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![[Post New]](/s/i/i.gif) 2014/08/15 08:51:50
Subject: The Mark of the Wulfen.
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Stealthy Space Wolves Scout
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Using the latest codex to affect the fluff.... Does this mean that the Wolves have finally fixed their gene seed and are free to start successor chapters? I know of the Wolf Brother incident, but with apparent newfound stability, it shouldnt be a problem this time. Automatically Appended Next Post: I know this topic brings the crunch into the fluff forum, but my aim of discussion is at the fluff, and what the new crunch should mean to it.
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This message was edited 1 time. Last update was at 2014/08/15 08:52:59
DR:80-S++G+M-B---I+Pw40k#10++D+A++++/cWD-R+++T(T)DM+
(Grey Knights 4500+) (Eldar 4000+ Pts) (Tyranids 3000 Pts) (Tau 3000 Pts) (Imperial Guard 3500 Pts) (Doom Eagles 3000 Pts) (Orks 3000+ Pts) (Necrons 2500 Pts) (Daemons 2000) (Sisters of Battle 2000) (2 Imperial Knights) |
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![[Post New]](/s/i/i.gif) 2014/08/15 08:55:13
Subject: Re:The Mark of the Wulfen.
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Alluring Sorcerer of Slaanesh
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Does the codex say that they are no longer affected by the mutation in their Geneseed
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No pity, no remorse, no shoes |
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![[Post New]](/s/i/i.gif) 2014/08/15 12:06:54
Subject: The Mark of the Wulfen.
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Fixture of Dakka
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It changes nothing. The only change is that the Wulfen is no longer represented in the game.
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tremere47-fear leads to anger, anger leads to hate, hate, leads to triple riptide spam |
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![[Post New]](/s/i/i.gif) 2014/08/15 12:10:03
Subject: Re:The Mark of the Wulfen.
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Speedy Swiftclaw Biker
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We just have to hid them in basements now.
The Fang has many basements. Murderbasements.
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This message was edited 1 time. Last update was at 2014/08/15 12:10:15
Back in the day, we were epic Space Vikings with horns, and beer, and stupid mockney accents, and we didn't have any truck with this flying around like a pansy shizzle. We certainly didn't surround ourselves with mangy animals.
Now we're basically the Bestiality Chapter.
We also now ride chariots and employ daemonic dreadnoughts...also, we fly and teleport with abandon. With wolves. |
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![[Post New]](/s/i/i.gif) 2014/08/15 13:20:54
Subject: The Mark of the Wulfen.
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Boom! Leman Russ Commander
New Zealand
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13th Co. supplement inbound. Full codex price, 3 complete rules to allow you to forge more murdernarrative.
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5000 |
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![[Post New]](/s/i/i.gif) 2014/08/19 07:03:35
Subject: The Mark of the Wulfen.
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Stealthy Space Wolves Scout
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Excellent. I look forward to more Murderwolves
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DR:80-S++G+M-B---I+Pw40k#10++D+A++++/cWD-R+++T(T)DM+
(Grey Knights 4500+) (Eldar 4000+ Pts) (Tyranids 3000 Pts) (Tau 3000 Pts) (Imperial Guard 3500 Pts) (Doom Eagles 3000 Pts) (Orks 3000+ Pts) (Necrons 2500 Pts) (Daemons 2000) (Sisters of Battle 2000) (2 Imperial Knights) |
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![[Post New]](/s/i/i.gif) 2014/08/19 09:29:33
Subject: Re:The Mark of the Wulfen.
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Commander of the Mysterious 2nd Legion
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just because the crunch isn't there doesn't mean the fluff isn't there. there are a lot of things mentioned in the fluff that have no linked rules.
an obvious example would be that stricly by the fluff dragio should always be forced to deep strike in, alone
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Opinions are not facts please don't confuse the two |
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![[Post New]](/s/i/i.gif) 2014/08/19 23:24:14
Subject: The Mark of the Wulfen.
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The Last Chancer Who Survived
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MarsNZ wrote:13th Co. supplement inbound. Full codex price, 3 complete rules to allow you to forge more murdernarrative.
It also has an average of 6 "wolfy" words per paragraph, and will use either a variation or a synonym of "murder" at least every tenth word.
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