One of the cool things that have come about from 7th Edition is the introduction of new
FOCs unique to each faction. With that in mind, I'd thought I'd spitball something for Tau that would match their lore and might be interesting to play:
Tau Elite/Battlesuit Detachment
Restrictions:
- All units in this detachment must have the Tau Faction.
- The Warlord must use a Battlesuit (i.e. cannot be an Ethereal, Cadre Fireblade, Aun'Shi, Aun'Va, Darkstrider).
Command benefits:
-
Ideal Mission Commander: If this Detachment is chosen as your Primary Detachment, you can re-roll the result when rolling on the Warlord Traits table.
-
Death From Above: The entire army must start in reserve. Half the army (rounded up) must then deploy on the first turn; using special deployments (e.g. Deep strike, Outflank) where possible. All units gain Pinning until the following Movement phase. Flyers may not be deployed on the first turn as normal.
Compulsory units:
- 1
HQ
- 2 Elite
Optional:
- 2
HQ
- 2 Troop
- 4 Elite
- 3 Fast attack
- 2 Heavy support
- 1 Lord of war/Super heavy
Thoughts?
Previous/Outdated versions:
Version 1 wrote:Tau Elite/Battlesuit Detachment
Restrictions:
- All units in this detachment must have the Tau Faction.
- The Warlord must use a Battlesuit (i.e. cannot be an Ethereal, Cadre Fireblade, Aun'Shi, Aun'Va, Darkstrider).
Command benefits:
- Ideal Mission Commander: If this Detachment is chosen as your Primary Detachment, you can re-roll the result when rolling on the Warlord Traits table.
- Death From Above: When Deep Striking, Elite and HQ units may reduce their scatter by the highest Ballistic Skill in the unit.
Compulsory units:
- 1 HQ
- 2 Elite
Optional:
- 2 HQ
- 3 Troop
- 4 Elite
- 2 Fast attack
- 3 Heavy support
- 1 Lord of war
- 0 Fortification