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Ok so I made a list with Be'lakor and An'ggrath both in it just to see what I could do with the leftover points. My thinking was to try and get some tough scoring units with Objective: Secured so that I can still take and hold objectives while Be'lakor and An'ggrath do what giant beat-sticks do: run around killing things.
Daemons Primary:
Herald of Tzeentch w/disc (ML3); exalted gift (Grimoire)
Herald of Tzeentch w/disc (ML3)
3 Nurglings
3 Nurglings
8 Screamers
An'ggrath
CSM Allies:
Be'lakor
10 Cultists
Puts the list to 1848. The idea here is that Be'lakor and An'ggrath run rampant, with screamerstar doing what screamerstar does all the while. Now it's possible that I won't get forewarning (making the unit's saving throw a 3++ with the grimoire) and also that I could completely whiff with the grimoire since I don't have Fatey's re-roll to help me out, making the save a 6++ (ouch). However, it's here that I think Be'lakor really shines. He can simply cast invisibility on the unit to help them survive the storm, or he could make himself invisible and run around killing things. He could also make an objective-holding unit invisible to make it very difficult to uproot. I just love the versatility overall. The same goes for the screamerstar. Maybe they want to help Be'lakor out and give him a 2++ for some reason with the Grimoire (though he gets 2+ cover all the time as is). The amount of buff flexibility is very nice and almost nothing is easy to kill. The troops are certainly a weakness but they can deep strike from reserve or just generally be in reserve/hide like little girls. I could also drop two screamers to put in 10 more Cultists perhaps. Worthwhile? I'd love to hear people's thoughts on how to make this list better.
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