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![[Post New]](/s/i/i.gif) 2014/09/23 13:49:40
Subject: Super Heavy Walkers and Smash
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Regular Dakkanaut
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Came across this with my first game against the Knights.
When smash attacks occur and the player rolls a 6, do you get an invuln save for that? My oppoenet said that since it says suffers the result and therefore does not allow invulns. Usually rules will say no saves allowed, but smash does not.
What's the answer? I would say you still get a invuln since it does not state it denies saves.
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![[Post New]](/s/i/i.gif) 2014/09/23 13:51:53
Subject: Super Heavy Walkers and Smash
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Confessor Of Sins
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Do you mean a Stomp attack?
If so, you can only take saves against glancing and/or penetrating hits. The 6 result on the Stomp table for vehicles causes neither.
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Cratfworld Alaitoc (Gallery)
Order of the Red Mantle (Gallery)
Grand (little) Army of Chaos, now painting! (Blog) |
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![[Post New]](/s/i/i.gif) 2014/09/23 15:33:25
Subject: Super Heavy Walkers and Smash
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The Conquerer
Waiting for my shill money from Spiral Arm Studios
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If you are not a vehicle, you get removed as a casualty. No saves because no wounds were caused.
If you are a vehicle, you also do not get any saves because it says you scatter D6" suffer an Explodes result. You only get saves against Glancing or Penetrating hits.
Remember you only get saves against wounds, glances, and penetrating hits. You do not get saves against anything else. Rolling a 6 on the Stomp table is "anything else"
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Self-proclaimed evil Cat-person. Dues Ex Felines
Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.
MURICA!!! IN SPESS!!! |
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![[Post New]](/s/i/i.gif) 2014/09/25 23:02:26
Subject: Re:Super Heavy Walkers and Smash
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Regular Dakkanaut
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so by that account, using grav weapons as a example,. you wouldn't get saves against grav weapons?
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![[Post New]](/s/i/i.gif) 2014/09/25 23:06:29
Subject: Re:Super Heavy Walkers and Smash
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Auspicious Daemonic Herald
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spaztacus wrote:so by that account, using grav weapons as a example,. you wouldn't get saves against grav weapons?
Against vehicles that is correct.
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![[Post New]](/s/i/i.gif) 2014/09/25 23:22:00
Subject: Super Heavy Walkers and Smash
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Fixture of Dakka
Vanished Completely
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I will need to verify but I am sort of remembering the Rulebook specifically mentioning Grav-Weapons, in relation to situations where Saves can be taken, but I need to see the exact wording before I commit.... Automatically Appended Next Post: Verification of this is interesting, but a little off topic, as I found what that Rule
> If the target is obscured and suffers a glancing hit, a penetrating hit, or is otherwise hit by an enemy shooting attack that inflicts damage upon it (such as being hit by a weapon with the Graviton special rule), it must take a cover save against it
and later in the Rule
If the save is passed, the hit is discarded
- Vehicles and Cover - Obscured Targets
This is likely where the confusion is stemming from as well, because it was very interesting that they singled out a Weapon which jumps straight to the Damage Result to allows Vehicle Cover Saves. Of course, this is limited to just Cover Saves and it is only for Shooting attacks as well so it is completely irreverent to the discussion at hand. Stomp attacks are a special type of attack, carried out in a completely different Phase, so it will be able to apply the Result and by-pass both Cover and Invulnerability Saves easily. Wondering if I am just blind and over looking the Invulnerability Saves equivalent for Shooting attacks as well?
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This message was edited 3 times. Last update was at 2014/09/26 03:46:39
8th made it so I can no longer sway Tau onto the side of Chaos, but they will eventually turn aside from their idea of the Greater Good to embrace the Greatest of pleasures. |
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