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![[Post New]](/s/i/i.gif) 2014/08/19 17:31:01
Subject: [1850] - ELDAR - THEORY DAEMON RAISERS
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Regular Dakkanaut
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Hey guys,for now this is a theorectical army, although I may start to build it as I already have some of the models. How do you think this army would fare at tournaments and against specific enemies? Any Glaring weakness?
The main Idea of this army is to summon lots of daemons and overwhelm the enemy. All of the farseers take malefic and all of the warlocks except for one in each detachment take malefic. I'd leave 1 warlock in each jetbike group to take runes of battle for conceal for that 2++ cover save in the open while jinking.
Primary Detachment:
2x farseers w/jetbikes : 230pts
5x warlocks w/jetbikes: 250pts
5x dire avengers w/ waveserpent, holofields, twinlinked scatterlasers, shuriken cannon 220pts
5x dire avengers w/ waveserpent, holofields, twinlinked scatterlasers, shuriken cannon 220pts
crimson hunter exarch 180pts
wraithknight 240pts
secondary detachment:
farseer w/ jetbike 115pts
warlock w/ jetbike, singing spear 55pts
6x jetbikes 2xshuriken cannon 122pts
5x dire avengers w/ waveserpent, holofields, twinlinked scatterlasers, shuriken cannon 220pts
Total is 1852pts
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![[Post New]](/s/i/i.gif) 2014/08/19 17:37:37
Subject: [1850] - ELDAR - THEORY DAEMON RAISERS
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Agile Revenant Titan
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If your allowed to have 2 points over, then change the singing spear from the warlock onto the farseer.
I tried daemon summoning at a GT at the beginning of summer and I just feel like with eldar it didnt bring all that much to the table. You dump nearly 700 points into summoning, and it was hard to justify that when instead you could have another 2 wave serpents and a wraith knight.
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I do drugs.
Mostly Plastic Crack, but I do dabble in Cardboard Cocaine. |
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![[Post New]](/s/i/i.gif) 2014/08/19 17:39:43
Subject: Re:[1850] - ELDAR - THEORY DAEMON RAISERS
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Regular Dakkanaut
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ya if not allowed to be over I would drop the singing spear altogether.
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![[Post New]](/s/i/i.gif) 2014/08/19 18:49:31
Subject: [1850] - ELDAR - THEORY DAEMON RAISERS
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Ladies Love the Vibro-Cannon Operator
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Summoning Daemons is not really the path of the Eldar.
I'd opt for powers like fortune and/or invisibilty to make your precious Jetseer Council more resilient.
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Former moderator 40kOnline
Lanchester's square law - please obey in list building!
Illumini: "And thank you for not finishing your post with a " " I'm sorry, but after 7200 's that has to be the most annoying sign-off ever."
Armies: Eldar, Necrons, Blood Angels, Grey Knights; World Eaters (30k); Bloodbound; Cryx, Circle, Cyriss |
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![[Post New]](/s/i/i.gif) 2014/08/19 19:32:42
Subject: Re:[1850] - ELDAR - THEORY DAEMON RAISERS
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Regular Dakkanaut
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ya it's not fluffy at all aha and makes no sense. I was thinking for the farseer to have them each roll on the malefic powers once and the runes of fate twice for the chance to get fortune
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![[Post New]](/s/i/i.gif) 2014/08/19 22:24:44
Subject: [1850] - ELDAR - THEORY DAEMON RAISERS
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Agile Revenant Titan
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Your Wave Serpent load out is 145 points.
5 Dire Avengers are 65 points.
This combo comes in at 210 points. You have 220 listed for each combo. Looks like you have an extra 30 points to work with.
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No earth shattering, thought provoking quote. I'm just someone who was introduced to 40K in the late 80's and it's become a lifelong hobby. |
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![[Post New]](/s/i/i.gif) 2014/08/20 07:13:00
Subject: Re:[1850] - ELDAR - THEORY DAEMON RAISERS
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Ladies Love the Vibro-Cannon Operator
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Rx8Speed wrote:ya it's not fluffy at all aha and makes no sense. I was thinking for the farseer to have them each roll on the malefic powers once and the runes of fate twice for the chance to get fortune
What you could do is to field a Jetseer Council with 2 Jetseers and 6 Warlocks such that one of the Jetseers rolls on daemonology: malefic.
Summoning one unit of 10 Daemons (preferably Horrors) would be a nice add-on.
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Former moderator 40kOnline
Lanchester's square law - please obey in list building!
Illumini: "And thank you for not finishing your post with a " " I'm sorry, but after 7200 's that has to be the most annoying sign-off ever."
Armies: Eldar, Necrons, Blood Angels, Grey Knights; World Eaters (30k); Bloodbound; Cryx, Circle, Cyriss |
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