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Made in us
Longtime Dakkanaut





Ellicott City, MD

So while I may just jump in with Nomads or PanO since they both have a good base in OI, I was previously thinking about starting to play Infinity either with a Haqqislam or Japanese Sectorial force. Assuming I don't go with either of the factions in OI, does anyone have any suggestions for a good "starting core" for either Haqqislam or the JSA? I may be able to splurge on a force in one go and I'd be looking for suggestions on lists that could support a "typical" sized game with some swap out options to keep things interesting...

Valete,

JohnS

Valete,

JohnS

"You don't believe data - you test data. If I could put my finger on the moment we genuinely <expletive deleted> ourselves, it was the moment we decided that data was something you could use words like believe or disbelieve around"

-Jamie Sanderson 
   
Made in us
Dakka Veteran





Chesapeake Beach, Maryland

We don't really have lists, but I'd say each forces respective starter is the best starting point for learning them and expanding.

Also nice to see another Marylander here.

   
Made in au
Norn Queen






The Haqqislam starter pack (the vanilla one with 3 Ghulam, a Naffatun, a Hunzakut sniper and Jannisary heavy infantry) is a good starting core for a vanilla list. You can pretty much expand it however you like.

The Support Box gives you a Ghulam Doctor, Najjarun Engineer and a pair of Nasmat helper bots. The Najjarun you might not use much unless you grab a Maghariba Guard, but the Doctor is a fantastic, cheap doctor and the Nasmats are always helpful.

The new Ghulam box gives you a good selection of cheap special weapons on Ghulam. They're not fantastic, but they're cheap models that will get some extra firepower on the table.

if you want some super fast units to throw down smoke to hide your advance and take out clumps of enemies with template weapons, grab the Kum Motorised Infantry box (the Sons of Anarchy looking biker dudes). If you want some tough shock infantry, the Odalisque or Asawira Spitfires are great choices. There's plenty more, there's really no bad units in Haqqislam, though some are a bit situational.

If you want to go Sectorial, it's a bit of a crapshoot. The Hassassin Bahram starter and the Muyib box is a great start to Bahram, but you'll find you probably won't use the Daylami infantry in the box actually as Daylami, but proxied as Ghulam.

For Qapu Khalki I wouldn't suggest starting with the starter. It wasn't designed as one, but as a way to bundle a bunch of models and reduce SKUs. For Qapu Khalki I'd start with the Link team you feel you want to run - Odalisque and Kaplan are popular, I personally like Sekban too. Start with one of those link boxes and the extra blister (Sekban HRL, Kaplan or Odalisque Spitfire) to round it out to 5 models, then add units you feel you like.
   
Made in us
Longtime Dakkanaut





Ellicott City, MD

@loki:

Thanks for the insights.

Vale,

JohnS

Valete,

JohnS

"You don't believe data - you test data. If I could put my finger on the moment we genuinely <expletive deleted> ourselves, it was the moment we decided that data was something you could use words like believe or disbelieve around"

-Jamie Sanderson 
   
 
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