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Made in us
Fresh-Faced New User





Hello, I'm brand new to the tabletop game although I've been a Warhammer 40,000 fan since the first Dawn of War. This is my first list and I'm still learning some rules so bear with me.

I've tried to create a setup around the CCB Overlord and Wraiths closing the distance with invuln saves while immortals and night scythe (though the nightscythe would be dropping off the warriors and stormtek next to vehicles) doing most of the shooting, and warriors with a stormtek as my anti-armor.

Necrons, 1000 points

HQ

Necron Overlord - 175
War Scythe
Phase Shifter
Sempiternal Weave
Mindshackle Scarabs

Royal Court - 140
Necron Lord
Warscythe
Sempiternal Weave
Resurrection Orb
Cryptek, Harbinger of the Storm
Lightning Field

Troops

10 Warriors - 130

10 Immortals - 170
Tesla Carbines

Fast Attack

5 Canoptek Wraiths - 205
3 Whip Coils

Dedicated Transports

Night Scythe - 100

Catacomb Command Barge - 80

1000 points

I had a couple of rules questions and I apologize if they are out of place in this subforum:
Do Mindshackle Scarabs still work if the Overlord is in a CCB?
Does Sweep Attack inherit the AP1 and armourbane of the Warscythe?


Is it worth it to have the 10 immortals? I could drop 5 and a whip coil and include something like an Annihilation Barge or Deathmarks, I'm just not too sure about relative power. Other than that, any feedback would be great.


This message was edited 1 time. Last update was at 2014/09/20 23:41:04


"Once you are marked, there is no escape." 
   
Made in gb
Longtime Dakkanaut





UK

At this points level, I would look into MSU, so splitting up those Necron Warriors and giving them a Nightscythe and StormTek each would do wonders.

For the Cryptek, Lightning Field isn't really worth it...in fact most if not pretty much all of the Harbinger items are not worth it, you take them for the staves themselves (remember you have no limit on the amount of staves you can take, only the items each Harbinger has). Lords aren't that useful unles you're running SilverTide (large squads of Warriors with Ghost Arks).

I would drop the Immortals and have two Annihilation Barges.

It's a personal preference of mine, but I would also drop all the excess equipment on the Lord, bar the Sempiternal Weave. Warscythes are auto-include and CCB are a very strong pick.

Finally, I would replace the Wraiths with a Ghost Ark with ten Warriors in it for more OS...you can run Wraiths at 1000 (my list certainly did) but I feel you need two units, or a Destroyer Lord to give them that extra oomph.

So to summarise what I would d:

Overlord w/ Warscythe, Sempiternal Weave, CBB
-StormTek x2

Necron Warriors x5 w/ Nightscythe
Necron Warriors x5 w/ Nightscythe
Necron Warriors x10 w/ Ghost Ark

Annihilation Barge
Annihilation Barge

To answer your questions:

1) Yes, but don't let it get tarpitted.
2) Yes
3) In larger games

For Deathmarks, you really want to run 5 in a Nightsctyhe with a DespairTeek, totalling 225 points,

Hope this helps a bit.

EDIT: Hadn't seen the Casual part of your Title. AV13 Spam with Flyers is going to be hard to take down, Wraiths may not be a bad call xD

This message was edited 1 time. Last update was at 2014/09/21 00:05:00


YMDC = nightmare 
   
Made in us
Fresh-Faced New User





I guess I didn't realize the connotations of casual, I do want something competitive and nothing too cheesy. I probably won't be entering tournaments but we're all pretty competitive.


First I'm kind of lost on some of your terminology, what does OS, tarpitted, AV13 mean.

You don't want the Phase Shifter on the Overlord for the Invuln Save? Won't it just die to anything with good AP?

I'll replace the Lord and split up the Warrior squads with two crypteks, did not think of that.

My qualm with dropping the wraiths, and mind you I have no real world experience with this outside of watching battle reports on youtube, is that the OL would be the only unit capable of melee and I know for a fact I'm facing a Blood Angels army, would the increased firepower make up for it?

Thanks for your help


Automatically Appended Next Post:
So I think I'm going to revise my list to this:

HQ

Necron Overlord - 255
CCB
Warscythe
MSS
Phase Shifter
Sempiternal Weave

Troops

5 Warriors + Stormtek in Nightscythe - 190
5 Warriors + Stormtek in Nightscythe - 190
5 Immortals - 85
Tesla Carbines

Fast Attack

5 Wraiths w/ 1 Whip coil - 195

Heavy Support

Annihilation Barge - 90

This message was edited 3 times. Last update was at 2014/09/21 06:57:02


"Once you are marked, there is no escape." 
   
Made in gb
Longtime Dakkanaut





UK

 Living-metal wrote:
I guess I didn't realize the connotations of casual, I do want something competitive and nothing too cheesy. I probably won't be entering tournaments but we're all pretty competitive.


Ahh fair enough. Necrons are one of the top-tier armies alongside Eldar, Tau and Daemons so there is little to go wrong - whether the new Codex changes things we will have to see.


 Living-metal wrote:
First I'm kind of lost on some of your terminology, what does OS, tarpitted, AV13 mean.


OS means Objective Secured, which Battleforged armies have for Troop choices. It is very important to have this, as everything is scoring aside Swooping Flying Monstrous Creatures (FMC's) and Zooming Flyers. Objective Secured means that your Troop choices will hold objectives even if the enemy has a unit within three inches of that objective, unless they also have OS. Very useful for Maelstrom missions.

Tarpitting is sending a blob at something that effectively takes it out of the game. Good examples of this are Tyranids, Orks and Astra Militarium. They can field large numbers in a unit for very little points and tie up in combat more expensive models (for example, I could have my 30 Hormagaunts costing 150 charge a Wraithknight, costing 240 base. Sure they can't hurt it, but then they can only kill a max of 4 gaunts a turn, meaning the rest of my army doesn't have to worry about it). Necrons can do a similar thing with large units of Warriors, Resurrection Orb Lords attached to the unit and Ghost Arks reviving D3 Fallen Warriors.

AV13 is the Armour Value of a given Vehicle Side. Most Necron Vehicles are AV11 but as I'm sure you are aware, are AV13 due to Quantum Shielding. Only exceptions to this are the Flyers (which lack Quantum Shielding) and the Monolith (which is AV14 all around). The higher the AV, the more difficult it is to glance and penetrate the vehicle.

 Living-metal wrote:
You don't want the Phase Shifter on the Overlord for the Invuln Save? Won't it just die to anything with good AP?


There is certainly merit in taking the Phase Shifter, but for smaller points games I tend to leave it. I normally leave it in large games too, 45 is a lot for a 3+ Invulnerable (Invulnerable Saves are commonly referred to as #++ where # is the number). I like my Catacomb Overlords to be as cheap as possible so I can fit in room for more models and units.

In addition to that, as per 7th Chariot rules, in the Shooting Phase, the owner of the chariot decides whether the rider or the chariot is hit, so you can either let the Rider tank High Strength AP3 shots, or have a Jink from the Chariot take the low AP shots, whichever is going to hurt you least. The same does not apply in combat, which is why I tend not to let it get into combat, I rely on Sweep Attacks to do damage.

 Living-metal wrote:
My qualm with dropping the wraiths, and mind you I have no real world experience with this outside of watching battle reports on youtube, is that the OL would be the only unit capable of melee and I know for a fact I'm facing a Blood Angels army, would the increased firepower make up for it?


If you can gun down Blood Angels before they reach you, that would be great as you take away the thing they are best at. I can see the reasoning behind the Wraiths now, they still perform admirably in combat.

 Living-metal wrote:
Automatically Appended Next Post:
So I think I'm going to revise my list to this:

HQ

Necron Overlord - 255
CCB
Warscythe
MSS
Phase Shifter
Sempiternal Weave

Troops

5 Warriors + Stormtek in Nightscythe - 190
5 Warriors + Stormtek in Nightscythe - 190
5 Immortals - 85
Tesla Carbines

Fast Attack

5 Wraiths w/ 1 Whip coil - 195

Heavy Support

Annihilation Barge - 90


Those Immortals are going to be Fist Blood bait as they are completely unsupported by anything (Vehicles, other Immortals and Resurrection Orbs).

I would personally remove the Whip Coil - bodies are more important than upgrades at this points level.

I would also remove the wargear on the Overlord (save Warscythe, Sempiternal Weave and Barge) and have either a Destroyer Lord (with Sempiternal Weave and Mindshackle Scarabs) to accompany the Wraiths (for Preferred Enemy, so more killy) or remove the Sempiternal Weave as well and have another unit of 5 Wraiths to compliment the first unit. The Destroyer Lord is going to find more use out of Mindshackle Scarabs as he wants to get into CC with the Wraiths.

YMDC = nightmare 
   
Made in us
Fresh-Faced New User





The reason I included the Immortals again is that I kind of already bought them heh. So if I understand correctly, Tesla is really only good against large infantry formations because of the additional hits on 6's? What if I kept the Immortals and used Gauss Blasters and stuck a stormtek with them and then just had a unit of 10 Warriors with a Stormtek and put each unit in a nightscythe, would that work? Or do you think it's really worth it to just drop the immortals and get a destroyer lord instead?And isn't the Annihilation Barge really vulnerable with so few troops on the ground? Thanks for all your help so far this conversation has been instructive.

"Once you are marked, there is no escape." 
   
Made in gb
Longtime Dakkanaut





UK

You are right about Tesla being better against large squads, for the exact same reason you said.

For future reference, Gauss is more effective in Rapid Fire range, as you are more likely to get more hits.

Your idea would work quite nicely if I'm honest. If you were willing to trim upgrades on the Overlord, you'd have enough for the last Wraith as well as another Annihilation Barge, which would hopefully sort out your concern of the AB being vulnerable(still have another one if the first one dies).

This message was edited 1 time. Last update was at 2014/09/21 19:24:28


YMDC = nightmare 
   
 
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