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![[Post New]](/s/i/i.gif) 2014/08/20 23:12:12
Subject: Best ork vehicle or heavy support for beating enemies with high toughness or armour?
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Fresh-Faced New User
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I'm a new player so I have only Boyz, Nobz and a few deffkoptas and bikes.
I play against tyranids a lot and I do well I can clear the board apart from a few things that I can't seem to beat.
One being a hive tyrant and I struggle against a tervigaunt.
I guess a lot of deffkoptas could do the job.
I need something heavy though I'm leaning toward Killa Kanz as they seem effective and aren't too costly in terms of points and actual money.
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![[Post New]](/s/i/i.gif) 2014/08/20 23:17:31
Subject: Re:Best ork vehicle or heavy support for beating enemies with high toughness or armour?
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Longtime Dakkanaut
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Try out the squiggoths and stompas. Automatically Appended Next Post: Although none are effective in real money.
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This message was edited 1 time. Last update was at 2014/08/20 23:17:55
Adepta Sororitas: 3,800 Points
Adeptus Custodes: 8,100 Points
Adeptus Mechanicus: 8,400 Points
Alpha Legion: 4,400 Points
Astra Militarum: 7,500 Points
Dark Angels: 16,800 Points
Imperial Knights: 12,500 Points
Legio Titanicus: 5,500 Points
Slaaneshi Daemons: 3,800 Points
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![[Post New]](/s/i/i.gif) 2014/08/20 23:27:41
Subject: Re:Best ork vehicle or heavy support for beating enemies with high toughness or armour?
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Imperial Guard Landspeeder Pilot
On moon miranda.
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A 150pt unit of Loota's will usually put down a T6 3+sv MC in 2-3 turns by themselves from across the board. They're nasty.
If you do need to get up close, a unit of Boyz with a PK is nothing to sneeze at depending on what they're fighting. Mek Guns also aren't bad as they're cheap and you can take them in huge numbers and of course are T7.
Meganobz are great at dealing with armored enemies, particularly stuff like Grey Knight Terminators who may be predominantly armed with AP3 weapons.
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This message was edited 1 time. Last update was at 2014/08/20 23:29:37
IRON WITHIN, IRON WITHOUT.
New Heavy Gear Log! Also...Grey Knights!
The correct pronunciation is Imperial Guard and Stormtroopers, "Astra Militarum" and "Tempestus Scions" are something you'll find at Hogwarts. |
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![[Post New]](/s/i/i.gif) 2014/08/20 23:39:21
Subject: Best ork vehicle or heavy support for beating enemies with high toughness or armour?
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Slaanesh Chosen Marine Riding a Fiend
Maine
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For taking out MC, Power Klaws do a wonderful job. Mega Nobz can be good for this, as they are durable with their 2+ save, and can be shot up the field in cheapo Trukks to get to the threats.
Lootas are good if you lack Heavy Support. S7 shots at 48" is awesome sauce, but beware if your opponent brings Biovores, as they will probably go for them first :(
Kanz are OK. I love them personally, but they got a little worse nowt hat they are only S7 with their Klaws. With enough of them, they should be able to cut down a MC, just not as reliably as some other units.
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![[Post New]](/s/i/i.gif) 2014/08/21 03:12:10
Subject: Best ork vehicle or heavy support for beating enemies with high toughness or armour?
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Big Mek in Kustom Dragster with Soopa-Gun
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MANz are very bad against MCs....they dont get their armor and the big bug will always strike first unless it charged YOU and went through terrain (which is already bad since it got the charge and you didnt). Theyre better than they were since only Carnefex can splat them without smashing, and smash is 1 hit rather than half, but odds are you will lose a lot of wounds before you kill the bug if you get to swing at all.
Ranged answers to big bugs are either tankbustas, kannon batteries, lootas, or a lot lot LOT of shootas. Not joking on the last one either ive taken down some 3+ big bugs in one turn from about 50 shoota boyz....and we all know thats not that many boyz lol.
Typically unless its a warboss on bike i dont send ANY powerklaw at an MC. Even then im sketchy on it since i lost my invul, and challenges suck as usual.
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An ork with an idea tends to end with a bang.
14000pts Big 'n Bad Orkz
6000pts Admech/Knights
7500pts Necron Goldboys |
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![[Post New]](/s/i/i.gif) 2014/08/21 05:59:10
Subject: Re:Best ork vehicle or heavy support for beating enemies with high toughness or armour?
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!!Goffik Rocker!!
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Big gunz are king of ork's 'eavy support. But for anti-mc, i'd simply go with pk nob boyz + rokkit spam. Be it koptas, buggies, tankbustas or simple rokkits in boy'z squads or on vehicles. Besides, warbikers are shooty enough to force a wound of two on any t6 3+ save mc. Orks are one of the armies that can effectively deal with MC spam without tailoring.
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![[Post New]](/s/i/i.gif) 2014/08/21 06:40:09
Subject: Best ork vehicle or heavy support for beating enemies with high toughness or armour?
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Regular Dakkanaut
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We have access to two instant death weapons now too. The Killchoppa which ID's on 6's to wound and the Killa Klaw, which while only able to do 1 attack, would be pretty decent when used with an attack squig. Worth considering?
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![[Post New]](/s/i/i.gif) 2014/08/21 06:50:27
Subject: Best ork vehicle or heavy support for beating enemies with high toughness or armour?
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Imperial Guard Landspeeder Pilot
On moon miranda.
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Vineheart01 wrote:MANz are very bad against MCs....they dont get their armor and the big bug will always strike first unless it charged YOU and went through terrain (which is already bad since it got the charge and you didnt). Theyre better than they were since only Carnefex can splat them without smashing, and smash is 1 hit rather than half, but odds are you will lose a lot of wounds before you kill the bug if you get to swing at all.
Depends on the MC. A unit of 5 MANZ against an S6 T6 MC often are going to tear it apart with likely only a wound or two in return. A Carnifex can inflict ID and is scary for that reason, a Trygon is a relatively even fight, but a Tervigon, Hive Crone, Exocrine, Harpy, Mawloc or Tyrannofex will probably get splated, as will a Haruspex that didn't charge, and depending on how it's supported, so to may a Hive Tyrant.
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IRON WITHIN, IRON WITHOUT.
New Heavy Gear Log! Also...Grey Knights!
The correct pronunciation is Imperial Guard and Stormtroopers, "Astra Militarum" and "Tempestus Scions" are something you'll find at Hogwarts. |
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![[Post New]](/s/i/i.gif) 2014/08/21 09:24:50
Subject: Best ork vehicle or heavy support for beating enemies with high toughness or armour?
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Ork Admiral Kroozin Da Kosmos on Da Hulk
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My #1 choice to kill MCs are tankbustaz. Ever since 7th changed them I've been running a full unit of 15 and they never failed to amaze me. When shooting from a transport, they can reach almost everything first turn and put 15 rokkits into it. Even at orky BS2, you get 5 S8 AP3 hits into whatever target you have chosen and have an extremely high chance of kill it, even if it's a monstrous creature. I have written a battlereport here on dakka where they took out an iron arm daemon prince on turn one and scored first blood doing so. Even against FMC they reliably put about 2 wounds in them per turn, forcing those sweet grounding tests and eventually killing them. I'm currently thinking about getting a second unit, simply because they do so well.
The second option is a warboss in a boyz unit and some challenge bait (nob or mek) for characters. Challenge the MC with whatever character you're willing to lose and then have it crushed by PKs and random wounds from boyz. A lucky stikk warboss will usually hit and wound all his five attacks, and few MCs have good invulnerable saves and T6 at the same time.
Amiricle wrote:We have access to two instant death weapons now too. The Killchoppa which ID's on 6's to wound and the Killa Klaw, which while only able to do 1 attack, would be pretty decent when used with an attack squig. Worth considering?
The killchoppa works pretty well on a bikerboss, the killa klaw is mostly terrible. Even with a reroll, you have a pretty high chance to fail that one attack. If you have the killa klaw, just striking whatever MC you're facing with your six S10 attacks is probably a better idea.
Vaktathi wrote: Vineheart01 wrote:MANz are very bad against MCs....they dont get their armor and the big bug will always strike first unless it charged YOU and went through terrain (which is already bad since it got the charge and you didnt). Theyre better than they were since only Carnefex can splat them without smashing, and smash is 1 hit rather than half, but odds are you will lose a lot of wounds before you kill the bug if you get to swing at all.
Depends on the MC. A unit of 5 MANZ against an S6 T6 MC often are going to tear it apart with likely only a wound or two in return. A Carnifex can inflict ID and is scary for that reason, a Trygon is a relatively even fight, but a Tervigon, Hive Crone, Exocrine, Harpy, Mawloc or Tyrannofex will probably get splated, as will a Haruspex that didn't charge, and depending on how it's supported, so to may a Hive Tyrant.
Two wounds are still 40 points lost, while an equivalent amount of boyz would lose 12-18 points. It's not that MANz can't kill MCs, they simply do it less efficiently than other units.
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7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks actually do not think that purple makes them harder to see. The joke was made canon by Alex Stewart's Caphias Cain books.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. |
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![[Post New]](/s/i/i.gif) 2014/08/21 09:37:02
Subject: Re:Best ork vehicle or heavy support for beating enemies with high toughness or armour?
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Cackling Daemonic Dreadnought of Tzeentch
Ellenton, Florida
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Jidmah is correct. Tankbustas are the way to go here. I always take 3 units. They work extremely well against most things.
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![[Post New]](/s/i/i.gif) 2014/08/21 21:47:56
Subject: Best ork vehicle or heavy support for beating enemies with high toughness or armour?
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Big Mek in Kustom Dragster with Soopa-Gun
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Geez 3 units? Orks know nuttin about dis' fing called "Ovakill" I love the new tankbustas and i really want to use them but i just dont see how i can do that without running the 5BW formation, and i dont have that book to do that  I just feel they'd die faster than lootas on foot or in a trukk.
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This message was edited 1 time. Last update was at 2014/08/21 21:48:46
An ork with an idea tends to end with a bang.
14000pts Big 'n Bad Orkz
6000pts Admech/Knights
7500pts Necron Goldboys |
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![[Post New]](/s/i/i.gif) 2014/08/21 22:08:19
Subject: Re:Best ork vehicle or heavy support for beating enemies with high toughness or armour?
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Cackling Daemonic Dreadnought of Tzeentch
Ellenton, Florida
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Yeah, one of my regular opponents likes to run 4 knights at 1500 points, so you gotta do what you gotta do.
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![[Post New]](/s/i/i.gif) 2014/08/21 22:13:29
Subject: Best ork vehicle or heavy support for beating enemies with high toughness or armour?
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Imperial Guard Landspeeder Pilot
On moon miranda.
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Jidmah wrote:
Vaktathi wrote: Vineheart01 wrote:MANz are very bad against MCs....they dont get their armor and the big bug will always strike first unless it charged YOU and went through terrain (which is already bad since it got the charge and you didnt). Theyre better than they were since only Carnefex can splat them without smashing, and smash is 1 hit rather than half, but odds are you will lose a lot of wounds before you kill the bug if you get to swing at all.
Depends on the MC. A unit of 5 MANZ against an S6 T6 MC often are going to tear it apart with likely only a wound or two in return. A Carnifex can inflict ID and is scary for that reason, a Trygon is a relatively even fight, but a Tervigon, Hive Crone, Exocrine, Harpy, Mawloc or Tyrannofex will probably get splated, as will a Haruspex that didn't charge, and depending on how it's supported, so to may a Hive Tyrant.
Two wounds are still 40 points lost, while an equivalent amount of boyz would lose 12-18 points. It's not that MANz can't kill MCs, they simply do it less efficiently than other units.
While true that casualties inflicted on the Orks will hurt more, those equivalent points of Boyz also hit back much less hard. A 40pt MAN is putting an average of 1.25 wounds on a T6 3+ sv MC, while 42pts of slugga Boyz are only putting 0.58 wounds on, and against a T6 2+ sv MC are only putting on 0.29 wounds on while a single MAN still puts on 1.25.
It's all about choosing the target. A Carnifex is a better target for a Boyz mod, it's only got 4 wounds, and its ID potential is wasted, while against a Tervigon it can't ID the Nobz but has more wounds to eat through, making the MANZ more effective.
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IRON WITHIN, IRON WITHOUT.
New Heavy Gear Log! Also...Grey Knights!
The correct pronunciation is Imperial Guard and Stormtroopers, "Astra Militarum" and "Tempestus Scions" are something you'll find at Hogwarts. |
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