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Made in gb
Ork Boy Hangin' off a Trukk





Bristol

As much as there is variation between different unit types, there tends to be very little within a single unit type. This is very much in contradiction of the orky way which has no set design for anything.
Also, getting some use out of cybork bodies would be nice.

So, without further ado, on to the rules:
Army Special Rules
Spoiler:
Disturbing Experimenters: A model with this special rules gets an invulnerable save based off of how many items from the cybork bitz list it has:
  • 0.......-
  • 1......6+
  • 2......5+
  • 3......4+
  • (All models have this special rule)

    All other army special rules as shown in Codex: Orks


    Wargear Lists
    Spoiler:
    Ranged Weapons
  • Shoota...............................................................................................................................................................................free
  • Twin-linked shoota...........................................................................................................................................................3 pts
  • Snazz slugga...................................................................................................................................................................5 pts
  • Kombi-weapon with rokkit launcha..................................................................................................................................5 pts
  • Kombi-weapon with skorcha............................................................................................................................................8 pts
  • Snazzgun.........................................................................................................................................................................8 pts
  • ______________Range_S_AP_Type
    Snazz slugga_____12"__5_d6*_Pistol

    *Roll once for all Snazzguns and Snazz sluggas in the unit.

    All other weapons as shown in Codex: Orks

    Melee Weapons
  • Chain choppa..................................................................................................................................................................2 pts
  • Big choppa.......................................................................................................................................................................8 pts
  • Power klaw....................................................................................................................................................................25 pts
  • Killsaw...........................................................................................................................................................................30 pts
  • _____________Range___S__AP_Type_______
    Chain Choppa____-___User__-__Melee, Shred

    May be too cheap.

    ___________Range_ S_AP_Type___________________
    Big Choppa____-___+2_5__Melee, Rending, Two handed


    Power klaw as shown in Codex: Orks

    Speshul Dakka
  • Kustom mega-blasta........................................................................................................................................................5 pts
  • Big shoota........................................................................................................................................................................5 pts
  • Rokkit launcha.................................................................................................................................................................5 pts
  • Skorcha 1..........................................................................................................................................................................5 pts
  • Burna 2...........................................................................................................................................................................10 pts
  • 1 May not be taken by infantry.
    2 May only be taken by infantry.

    Mek Weapons
  • Kustom mega-blasta........................................................................................................................................................5 pts
  • Big shoota........................................................................................................................................................................5 pts
  • Rokkit launcha.................................................................................................................................................................5 pts
  • Kustom mega-slugga......................................................................................................................................................8 pts

  • Boss' Gubbinz
  • 0-3 Ammo runts 1......................................................................................................................................................3 pts each
  • Attack squig...................................................................................................................................................................10 pts
  • Bosspole..........................................................................................................................................................................5 pts
  • Warbike 2.......................................................................................................................................................................25 pts
  • 1 Models without the independent character special rule may only take one.
    2 May only be taken by models with the independent character special rule, or models in units of Nobz, in which case the entire unit has to take warbikes. May not be taken by models in mega armour.

    Attack squig: A model with an attack squig may reduce the attacks characteristic of a model they are in base contact with by 1, to a minimum of 1.

    All other wargear as shown in Codex: Orks

    Cybork Bitz
  • Cybork leg........................................................................................................................................................................5 pts
  • Gitfinda............................................................................................................................................................................8 pts
  • Squig Brain......................................................................................................................................................................8 pts
  • Cybork Body..................................................................................................................................................................10 pts
  • Cybork Arm....................................................................................................................................................................10 pts
  • Cybork Skull..................................................................................................................................................................15 pts
  • Cybork leg: A model equipped with a cybork leg has the slow and purposeful special rule.

    Gitfinda: A model equipped with a gitfinda gets +1 BS on a turn in which it hasn't moved. A model with the slow and purposeful or relentless special rules always benefits from the +1 BS from a gitfinda.

    Squig brain: A model equipped with a squig brain has the rage and rampage special rules. A squig brain doesn't count towards the disturbing experimenters special rule.

    Cybork body: A cybork body counts as two items from the cybork bitz list for the purposes of the disturbing experimenters special rule.

    Cybork arm: A model equipped with a cybork arm gets +1 Strength.

    Cybork skull: A model equipped with a cybork skull has the eternal warrior special rule.


    HQ
    Spoiler:
    Warboss
    Price: 60 points.

    Stats

    As shown in Codex: Orks

    Wargear

    As shown in Codex: Orks

    Special rules
  • 'Ere We Go!
  • Furious Charge
  • Independent Character
  • Mob Rule
  • Boss of the Waaagh!

  • Boss of the Waaagh!: At the start of the game, a model with this special rule must, if he is your Warlord, choose one of the following special rules:
  • Waaagh!
  • Lord of Dakka
  • Ramshackle Charge

  • Lord of Dakka: Once per game, at the start of any of your turns, a model with this special rule can call a Volley of Dakka. On the turn he does so, all friendly models with the 'Ere We Go! special rule may re-roll to hit rolls of 1.

    Ramshackle Charge: Once per game, at the start of any of your turns, a model with this special rule can call a Ramshackle Charge. On the turn he does so, all friendly models with the bike, jetbike or vehicle unit types, other than walkers, may move an additional 3 inches. Vehicles also count as moving 3 inches less than they actually move.

    Waaagh! as shown in Codex: Orks

    Options:
  • May take 'eavy armour.......................................................................................................................................................4 pts
  • May replace slugga and choppa with mega armour, twin-linked shoota and power klaw................................................40 pts
  • May replace slugga with an item from the Ranged Weapons list.
  • May replace slugga and/or choppa with an item from the Melee Weapons list.
  • May take items from the Boss' Gubbinz list.
  • May take up to two items from the Cybork Bitz list
  • A Warboss in mega armour may replace twin-linked shoota with a power klaw................................................................5 pts

  • Weirdboy
    Price: 45 points

    Stats

    As shown in Codex: Orks

    Wargear
  • Weirdchoppa


  • ____________Range_ _S___ AP__Type___________________
    Weirdchoppa____-___User_-/d3+2_Melee, Force, Cracklin' Edge


    Cracklin' Edge: Use the first AP value normally. Use the second one when the wielder has successfully manifested the force psykic power.

    Special rules

    As shown in Codex: Orks

    Psyker

    As shown in Codex: Orks

    Options
  • May be upgraded to Psyker (Mastery Level 2).................................................................................................................25 pts
  • May replace Weirdchoppa with Weirdboy staff....................................................................................................................free
  • May replace Weirdchoppa with Bigger weirdchoppa.........................................................................................................5 pts


  • _________________Range_S_ _AP___Type_________________________
    Bigger weirdchoppa____-__+2_5/d3+1_Melee, Two handed, Cracklin' Edge

    Mek
    Price: 15 points.

    Stats

    As shown in Codex: Orks

    Wargear

    As shown in Codex: Orks

    Special Rules

    As shown in Codex: Orks

    Options
  • May be accompanied by a grot oiler..................................................................................................................................5 pts
  • May replace slugga and/or choppa with an item from the Melee Weapons list
  • May replace slugga and/or choppa with an item from the Ranged Weapons or Mek Weapons lists.
  • May take an item from the Cybork Bitz list.

  • Big Mek
    Price: 35 points

    Stats

    As shown in Codex: Orks

    Wargear

    As shown in Codex: Orks

    Special Rules

    As shown in Codex: Orks

    Options:
  • May take 'eavy armour......................................................................................................................................................4 pts
  • May replace slugga with one of the following:
  • ---Kustom force field........................................................................................................................................................50 pts
  • ---Shokk attack gun.........................................................................................................................................................50 pts
  • May replace slugga and/or choppa with an item from the Ranged Weapons or Mek Weapons lists.
  • May replace slugga and/or choppa with an item from the Melee Weapons list.
  • May take items from the Boss' Gubbinz list
  • May take up to two items from the Cybork Bitz list.
  • May replace slugga and choppa with mega armour, kustom mega-blasta and power klaw...........................................40 pts
  • A big mek in mega armour may replace kustom mega-blasta and power klaw with two killsaws..................................10 pts
  • A big mek in mega armour may take one of the following:
  • ---Tellyport blasta............................................................................................................................................................25 pts
  • ---Kustom force field........................................................................................................................................................50 pts

  • Painboy
    Price: 50 points

    Stats

    As shown in Codex: Orks

    Wargear

    As shown in Codex: Orks

    Special rules
  • 'Ere We Go!
  • Furious Charge
  • Independent Character
  • Mob Rule
  • Clanking Patients

  • Clanking Patients: For every model with the Clanking Patients special rule in your army, you may choose a unit. Any models in that unit may take one more item from the Cybork Bitz list than they normally can. Units cannot be chosen more than once.

    Options
  • May take a power klaw....................................................................................................................................................25 pts
  • May take a grot orderly......................................................................................................................................................5 pts


  • Troops
    Spoiler:
    Boyz
    Price: 60 points

    Stats:

    As shown in Codex: Orks

    Wargear

    As shown in Codex: Orks

    Special Rules:

    As shown in Codex: Orks

    Options
  • May include up to twenty additional Ork Boyz........................................................................................................6 pts/model
  • Any model may replace their choppa with one of the following:
  • ---Chain choppa......................................................................................................................................................2 pts/model
  • ---Slugga...................................................................................................................................................................1 pt/model
  • Any model may replace their slugga with a shoota..................................................................................................1 pt/model
  • Any model may take 'eavy armour.........................................................................................................................4 pts/model
  • For every ten models in the unit, one may take one of the following:
  • ---An item from the Speshul Dakka list.
  • ---Tankbusta bombs...............................................................................................................................................5 pts/model
  • One other model may be upgraded to a Boss Nob.........................................................................................................10 pts
  • The Boss Nob may take items from the Ranged Weapons and Melee Weapons lists.
  • The Boss Nob may take a bosspole..................................................................................................................................5 pts

  • Transports will be sorted out when I decide how ork vehicles are going to work.

    Gretchin
    Price: 35 pts

    Stats
    Gretchin
    As shown in Codex: Orks
    Runtherd
    As shown in Codex: Orks

    ___________ WS_BS_S_T_W_I_A_Ld_Sv___Unit Type
    Dakka Mount__-___-__-_ 4_ 1_ -_-__-__3+___Artillery


    Wargear
    Gretchin
  • Grot Blasta

  • Runtherd
  • Choppa


  • __________Range_S_AP_Type
    Grot Blasta__ 12"__ 3_ -__ Pistol

    Special Rules
    Gretchin
    As shown in Codex: Orks
    Runtherd
    As shown in Codex: Orks
    Dakka Mount
  • Light Weapon


  • Light Weapon: A model with the light weapon special rule counts as a gun in an artillery unit, even though it has a different profile to the normal one. Additionally, it can fire overwatch and uses the majority unit toughness.

    Options
  • May include up to 20 additional gretchin.................................................................................................................3 pts/model
  • Any gretchin may take one of the following:
  • ---Close combat weapon......................................................................................................................................0.5 pts/model
  • ---Additional grot blasta............................................................................................................................................1 pt/model
  • Must take a runtherd for every 10 additional gretchin in the unit............................................................................7 pts/model
  • Any runtherd may take any of the following:
  • ---Slugga..................................................................................................................................................................1 pt/model
  • ---Stikkbombs...........................................................................................................................................................1 pt/model
  • ---Grabba stick.........................................................................................................................................................1 pt/model
  • ---Grot prod.............................................................................................................................................................6 pts/model
  • May take a dakka mount for every 10 gretchin in the unit......................................................................................5 pts/model
  • All dakka mounts must take an item from the Speshul Dakka list.

  • Squig Herd
    Price: 40 pts

    Unit composition
    10 squigs

    Stats
    Runtherd
    As shown in Codex: Orks under Gretchin
    ____ _WS_BS_S_T_W_I_A_Ld_Sv___Unit Type
    Squig__3__ 0__3_3_1_ 3_1_5__-____ Infantry

    Wargear
    Runtherd
  • Choppa

  • Special Rules
    Runtherd
    As shown in Codex: Orks
    Squig
  • Furious Charge
  • Rage
  • Rampage
  • Uncontrollable Charges


  • Uncontrollable Charges: If a unit contains more than five models with the uncontrollable charges special rule for every runtherd, it must move as fast as possible towards the nearest enemy unit and attempt to charge it if possible.

    Options
  • May take up to ten additional squigs......................................................................................................................4 pts/model
  • May take up to four runtherds................................................................................................................................7 pts/model
  • Any runtherd may take any of the following:
  • ---Slugga..................................................................................................................................................................1 pt/model
  • ---Stikkbombs...........................................................................................................................................................1 pt/model
  • ---Grabba stick.........................................................................................................................................................1 pt/model
  • ---Grot prod.............................................................................................................................................................6 pts/model


  • Elites
    Spoiler:
    Burna Boyz
    Price: 80 pts

    Stats
    Burna Boy
    As shown in Codex: Orks
    Mek
    As shown in Codex: Orks
    Boss Nob
    As shown in Codex: Orks under Ork Boyz

    Wargear

    As shown in Codex: Orks

    Special Rules

    As shown in Codex: Orks

    Options
  • May include up to ten additional burna boyz.........................................................................................................16 pts/model
  • Up to three models may be upgraded to meks, replacing their burnas with meks tools, slugga and choppa.....................free
  • Any mek may be accompanied by a grot oiler.........................................................................................................5 pts/model
  • Any mek may replace his slugga and/or choppa with an item from the Ranged Weapons, Melee Weapons or Mek Weapons lists.
  • If the unit doesn't contain any meks, one model may be upgraded to a boss nob..........................................................10 pts
  • The boss nob may replace his burna with a slugga and choppa........................................................................................free
  • The boss nob may replace his slugga and/or choppa with an item from the Ranged Weapons or Melee Weapons lists.
  • The boss nob may replace his slugga and/or choppa with a burna pistol.......................................................................15 pts

  • ___________ Range__S_AP_Type_
    Burna Pistol_Template_4_ 5 _ Pistol

    Tankbustas
    Price: 65 pts

    Stats

    As shown in Codex: Orks

    Wargear

    As shown in Codex: Orks

    Special Rules

    As shown in Codex: Orks

    Options
  • May include up to 10 additional Tankbustas........................................................................................................13 pts/model
  • May include up to three bomb squigs....................................................................................................................5 pts/model
  • Any model may take 'eavy armour.........................................................................................................................4 pts/model
  • Up to two tankbustas may replace their rocket launchers with one of the following:
  • ---tankhammer......................................................................................................................................................15 pts/model
  • ---kustom mega-blasta...........................................................................................................................................5 pts/model
  • One model may be upgraded to a Boss Nob.................................................................................................................10 pts
  • The boss nob may take items from the Melee Weapons and Boss' Gubbinz lists.

  • More to come when real life permits.

    This message was edited 9 times. Last update was at 2014/11/14 19:16:51


    Oh da grand ol' Duke of Ork
    'e 'ad ten fousand boyz.
    'E marched 'em up to da top ov da hill
    an den dey made some noise!

    An wen dey woz up dey woz up!
    An wen dey woz loud dey woz loud!
    An wen dey woz both up an loud
    dey made all da grots go deff! 
       
    Made in ca
    Trustworthy Shas'vre




    A couple of thoughts here.

    Cybernetic reconstruction gives the Iron Hands Feel NoPain (6+) so perhaps the Cyborks could get that. 6+ for 1-2 items and at 5+ if 3 or more.

    I think it would be appropriate for the Squig brain to reduce BS and/or Ld

    Tau and Space Wolves since 5th Edition. 
       
    Made in gb
    Ork Boy Hangin' off a Trukk





    Bristol

    Jefffar wrote:
    Cybernetic reconstruction gives the Iron Hands Feel NoPain (6+) so perhaps the Cyborks could get that. 6+ for 1-2 items and at 5+ if 3 or more.
    Any Feel No Pain would be rendered useless by the Feel No Pain conferred by Painboys.
    I think it would be appropriate for the Squig brain to reduce BS and/or Ld
    I wouldn't have thought that squigs would have any worse Ld than orks, and orks are innaccurate enough anyway!

    Oh da grand ol' Duke of Ork
    'e 'ad ten fousand boyz.
    'E marched 'em up to da top ov da hill
    an den dey made some noise!

    An wen dey woz up dey woz up!
    An wen dey woz loud dey woz loud!
    An wen dey woz both up an loud
    dey made all da grots go deff! 
       
    Made in gb
    Ork Boy Hangin' off a Trukk





    Bristol

    Added Troops.

    Thinking about adding a unit of squigs.

    Any feedback would be appreciated.

    Oh da grand ol' Duke of Ork
    'e 'ad ten fousand boyz.
    'E marched 'em up to da top ov da hill
    an den dey made some noise!

    An wen dey woz up dey woz up!
    An wen dey woz loud dey woz loud!
    An wen dey woz both up an loud
    dey made all da grots go deff! 
       
    Made in us
    Longtime Dakkanaut







    Squig-Payloads as a Bomma upgrade would be great, like in Deff Skwadron.

    Otherwise, the only real *well that's dirty* ability I can think of would be the Bionik Legs to grant Slow and Purposeful; because it's a rule that gets conferred onto the *entire* unit and all. But Orks are BS 2 anyway so it's not *too* dramatic a shift...perhaps.
       
    Made in gb
    Ork Boy Hangin' off a Trukk





    Bristol

     MagicJuggler wrote:
    Squig-Payloads as a Bomma upgrade would be great, like in Deff Skwadron.

    I'm not sure if this is what you are thinking of, but I thought of having large cages full of squigs strapped to the bottom of Bommas, which could be burst open, scattering squigs all over anything below.

    Otherwise, the only real *well that's dirty* ability I can think of would be the Bionik Legs to grant Slow and Purposeful; because it's a rule that gets conferred onto the *entire* unit and all. But Orks are BS 2 anyway so it's not *too* dramatic a shift...perhaps.

    Lootas or Mek Gunz would be the only things it could cause problems with, but I see what you mean.

    Added Squig Herds.

    Oh da grand ol' Duke of Ork
    'e 'ad ten fousand boyz.
    'E marched 'em up to da top ov da hill
    an den dey made some noise!

    An wen dey woz up dey woz up!
    An wen dey woz loud dey woz loud!
    An wen dey woz both up an loud
    dey made all da grots go deff! 
       
    Made in ru
    !!Goffik Rocker!!






    deleted

    This message was edited 2 times. Last update was at 2014/10/19 19:37:43


     
       
    Made in gb
    Ork Boy Hangin' off a Trukk





    Bristol

    Also deleted.

    This message was edited 1 time. Last update was at 2014/10/20 06:07:41


    Oh da grand ol' Duke of Ork
    'e 'ad ten fousand boyz.
    'E marched 'em up to da top ov da hill
    an den dey made some noise!

    An wen dey woz up dey woz up!
    An wen dey woz loud dey woz loud!
    An wen dey woz both up an loud
    dey made all da grots go deff! 
       
    Made in ru
    !!Goffik Rocker!!






    Oh yep, sorry for that - it's for a sniper thread. Ignore the above - will delete.


    Automatically Appended Next Post:
    BTW, i love the dakkagun option!

    Rendng choppa for 1 pt is too cheap, really. It should be 5 pts with the big choppa. Not less - for sure. Cause 4-5 rending attacks on the charge...well, you know - that's too low for 1 pt. And in the case when you can have hidden rending choppas maybe even 5 is too low. Just think about it. If previously only nob was that frightening for many tough targets - they will just get erazed by a bunch of 7 pt boyz like no big deal.

    And Kustom mega slugga - why 8 pts while kustom mega blasta is 5?

    This message was edited 4 times. Last update was at 2014/10/19 19:45:26


     
       
    Made in gb
    Ork Boy Hangin' off a Trukk





    Bristol

     koooaei wrote:
    Rendng choppa for 1 pt is too cheap, really. It should be 5 pts with the big choppa. Not less - for sure. Cause 4-5 rending attacks on the charge...well, you know - that's too low for 1 pt. And in the case when you can have hidden rending choppas maybe even 5 is too low. Just think about it. If previously only nob was that frightening for many tough targets - they will just get erazed by a bunch of 7 pt boyz like no big deal.

    I want to keep it fairly cheap, seeing as it is going onto boyz mobs, so how about re-rolling to wound rolls of 1 instead?

    Should the big choppa get re-rolls as well, and if so, should it get a price increase?

    And Kustom mega slugga - why 8 pts while kustom mega blasta is 5?

    I'm not entirely sure. In the codex they are 10 pts, and pistols in general cost more than other weapons with similar power.
    Probably due to the extra attack in close combat.

    This message was edited 1 time. Last update was at 2014/10/20 06:22:11


    Oh da grand ol' Duke of Ork
    'e 'ad ten fousand boyz.
    'E marched 'em up to da top ov da hill
    an den dey made some noise!

    An wen dey woz up dey woz up!
    An wen dey woz loud dey woz loud!
    An wen dey woz both up an loud
    dey made all da grots go deff! 
       
    Made in ru
    !!Goffik Rocker!!






    Just give a chain choppa shred for 2 pts. Will allready be enough for a hidden weapon. Won't be super-useful but a couple for leftover points are fine.

    I feel that Big choppas are underwhelming, in all fairness. I'd love to see them getting rending instead of ap5 but they should probably cost more than 5 in this case cause otherwise it'd be a no-brainer. Maybe 8. Will be a nice alternative to a power klaw in a truck rush or for footslogging small squads you might get when you have 80-90 pt to spare.
       
    Made in gb
    Ork Boy Hangin' off a Trukk





    Bristol

    Changed chain choppas to be 2 pts for shred.

    Upped big choppa price to 8 pts. (They already had rending in my rules.)

    Added burnas.

    I'm uncertain about rampage on squig herds.

    I was thinking about changing the burna power weapons. Maybe exchange normal attacks for a single attack at +2 strength and AP 2?

    Oh da grand ol' Duke of Ork
    'e 'ad ten fousand boyz.
    'E marched 'em up to da top ov da hill
    an den dey made some noise!

    An wen dey woz up dey woz up!
    An wen dey woz loud dey woz loud!
    An wen dey woz both up an loud
    dey made all da grots go deff! 
       
    Made in us
    Slaanesh Chosen Marine Riding a Fiend



    Maine

    Jefffar wrote:
    A couple of thoughts here.

    Cybernetic reconstruction gives the Iron Hands Feel NoPain (6+) so perhaps the Cyborks could get that. 6+ for 1-2 items and at 5+ if 3 or more.

    I think it would be appropriate for the Squig brain to reduce BS and/or Ld


    Cybork Body in the current Dex is a 6+ FNP, which is why it is no longer taken by anyone ever. :( Why spend 5 points for a 6+ FNP when you're just going to put the Warboss with a 50 point Painboy who gives the ENTIRE unit a 5+ FNP? :p


    Automatically Appended Next Post:
     MagicJuggler wrote:
    Squig-Payloads as a Bomma upgrade would be great, like in Deff Skwadron.

    Otherwise, the only real *well that's dirty* ability I can think of would be the Bionik Legs to grant Slow and Purposeful; because it's a rule that gets conferred onto the *entire* unit and all. But Orks are BS 2 anyway so it's not *too* dramatic a shift...perhaps.


    The thing I dislike is giving S&P to your Warboss would just bog down the entire blob he is with. I'm not sure it would be worth adding on to give him an Invul. That causes my entire blob to be unable to run, and I'm pretty sure they can't sweep advance as well. (Unless I'm confusing S&P with something else in regards to Sweep Advances)

    This message was edited 1 time. Last update was at 2014/10/20 16:46:39


     
       
    Made in gb
    Ork Boy Hangin' off a Trukk





    Bristol

    Melevolence wrote:

     MagicJuggler wrote:
    Squig-Payloads as a Bomma upgrade would be great, like in Deff Skwadron.

    Otherwise, the only real *well that's dirty* ability I can think of would be the Bionik Legs to grant Slow and Purposeful; because it's a rule that gets conferred onto the *entire* unit and all. But Orks are BS 2 anyway so it's not *too* dramatic a shift...perhaps.


    The thing I dislike is giving S&P to your Warboss would just bog down the entire blob he is with. I'm not sure it would be worth adding on to give him an Invul. That causes my entire blob to be unable to run, and I'm pretty sure they can't sweep advance as well. (Unless I'm confusing S&P with something else in regards to Sweep Advances)
    S&P does prevent sweeping advances. They would mainly be used on Flash Gits for a permanent BS 3 or a SAG mek.

    This message was edited 1 time. Last update was at 2014/10/21 16:04:19


    Oh da grand ol' Duke of Ork
    'e 'ad ten fousand boyz.
    'E marched 'em up to da top ov da hill
    an den dey made some noise!

    An wen dey woz up dey woz up!
    An wen dey woz loud dey woz loud!
    An wen dey woz both up an loud
    dey made all da grots go deff! 
       
    Made in us
    Bonkers Buggy Driver with Rockets





    I really love the "Boss of da Waaagh" rule you made. Now if only we could make GW read that...

    For the guy who leaves it all on the field (because he doesn't pick up after the game).
    Keep on rolling  
       
    Made in gb
    Ork Boy Hangin' off a Trukk





    Bristol

    Added tankbustas.

    Oh da grand ol' Duke of Ork
    'e 'ad ten fousand boyz.
    'E marched 'em up to da top ov da hill
    an den dey made some noise!

    An wen dey woz up dey woz up!
    An wen dey woz loud dey woz loud!
    An wen dey woz both up an loud
    dey made all da grots go deff! 
       
     
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