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![[Post New]](/s/i/i.gif) 2014/08/25 16:34:43
Subject: Night Fighting
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Bonkers Buggy Driver with Rockets
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Looking in the rulebook, I can't find where it says when night fighting goes away. Last edition if it started in play it left towards the end, did they change that?
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For the guy who leaves it all on the field (because he doesn't pick up after the game).
Keep on rolling |
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![[Post New]](/s/i/i.gif) 2014/08/25 16:37:57
Subject: Night Fighting
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Heroic Senior Officer
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Did you look in the Night Fighting rule itself? It tells you how long (ie for which one and only turn) it is in effect for (subject to Necrons special rules or similar items).
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Don "MONDO"
www.ironfistleague.com
Northern VA/Southern MD |
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![[Post New]](/s/i/i.gif) 2014/08/25 16:39:16
Subject: Night Fighting
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Lieutenant General
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The last sentence in the very first paragraph under the heading 'Night Fighting' gives you the duration.
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'It is a source of constant consternation that my opponents cannot correlate their innate inferiority with their inevitable defeat. It would seem that stupidity is as eternal as war.'
- Nemesor Zahndrekh of the Sautekh Dynasty Overlord of the Crownworld of Gidrim |
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![[Post New]](/s/i/i.gif) 2014/08/25 20:00:15
Subject: Night Fighting
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Bonkers Buggy Driver with Rockets
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So only for the first turn? Wow that's short
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For the guy who leaves it all on the field (because he doesn't pick up after the game).
Keep on rolling |
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![[Post New]](/s/i/i.gif) 2014/08/26 13:58:23
Subject: Night Fighting
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Bonkers Buggy Driver with Rockets
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Are we sure about this guys? Does anyone else have a different way they play it? (One turn seems so short...)
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For the guy who leaves it all on the field (because he doesn't pick up after the game).
Keep on rolling |
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![[Post New]](/s/i/i.gif) 2014/08/26 14:13:48
Subject: Night Fighting
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Decrepit Dakkanaut
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Yes.
It was one turn in 6th as well, on turn 1. Only if it wasnt turn 1 did it possibly cme in towards the end of the game. THey simply got rid of the end of game scenario.
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![[Post New]](/s/i/i.gif) 2014/08/26 17:30:31
Subject: Night Fighting
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Fixture of Dakka
Vanished Completely
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Honestly, did anyone really remember it anyway?
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8th made it so I can no longer sway Tau onto the side of Chaos, but they will eventually turn aside from their idea of the Greater Good to embrace the Greatest of pleasures. |
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![[Post New]](/s/i/i.gif) 2014/08/26 18:04:29
Subject: Night Fighting
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Slashing Veteran Sword Bretheren
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Yes, night fighting was crucial. We always rolled for it an it had a pretty big impact in a lot of games. Its especially useful for Dark Eldar.
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This message was edited 1 time. Last update was at 2014/08/26 18:04:43
DR:80+S++G++MB--IPw40k12#+D++++A++/fWD013R++T(T)DM+
"War is the greatest act of worship, and I perform it gladly for my Lord.... Praise Be"
-Invictus Potens, Black Templar Dreadnought |
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![[Post New]](/s/i/i.gif) 2014/08/26 18:28:52
Subject: Night Fighting
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Krazy Grot Kutta Driva
Littleton
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Icculus wrote:Yes, night fighting was crucial. We always rolled for it an it had a pretty big impact in a lot of games. Its especially useful for Dark Eldar.
LOL orks loved it da most!
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![[Post New]](/s/i/i.gif) 2014/08/26 21:07:54
Subject: Night Fighting
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Confessor Of Sins
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If it was first turn, always, but we always forgot to roll in turn 5+ though otherwise.
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Cratfworld Alaitoc (Gallery)
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![[Post New]](/s/i/i.gif) 2014/08/27 11:14:48
Subject: Night Fighting
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Fixture of Dakka
Vanished Completely
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Oh yes, I meant 5th turn onward.
1st is always easy to remember.
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8th made it so I can no longer sway Tau onto the side of Chaos, but they will eventually turn aside from their idea of the Greater Good to embrace the Greatest of pleasures. |
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