres, it'll be close against the other two because skaven have numbers and random game changers, high elves are a tough nut especially with a magic banner they have that makes your attacks basically redundant for one unit.

Read the army book, have a play, proxy all day everyday til you find models you like and sink some money into them

Alex 'Salior' Wheatley
- Warriors of Chaos / Savage Ogres
- Most VP - Eatbats 2014
- 2nd - Bunker Brawl 2014
- 3rd - Blood on the Sands 2013


'A proper Imperial Guard regiment should have enough men to build a starport from corpses, if need be.'

 
   
Made in gb
Longtime Dakkanaut





I also play daemons in 40k and have been playing fantasy for some time now, I havent rebased many of my daemons (only the nurgle stuff as I dont use them in 40k!). The round based movement trays are IME no good, they increase the width of the tray too much and you end up being something like 30mm which in fantasy matters a lot. The 25mm round is the same width as 25mm square (funnily enough) so putting round based models on a square movement tray is fine, you can get magnectic sheets if needed and put pennys or magnets on the base of the models to hold them in even more.

40kGlobal AOA member, regular of Overlords podcast club and 4tk gaming store. Blogger @ http://sanguinesons.blogspot.co.uk/
06/2013: 1st at War of the Roses ETC warm up.
08/213: 3rd place double teams at 4tk
09/2013: 7th place, best daemon and non eldar/tau army at Northern Warlords GT
10/2013: 3rd/4th at Battlefield Birmingham
11/2013: 5th at GT heat 3
11/2013: 5th COG 2k at 4tk
01/2014: 34th at Caledonian
03/2014: 3rd GT Final 
   
Made in gb
Storming Storm Guardian




Lancashire, U.K

@Experiment 626 - Thank you so much for the info . A whole lot to consider then. It's strange, yet does make some sense, the difference between units usefulness in 40k and in WHFB. For 40k my lists are built around my DPs, be an interesting learning curve not relying on them so much. I'd heard the skull cannon was great in WHFB, I'll keep an eye out for one if the proxy experience works out . I know the skaven player is fielding to IoB boxes (skaven halves) with a few extras sprinkled on. Lots n lots of rats. High elf wise I'm not sure on what his exact list is but I know there's some huge flyinh things in there.

@therealsuperman - I intend to . Will be getting the codex this weekend and having more of a browse of the rule book tonight. I'm looking forward to the ogre match up. They seem a really fun army, I'm guessing they're the "elite" low model count sorta army for fantasy (excluding gnoblars). I think he has a "fire breathing guy" (official name), thunder tusk, some cat like beasties and some very angry looking big bald men.

@MarkyMark - Thanks for the feedback. I'll look into what you've said . How did/do you find the transition of 40k to fantasy?
Luckily I do have a lot of magnets (left over from another project) so I should be able to do that easily enough yo.

Dissapointingly not many people seem to play fantasy in my meta. Mainly 40k and even a lil X Wing. But I'm hoping the 3 guys I know who I can play fantasy against can play often



Eldar - 1750+ Points (Fully Painted)

Star Phantoms - 4th Battle Company (W.I.P)
____________________________
Have a gander at my blog -

http://www.dakkadakka.com/dakkaforum/posts/list/619412.page
____________________________ 
   
Made in us
Loyal Necron Lychguard





Virginia

Yeah, I play Tzeentch Daemons in Fantasy and 40k (Fantasy first, they have square bases), and I was thinking of bringing some Khorne somewhere down the line. The Skull Cannon is a must have. It is obnoxiously powerful, more-so than in 40k IMO. Also, the Daemon of Nurgle rule is a way nastier than in 40k, as I'm sure you'll soon see.

40k:
8th Edtion: 9405 pts - Varantekh Dynasty  
   
Made in gb
Storming Storm Guardian




Lancashire, U.K

@krodarklorr - I love Nurgle in 40k. Gonna have to ser how it fares in WHFB, fingers crossed. Just got my codex and liking what I see so far. It's interesting how the fluff is similar yet different. Just hope I don't mix stats in the different games lol



Eldar - 1750+ Points (Fully Painted)

Star Phantoms - 4th Battle Company (W.I.P)
____________________________
Have a gander at my blog -

http://www.dakkadakka.com/dakkaforum/posts/list/619412.page
____________________________ 
   
 
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