Been waiting for this event for about 6 months now so im hyped up. As a special deal unlike other
GT's all the lists were revealed today for the competitor's views. The games start saturday and this looks to be a doozy with almost every list really hard and nasty. It's a bit pre-emptive, but I'll post up the link to the lists for everyone to see and you guys can start betting on how i'll place. I'll be traveling together with Allen Campo to represent Central Louisiana at the event. I'm Allen Broussard
btw.
http://www.redstone-rumble.com/2014-40k-lists/
FORWORD:::
So due to cash constraints and meta changes, I only had 2 possible lists to bring. I could have taken my White scars grav spam list, or my Imperial Knights list. I knew with the meta being so vehicle heavy however, and that I would see other knight players at the Redstone Rumble, that my grav spam bikers were going to do poorly. It is a list that can handle both tau and eldar pretty well, and even do fairly decent againgst daemons, but Knights and thunderwolf calvary would beat it pretty hard.
I decided to bring my Knights list, which had won me best general at the much smaller Enter the Maelstrom tournament in Lafayette in July. The list consists of:
Knight detatchment-
Knight Errant (warlord)
Knight paladin x2
Iron hand marines-
Master of the Forge/w bike and conversion beamer x2
Sniper scouts/w
LSS + camo cloaks and melta bomb x2
Cc scouts/w
LSS and melta bomb
Stormtalon/w skyhammer
It's a fun list, having many blasts templates of varying strength and
AP, fast outflanking scoring units which could infiltrate if I needed them too or just protect my Knights from deepstrike threats due to the jamming beacons on the
LSS's. The
MotF's could either throw down some long range hurt, score objectives, tie up units without AP2, or repair the knights (trading for the beamer does not remove their repair roll, just makes it on a 4+ instead of a 3+).
I think its a very balanced list that covers all corners of durability, damage, mobility, and scoring potential. I felt confident that I would preform well at the tourny, knowning I would be facing other lists of comparable power level.
We had an 8 hour drive from Marksville, LA all the way to Huntsville,
AL and arrived at the hotel around 6PM. I unloaded everything and then went to check out the tables. The amount of terrain was considerable and the tables looked great but I realized that the organizers had planned around knights for the tourny. There was almost no tables with room for Knights to manuver without gimping their speed. They had
FAQ'd it so that knights could only move the highest of
3d6, which while is
RAW with the
BRB is a rather large nerf to knights when 22/25 tables dont have enough room between terrain pieces to move them without rolling every turn.
The amount of terrain was possible due to the fact that they also ran a Top Table event in which gaming groups brought their own tables and terrain to see who had the best looking tables. The organizers then used the terrain that was brought to help cover all the tables, reducing their own workload and also allowing for some truly nice looking gaming tables for the games.
Overnight we all received an email stating who our first opponent would be and what table we would be on. It's a new system they have for running their tourny and was very slick. It was their first year using it though so a few bugs popped up with the matchmaking over the weekend, but what can you expect. As large as the tourny was, and considering they only had 4 guys working
40k and 5 working fantasy for the 50+ tables, they did an excellent job.