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Made in us
Rampaging Carnifex





Fredericksburg, Virginia

With psycannons changing to Salvo weapons a question came up in a game. I had a unit of purifiers inside a Rhino. The Rhino had moved in my previous turn (it moved flat out so the models inside couldn't shoot at all). An enemy unit charged it in the following turn.

As per the rules with Transports, my Purifiers opted to fire Overwatch.

The question is, do they count as having moved for the purposes of their Salvo weapons? Normally this isn't an issue because even heavy weapons can be fired as snap shots with all their shots.


Automatically Appended Next Post:
Salvo Weapons: A model armed with a Salvo weapon can move and fire at a target up to half its maximum range away.... If the model has not moved, it can instead fire a greater number of shots at a target up to the weapon's maximum range


There's no mention in the Salvo rule about Overwatch and whether the model counts as having moved if the it moved in the previous player's turn (your turn). And the movement rules do not state whether a model is considered 'moved' for the following player's turn for the purposes of shooting.

This message was edited 2 times. Last update was at 2014/08/25 11:22:50


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Made in ca
Fixture of Dakka




Vanished Completely

Most of these rules normally state if they moved in the previous Movement Phase, in order to answer situations like this one and prevent "that ******* guy" from claiming any movement reduces the range for the entire game....

8th made it so I can no longer sway Tau onto the side of Chaos, but they will eventually turn aside from their idea of the Greater Good to embrace the Greatest of pleasures.  
   
Made in us
Rampaging Carnifex





Fredericksburg, Virginia

Yeah but Salvo doesn't have that wording. The quote above is all it says about moving and Salvo on page 42 in BRB.

So does 'that ******* guy' now say that if you move at all that Salvo means it fires at half range the rest of the game?

This message was edited 1 time. Last update was at 2014/08/25 16:42:00


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Made in ca
Fixture of Dakka




Vanished Completely

I want to look into it more before I let that guy out of his cage, there has to be something overlooked that can bring this back to the default of 'previous Movement Phase.'

8th made it so I can no longer sway Tau onto the side of Chaos, but they will eventually turn aside from their idea of the Greater Good to embrace the Greatest of pleasures.  
   
 
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