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2014/08/20 19:49:26
Subject: Asymetrical Maelstrom of War Scenario (not tested)
In this Scenario, one player plays as the attacker, while the other plays as the defender.
Deployment: The defender deploys first, and the attacker can chose to seaze.
Objective: The defender generates tactical objectives at the start of the attackers turn (start ofgame turn).
He discards all of them at the end of his own turn (end of game turn).
In this and any other scenario using tactical objectives, you are free to use the folowing variation on the rules for tactical objectives:
Spoiler:
before placing objectives on the bord, agree with your opponent what type each objective is, from the following:
Strategic position: The objective operates exactly the same as a normal objective. it scores VPs if the player controling it has the apropiate tactical objective card.
Item of POWER: The objective is replaced by a relic, that will score VPs if the controlling player has the apropriate card.
(Un)Holy stratagem: The same as the first point, but this time with Special rules.
Victory conditions: the goal of the game is to get the most points. The defender scores points by completing objectives, while the attacker scores points for every
card that the defender did not score before the end of the round. (Remember that he has to discard all cards at the end of each game turn.)
If you bothered to read al of this, it would be apresiated if you left a comment. Do you think this is balanced? Want to improve it?
This message was edited 1 time. Last update was at 2014/08/20 20:05:32