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![[Post New]](/s/i/i.gif) 2014/09/30 05:56:16
Subject: open top transport and jinking
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Regular Dakkanaut
chicagoland
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If an open topped transport kmjinks will the occupants snap fire or not? Just wondering I thought about it since the DE codex is como g out
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![[Post New]](/s/i/i.gif) 2014/09/30 06:08:43
Subject: Re:open top transport and jinking
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Stubborn Dark Angels Veteran Sergeant
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RAW I believe there is no connection between a vehicle jinking and the passengers inside.
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![[Post New]](/s/i/i.gif) 2014/09/30 07:29:43
Subject: open top transport and jinking
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Decrepit Dakkanaut
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Indeed, the relevant rules for embvarked models firing out makes no mention of Jinking having any effect, and neither does the jink rule.
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![[Post New]](/s/i/i.gif) 2014/09/30 08:15:32
Subject: Re:open top transport and jinking
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Nurgle Veteran Marine with the Flu
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It's a great example of the sometimes nonsensical 40k rules. A DE Raider moves 7" smoothly forwards in a straight line on its nice cushioned anti-grav field and the crew have to snap shot. A DE Raider dodges and weaves through a hail of incoming fire and the crew can aim perfectly fine.
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![[Post New]](/s/i/i.gif) 2014/09/30 12:32:01
Subject: open top transport and jinking
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Fireknife Shas'el
Lisbon, Portugal
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I think people believe the vehicles 'moves' in some way to Jink, making the people inside go off-balance. However, even an immobilised vehicle can Jink. There's absolutely no connection regarding Jink and effects on passengers.
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AI & BFG: / BMG: Mr. Freeze, Deathstroke / Battletech: SR, OWA / Fallout Factions: BoS / HGB: Caprice / Malifaux: Arcanists, Guild, Outcasts / MCP: Mutants / SAGA: Ordensstaat / SW Legion: CIS / WWX: Union
Unit1126PLL wrote:"FW is unbalanced and going to ruin tournaments."
"Name one where it did that."
"IT JUST DOES OKAY!"
Shadenuat wrote:Voted Astra Militarum for a chance for them to get nerfed instead of my own army. |
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![[Post New]](/s/i/i.gif) 2014/09/30 13:45:50
Subject: Re:open top transport and jinking
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Nurgle Veteran Marine with the Flu
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It's probably the fact that when a vehicle jinks it is dodging and weaving that makes people think it has moved. My point was that this isn't represented in the RAW at all for any passengers and they indeed suffer no penalties to shooting accuracy.
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![[Post New]](/s/i/i.gif) 2014/09/30 16:49:38
Subject: Re:open top transport and jinking
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Fireknife Shas'el
Lisbon, Portugal
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Tonberry7 wrote:It's probably the fact that when a vehicle jinks it is dodging and weaving that makes people think it has moved. My point was that this isn't represented in the RAW at all for any passengers and they indeed suffer no penalties to shooting accuracy.
Well, that's just the fluff text on Jink. That doesn't explain how a Immobilised vehicle dodges and weaves battle projectiles, though. It would be better to separate the concepts of 'Jink' and 'moving' to ease comprehension, or at least expand it to justify stopped vehicles dodging stuff
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AI & BFG: / BMG: Mr. Freeze, Deathstroke / Battletech: SR, OWA / Fallout Factions: BoS / HGB: Caprice / Malifaux: Arcanists, Guild, Outcasts / MCP: Mutants / SAGA: Ordensstaat / SW Legion: CIS / WWX: Union
Unit1126PLL wrote:"FW is unbalanced and going to ruin tournaments."
"Name one where it did that."
"IT JUST DOES OKAY!"
Shadenuat wrote:Voted Astra Militarum for a chance for them to get nerfed instead of my own army. |
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![[Post New]](/s/i/i.gif) 2014/10/01 06:53:30
Subject: Re:open top transport and jinking
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Deranged Necron Destroyer
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Vector Strike wrote: Tonberry7 wrote:It's probably the fact that when a vehicle jinks it is dodging and weaving that makes people think it has moved. My point was that this isn't represented in the RAW at all for any passengers and they indeed suffer no penalties to shooting accuracy.
Well, that's just the fluff text on Jink. That doesn't explain how a Immobilised vehicle dodges and weaves battle projectiles, though. It would be better to separate the concepts of 'Jink' and 'moving' to ease comprehension, or at least expand it to justify stopped vehicles dodging stuff
I always had the image of an immobilized hover vehicle just turn on the anti-gave to full blast and "jump" in the air.
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It's easy to assume that people arguing an interpretation you disagree with are just looking for an advantage for themselves... But it's quite often not the case. |
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