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Pulse Carbine Pinning Tests? & Other Pinning tests.  [RSS] Share on facebook Share on Twitter Submit to Reddit
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Made in us
Longtime Dakkanaut




Dives with Horses

Two parts to this one:

Part 1: Interesting reading the Tau codex yesterday (again while on the can) the description of pulse carbine is slightly different than that of normal pinning weapons in 40k.

I don't have the 'dex on me but the wording was VERY similar to: "Any unit that suffers at least one wound from a pulse carbine must take a pinning test"

The grey tome notes 'casualty' when speaking about pinning tests.

So does a unit have to take a pinning test if a model is wounded in it but not killed?

Part 2: Staying on the subject of pinning tests, does a pinning test need to be made for EACH wound/casualty (however we decide part 1) or does only one pinning test have to be made for the entire unit that is under fire even if say 3 or 4 pinning weapons wound/kill


Drano doesn't exactly scream "toy" to me.

engine

 
   
Made in us
[ADMIN]
Decrepit Dakkanaut






Los Angeles, CA


1) Yep. The carbines are super-cool like that. They only need to cause a wound instead of a casualty to cause a test.

2) Both the carbine rule and the general pinning rule are worded that an enemy unit only needs take a single pinning test (per enemy unit) no matter how many pinning weapons the firing enemy unit contains.


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Made in us
Longtime Dakkanaut




Dives with Horses

And now I understand why people will mix 1 in to a team.

Drano doesn't exactly scream "toy" to me.

engine

 
   
Made in ca
Regular Dakkanaut




A model is not wounded if they make their save.  So no.. you don't have to kill a model if it has multiple wounds, but a save must be failed (assuming they have one against that weapon) to deal a wound.

-Legacy40k

   
Made in us
Master of the Hunt





Angmar

Except that wounds are applied before saves are rolled.

Wounds and Casualties are two completely seperate concepts in 40k.

"It is by caffeine alone I set my mind in motion.
It is by the seed of Arabica that thoughts acquire speed, the teeth acquire stains, the stains become a warning.
It is by caffeine alone I set my mind in motion."
 
   
Made in ca
Regular Dakkanaut




If all you had to do was hit and roll a 2+ or 3+ on 1 model with a pinning weapon.. pinning would be horribly abused (against the few armies that can be pinned).  Especially since Tau could potentially cause 14 pinning checks per turn and effectively lock down an army.  The room for abuse is too high, and all pinning weapons should follow the rules in the BGB.

-Legacy40k



   
Made in ca
Regular Dakkanaut




How about this. P24. "A model weaing armour is allowed a further dice roll [further being a dice roll after the wound roll] to see if the armour stops them from being wounded" Therefor, if you make a save, a model is not wounded.

further down. "If the player gets qual to or great than the save characteristic, the wound is stopped" Again, a save means a model is not wounded.

Therefor, for a model to be wounded, they must fail a save.

   
Made in ca
Regular Dakkanaut




Double Post.

Is it just me.. or is the website particularily slow today.. 10 minutes to open a page?

   
Made in us
Longtime Dakkanaut




Dives with Horses

GW needs a 'continuity director' like they have in movies just to keep things straight.

As for the site being slow.... yup its slow alright.

Drano doesn't exactly scream "toy" to me.

engine

 
   
 
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