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Made in us
Been Around the Block




There is some kind of force organization or detachment rules listed in the new codex that allows for successful psychic rolls on 3+, as well as reserves coming in on turn 1 on a 3+... but I can't figure out what the force organization requirements are etc for this option. Anybody know? And is the psychic buff worth it if your strategy centers around buffing your units with psychic abilities?
   
Made in us
Quick-fingered Warlord Moderatus





Every model/number of units on the list for the Brotherhood is required to run it

So you need 1 GM, one Brother Captain etc.

Its not a cheap game formation

3000
4000 
   
Made in us
Judgemental Grey Knight Justicar






If you just want to teleport Turn 1, it's the Nemesis Strike Force Detachment.


 
   
Made in us
Executing Exarch





McKenzie, TN

It is 2000+ pts without upgrades...when upgraded "normally" you are looking at 2500+ pts formation.

It is neat but it is pretty much an apoc formation.
   
Made in us
Stealthy Warhound Titan Princeps




Phoenix, AZ, USA

It does outline what we should expect to see in a Brotherhood actively going to war as a single unit, as opposed to the more common strike forces we see in fluff.

SJ

“For we wrestle not against flesh and blood, but against principalities, against powers, against the rulers of the darkness of this world.”
- Ephesians 6:12
 
   
 
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