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![[Post New]](/s/i/i.gif) 2014/10/14 09:42:28
Subject: [1500] - Dark Eldar - Grotesque and Kabal
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Longtime Dakkanaut
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Quick 1500 list I thought up off that I'm considering buying models for if it's deemed to be good, thoughts appreciated Realspace Raiders Detachment HQ Haemonuclus -Webway Portal =105 Troops Kabalite Warriors x5 -Venom w/ Splinter Cannons x2 =105 Kabalite Warriors x5 -Venom w/ Splinter Cannons x2 =105 Elites Kabalite Trueborn x5 -Blaster x4 -Venom w/ Splinter Cannons x2 =180 Fast Attack Scourges x5 -Haywire Blaster x4 =120 Scourges x5 -Haywire Blaster x4 =120 Razerwing Jetfighter -Dark Lance =140 Razerwing Jetfighter -Dark Lance =140 Heavy Support Ravager =110 Formation - Grotesquerie Haemonuclus -Webway Portal =105 Grotesques x3 -Liquifier x2 =135 Grotesques x3 -Liquifier x2 =135 Total = 1500 Don't quite know what to use Ravager for...maybe some Reavers,I do enjoy Reavers
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This message was edited 5 times. Last update was at 2014/10/14 20:06:11
YMDC = nightmare |
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![[Post New]](/s/i/i.gif) 2014/10/14 11:31:12
Subject: [1500] - Dark Eldar - Grotesque and Kabal
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Frenzied Berserker Terminator
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I would consider dropping the archon and running Urien rakarth in one of the grotesque blobs, obviously cutting the unit down to 4 to fit in the raider. He's a great force multiplier for the pfp chart! Also for the other grotesque blob fitting another hq in as their leadership is only 4! If they have one guy shot away you don't want them running! Or even worse swept in combat!
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" $@#& YOU! There are 3 things I want in a guy: Tall, Handsome, and plays Dark Eldar!"-every woman since
November 2010 |
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![[Post New]](/s/i/i.gif) 2014/10/14 12:32:21
Subject: [1500] - Dark Eldar - Grotesque and Kabal
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Ultramarine Chaplain with Hate to Spare
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The issue you have is the Grotesques are Ld3. Some one kills a Raider and they are almost guaranteed to be pinned kill a couple and they flee. Urien Rakarth here is important here as his Father of pain rule will give them Fearless turn 1. Also having the Grotesques in units less than 5 helps with Rampage.
You're light on AT and could benefit from more AA. I would drop Grotesques to put the Characters with them. Use saved points to upgrade the FA Venom to a Razorwing.
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![[Post New]](/s/i/i.gif) 2014/10/14 12:41:39
Subject: [1500] - Dark Eldar - Grotesque and Kabal
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Battleship Captain
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You only get one Haemonculus in the Grotesquerie - although if you're taking Urien Rakarth it doesn't really matter. For a Haemonculus coven force, Fearless pops up number two on the power from pain chart - meaning any coven detachment unit within 12" of Urien is fearless from turn 1.
More importantly, as long as the unit survives turn 1 (and the raider gives it some protection), it's fearless.
A lone Haemonculus is an odd choice, though. Their whole raison d'etre is their power from pain boost - if they're not attached to a squad you've essentially bought a less capable archon for more points. It's not like he's really achieving anything from inside the venom.
I might suggest dropping out the grotesquerie raiders and bringing the big guys in by webway portal. There's no practical way they can contribute to the game until turn 2, so why not leave them in reserve until the drugs kick in and they won't run off?
As an added bonus, a webway portal squad doesn't scatter, which makes a squad with multiple liquifier guns horrifying.
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Termagants expended for the Hive Mind: ~2835
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![[Post New]](/s/i/i.gif) 2014/10/14 13:31:12
Subject: [1500] - Dark Eldar - Grotesque and Kabal
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Longtime Dakkanaut
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On my phone so can't address you all, but from what I gather, cut down on Grotesque (and add Haemonculus and maybe Liquefier) and add more AA and AT
Thinking of taking the second Haemonculus, better to take from Realspace Raiders detachment or change formation to Coven detachment?
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YMDC = nightmare |
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![[Post New]](/s/i/i.gif) 2014/10/14 14:06:38
Subject: [1500] - Dark Eldar - Grotesque and Kabal
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Battleship Captain
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Unless you've a real hankering for Talos or a specific Diabolical Plaything, add it to the Realspace Raiders.
The Grotesquerie still uses Power From Pain - it's a standard rule which just works differently for models from the supplement, so a Realspace Raiders haemonculus still makes them Fearless.
Swapping from a Grotesquerie to a Coven detachment would open up the second HQ slot, but you'd lose your 'experimental surgery' roll (or whatever the command benefit is called) for no real benefit.
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Termagants expended for the Hive Mind: ~2835
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![[Post New]](/s/i/i.gif) 2014/10/14 17:35:25
Subject: [1500] - Dark Eldar - Grotesque and Kabal
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Longtime Dakkanaut
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Edited original list now that I have access to a computer
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YMDC = nightmare |
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