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Made in us
Been Around the Block




CT, USA

When I play a game, I like to vocalize everything I'm doing to keep both myself and my opponent on point as to what is happening, and why it's happening that way. I announce what phase I'm going into, clarify what unit is doing what and to whom, and run through any modifiers to the action.

For example, "This unit is going to shoot that unit, they're BS 4 for I need 3's to hit," or "I'm rolling five saves for this unit, they have the Grimoire buff on them so I need 3's to save."

I also tend to get very putt off if my opponent doesn't afford me some level of that same courtesy. I hate when people just pick up dice and roll them, remove their misses, and so on, without guiding me through the actions at least some. I find that people who like to play fast tend to do that, but it ends up feeling a little shady to me. I just like to be kept apace with the game's flow.

Anyone else feel this way?
   
Made in gb
Is 'Eavy Metal Calling?





UK

I always do that, it helps me and the opponent keep things straight and if one of us did make a mistake, it would be easy to pick up on. I've never played anyone who doesn't do this, to be honest.

 
   
Made in us
The Marine Standing Behind Marneus Calgar





Upstate, New York

I don’t always go into that level of detail, but it is important to announce thing. But if I’m shooting a tactical squad at someone, I don’t bother with the “I’m BS 4, etc” Although if there are any options (like sternguard shooting) or possible confusion (The white die is the lascannon, the purple one the melta) I make sure I’m clear.

   
Made in us
Dakka Veteran




If someone just rolls a random handful of dice without saying what is going on, everyone here would quickly ask what they are doing and tell them to reroll them. Most people are saying "COME ON 4 UPS! anyway, lol.
   
Made in nl
Devious Space Marine dedicated to Tzeentch





The Hague (NL)

 Nevelon wrote:
[...] Although if there are any options (like sternguard shooting) or possible confusion (The white die is the lascannon, the purple one the melta) I make sure I’m clear.


That's not needed anymore, right? You don't roll different types of shooting weapons in one go anymore.

12k+ pts Chaos Marines, Heretic Guard and Daemons (The Scourged)
2k pts Tyranids (Hive Fleet Hornet) 
   
Made in us
Repentia Mistress





I'm the same as the OP. I've stopped someone mid-game before and asked them to tell me what they're rolling for; politely, of course. The game's more fun when everyone's describing what's happening. "This big hammer is going to thwak your sergeant on a 3!". Much more fun then loads of stone cold face rolling.

 Hansisaf wrote:
 Nevelon wrote:
[...] Although if there are any options (like sternguard shooting) or possible confusion (The white die is the lascannon, the purple one the melta) I make sure I’m clear.


That's not needed anymore, right? You don't roll different types of shooting weapons in one go anymore.


My friend does out of habit when everything's in range anyway.

   
Made in us
Dakka Veteran




IMO it makes things easier to roll them all at once and just allocate different colored dice first, but I can see how you may be hurting yourself by letting him do this. With 7th edition, he is supposed to remove your models from one weapon type at a time. So in a squad of mixed weapons, he fires all his bolters first, then chooses to fire his heavy bolter after the bolters have removed a lot of models. By the time he fires his heavy bolter, you may only have a couple of guys left and they may not even be visible to the heavy bolter, or have a different save, etc.
   
Made in us
Executing Exarch





McKenzie, TN

Actually it wouldn't even be a legal roll as they have to declare target first. Operative word being declare. They should even seek acknowledgement as some targets have responses and if you don't give them the response (yes jinks, no jink) then they should not roll.
   
Made in us
The Marine Standing Behind Marneus Calgar





Upstate, New York

ShaneTB wrote:
I'm the same as the OP. I've stopped someone mid-game before and asked them to tell me what they're rolling for; politely, of course. The game's more fun when everyone's describing what's happening. "This big hammer is going to thwak your sergeant on a 3!". Much more fun then loads of stone cold face rolling.

 Hansisaf wrote:
 Nevelon wrote:
[...] Although if there are any options (like sternguard shooting) or possible confusion (The white die is the lascannon, the purple one the melta) I make sure I’m clear.


That's not needed anymore, right? You don't roll different types of shooting weapons in one go anymore.


My friend does out of habit when everything's in range anyway.



I do a lot of outdated things out of habit. And sometimes, it doesn’t make a difference. While the sequential firing is needed for situations where it would mater, in most cases it won’t. At that point going through all the formal motions will just slow down play. Obviously in tournaments you need to cross all your “t”s and dot your “i”s, and adhere formally to the rules. But in a friendly game, going a little fast and loose is OK, and speeds things up a lot. YMMV, check with your opponent first.

   
Made in ca
Longtime Dakkanaut






Toronto

That's what I do.

Adepta Sororitas: 3,800 Points
Adeptus Custodes: 8,100 Points
Adeptus Mechanicus: 8,400 Points
Alpha Legion: 4,400 Points
Astra Militarum: 7,500 Points
Dark Angels: 16,800 Points
Imperial Knights: 12,500 Points
Legio Titanicus: 5,500 Points
Slaaneshi Daemons: 3,800 Points
 
   
Made in nl
Loyal Necron Lychguard



Netherlands

I try to do that as much as possible.
"20 shots that hit on a 3+"
"And now 4+ to wound."

In my experience rolling 'quietly' doesn't make the game faster, only slower as things might go wrong.
It's important if everyone knows what is happening.
   
Made in us
Longtime Dakkanaut





West Chester, PA

Convictus wrote:
When I play a game, I like to vocalize everything I'm doing to keep both myself and my opponent on point as to what is happening, and why it's happening that way. I announce what phase I'm going into, clarify what unit is doing what and to whom, and run through any modifiers to the action.

For example, "This unit is going to shoot that unit, they're BS 4 for I need 3's to hit," or "I'm rolling five saves for this unit, they have the Grimoire buff on them so I need 3's to save."

I also tend to get very putt off if my opponent doesn't afford me some level of that same courtesy. I hate when people just pick up dice and roll them, remove their misses, and so on, without guiding me through the actions at least some. I find that people who like to play fast tend to do that, but it ends up feeling a little shady to me. I just like to be kept apace with the game's flow.

Anyone else feel this way?


I do the same. Announce and narrate all of my actions, often pointing to the shooter and target as well.

"Bringer of death, speak your name, For you are my life, and the foe's death." - Litany of the Lasgun

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Made in us
Decrepit Dakkanaut






New Orleans, LA

 TheSilo wrote:
Convictus wrote:
When I play a game, I like to vocalize everything I'm doing to keep both myself and my opponent on point as to what is happening, and why it's happening that way. I announce what phase I'm going into, clarify what unit is doing what and to whom, and run through any modifiers to the action.

For example, "This unit is going to shoot that unit, they're BS 4 for I need 3's to hit," or "I'm rolling five saves for this unit, they have the Grimoire buff on them so I need 3's to save."

I also tend to get very putt off if my opponent doesn't afford me some level of that same courtesy. I hate when people just pick up dice and roll them, remove their misses, and so on, without guiding me through the actions at least some. I find that people who like to play fast tend to do that, but it ends up feeling a little shady to me. I just like to be kept apace with the game's flow.

Anyone else feel this way?


I do the same. Announce and narrate all of my actions, often pointing to the shooter and target as well.


Exactly. You can't Forge a Narrative if you don't Narrate!

DA:70S+G+M+B++I++Pw40k08+D++A++/fWD-R+T(M)DM+
 
   
Made in pr
Longtime Dakkanaut




Minneapolis, MN

I narrate the who/what/how (this tac squad is shooting at those firewarriors with bolters), then narrate what dice rolls I'm looking for (3+ to hit, 4+ to wound), then prompt the opponent as to what save he's probably going to want to roll ("you get your armor save", or "it's AP2, you get your cover save"). I explain whenever I'm taking advantage of special equipment or rules ("My devastator is using the signum for BS5" or "these Dire Avengers are using Battle Focus"). This keeps the opponent engaged, and understanding what you're doing.
   
Made in jp
[MOD]
Anti-piracy Officer






Somewhere in south-central England.

Convictus wrote:
When I play a game, I like to vocalize everything I'm doing to keep both myself and my opponent on point as to what is happening, and why it's happening that way. I announce what phase I'm going into, clarify what unit is doing what and to whom, and run through any modifiers to the action.

For example, "This unit is going to shoot that unit, they're BS 4 for I need 3's to hit," or "I'm rolling five saves for this unit, they have the Grimoire buff on them so I need 3's to save."

I also tend to get very putt off if my opponent doesn't afford me some level of that same courtesy. I hate when people just pick up dice and roll them, remove their misses, and so on, without guiding me through the actions at least some. I find that people who like to play fast tend to do that, but it ends up feeling a little shady to me. I just like to be kept apace with the game's flow.

Anyone else feel this way?


I do the same as you. Not stating what you are going to do or roll is a classic way of cheating.

I'm writing a load of fiction. My latest story starts here... This is the index of all the stories...

We're not very big on official rules. Rules lead to people looking for loopholes. What's here is about it. 
   
Made in gb
The Last Chancer Who Survived




United Kingdom

 Paradigm wrote:
I always do that, it helps me and the opponent keep things straight and if one of us did make a mistake, it would be easy to pick up on. I've never played anyone who doesn't do this, to be honest.

I've met a couple, but it's usually considered good manners and fair play to keep a running commentary of what you're doing.
Even if it means that every time you fire, you say the same thing:

"Unit 1 will fire at Unit A, 4's to hit, three hits, (ask toughness if not remembered), that'll be 5's to wound.."
"Unit 2 will fire at Unit A, 4's to hit, two hits, (ask toughness if not remembered), that'll be 5's to wound.."
"Unit 7 will fire at Unit Q, 3's to hit, five hits, (ask toughness if not remembered), that'll be 3's to wound.."

This message was edited 1 time. Last update was at 2014/08/28 21:06:44


 
   
Made in gb
Hallowed Canoness





Between

Yep, always have to declare who's doing what before you roll it.



"That time I only loaded the cannon with powder. Next time, I will fill it with jewels and diamonds and they will cut you to shrebbons!" - Nogbad the Bad. 
   
Made in us
Shrieking Traitor Sentinel Pilot






Kansas City, MO

Convictus wrote:
When I play a game, I like to vocalize everything I'm doing to keep both myself and my opponent on point as to what is happening, and why it's happening that way.


Pretty common for both myself and my opponents to do so. Keeps everything level and moving. Mostly keeps us focused on the game at hand, I think.


Hell, I narrate my games of three man

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Made in gb
Killer Klaivex




The dark behind the eyes.

Convictus wrote:
For example, "This unit is going to shoot that unit, they're BS 4 for I need 3's to hit," or "I'm rolling five saves for this unit, they have the Grimoire buff on them so I need 3's to save."


I probably wouldn't give quite that level of detail.

Stating a model's BS seems unnecessary to me - I'd usually just state the number required to hit.

With buffs, my group and I generally say them in a more short-hand way.

e.g. Let's say I've cast Prescience on a squad. When it comes to shooting, I'd probably just say "Prescience" or "Divination" (as opposed to "I'm rerolling these misses because of Prescience") and reroll the misses. More detail is rarely required, unless the buff or effect is a more obscure one and/or we want to check the exact wording for whatever reason.

 blood reaper wrote:
I will respect human rights and trans people but I will never under any circumstances use the phrase 'folks' or 'ya'll'. I would rather be killed by firing squad.



 the_scotsman wrote:
Yeah, when i read the small novel that is the Death Guard unit options and think about resolving the attacks from a melee-oriented min size death guard squad, the thing that springs to mind is "Accessible!"

 Argive wrote:
GW seems to have a crystal ball and just pulls hairbrained ideas out of their backside for the most part.


 Andilus Greatsword wrote:

"Prepare to open fire at that towering Wraithknight!"
"ARE YOU DAFT MAN!?! YOU MIGHT HIT THE MEN WHO COME UP TO ITS ANKLES!!!"


Akiasura wrote:
I hate to sound like a serial killer, but I'll be reaching for my friend occam's razor yet again.


 insaniak wrote:

You're not. If you're worried about your opponent using 'fake' rules, you're having fun the wrong way. This hobby isn't about rules. It's about buying Citadel miniatures.

Please report to your nearest GW store for attitude readjustment. Take your wallet.
 
   
Made in us
Kabalite Conscript






Utah

Me and my buddies always vocalize our actions, doesn't take any longer at all! I usually only play with close friends and we keep everything pretty casual...Does anyone else like to "talk tactics" during their games? Because we all play multiple armies, and we don't know each others codex's as in and out as the other person, we will generally let someone know if they are making a totally silly choice, or vice versa.... IE "Im gonna declare a charge on your daemonettes w/ my 5 man termie squad with powerfists..." Kind of a silly example, even if I didn't say anything they probably wouldn't do that one again.... I often wonder, is anyone else that friendly when playing?

You will not be missed.... 
   
Made in gb
The Last Chancer Who Survived




United Kingdom

 Metalhed2434 wrote:
Me and my buddies always vocalize our actions, doesn't take any longer at all! I usually only play with close friends and we keep everything pretty casual...Does anyone else like to "talk tactics" during their games? Because we all play multiple armies, and we don't know each others codex's as in and out as the other person, we will generally let someone know if they are making a totally silly choice, or vice versa.... IE "Im gonna declare a charge on your daemonettes w/ my 5 man termie squad with powerfists..." Kind of a silly example, even if I didn't say anything they probably wouldn't do that one again.... I often wonder, is anyone else that friendly when playing?

Sometimes.

If a player is on his first few games, I'll pretty much tell him what the best move would be, and why it is.
   
Made in us
The Marine Standing Behind Marneus Calgar





Upstate, New York

 Selym wrote:
 Metalhed2434 wrote:
Me and my buddies always vocalize our actions, doesn't take any longer at all! I usually only play with close friends and we keep everything pretty casual...Does anyone else like to "talk tactics" during their games? Because we all play multiple armies, and we don't know each others codex's as in and out as the other person, we will generally let someone know if they are making a totally silly choice, or vice versa.... IE "Im gonna declare a charge on your daemonettes w/ my 5 man termie squad with powerfists..." Kind of a silly example, even if I didn't say anything they probably wouldn't do that one again.... I often wonder, is anyone else that friendly when playing?

Sometimes.

If a player is on his first few games, I'll pretty much tell him what the best move would be, and why it is.


I’ll sometimes double check what I think is a crazy move with a “Are you sure?” or “Just as a reminder, that rhino is full of melta” I play fairly strict WYSWYG, so if someone doesn’t notice something, I don’t need to point it out (besides transport’s cargo). But I’d rather not be handed a win because someone had a brain-lapse at the wrong time and screwed up by the numbers.

   
 
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