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Rule:
Vehicle and Monstrous Creature Unit Coherence range is increased to 4".
If an independent vehicle or monstrous creature enters within 4" of a non-full unit composed of the same vehicles or monstrous creatures as the independent model, it will automatically join the model's squad. This rule does not apply if the squad the independent model is joining is full.
This squad can be left in the next movement phase by declaring the unit is splitting, and then moving out of unit coherency with one or more models.
Example:
Neil's Carnifex moves within 4" of another Carnifex. Both Carnifexes count as being in the same unit for purposes of wound allocation. In the opponent's turn, 5 unsaved wounds are dealt to the Carnifexes. Neil elects to allocate 3 wounds to 1 Carnifex and 2 to the other.
Purpose:
Patch/Realism.
We can reasonably assume that if more than one vehicle or Monstrous Creature is in close proximity, both can be hit with the same weapon. In addition, some people put, say, piranhas in close proximity, and run them as all independent vehicles. They are moved with and shot with as if they are a unit, but are treated as independent so only one can be killed by the same unit.
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