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Made in us
Executing Exarch




I loved the first FEAR back when it came out (though I was less happy with the first expansion, and never played the second). I enjoyed the second game. And the third game had its moments as well.

You're probably noticing a general downward trend in appreciation for the series here...


I think it's safe to say that I can finally write the series off utterly and completely. Steam now lists "FEAR Online", which is being managed by Aria Games. It's apparently an online fps, set immediately after the second game, focusing on standard online fps PvP, though also with a couple of PvE maps.

Of course, given that the reasons why I liked the series were elements that really only work in a single-player game (such as the story), I think it's safe to say that I can write this one off with zero regrets.

   
Made in au
Dakka Veteran






Canberra

I actually preferred the second game to the first, although I did very much enjoy the first. Can't remember a thing about the third.

But yeah, no interest if it's multiplayer only. I played FEAR for the atmosphere, not to get tea-bagged by Alma.

   
Made in fr
Trazyn's Museum Curator





on the forum. Obviously

FEAR is the best one, imo.
The expansion packs are pretty gnarly too.

FEAR 2 didn't have the same bleak atmosphere, though the School level was just insane. The scariest moment in that game, imo.

What I have
~4100
~1660

Westwood lives in death!
Peace through power!

A longbeard when it comes to Necrons and WHFB. Grumble Grumble

 
   
Made in us
Gore-Soaked Lunatic Witchhunter




Seattle

not to get tea-bagged by Alma.


That would take... talent. And Telekinesis.

FEAR 3 was mostly terrible, being basically Call of Duty with some magic (move into area, take cover, kill waves of dudes, shift to new cover, kill waves of dudes, move to next area, rinse, repeat)... but FEAR2 was phenomenal. I liked the back-and-forth between the protagonists of FEAR1 and its expansions/add-ons as well as the opportunity to play some of the other missions that the FEAR team was concurrently performing, I thought that was fairly novel.

FEAR Online, however? No, eff that. One, Aria Games can just eat a whole bag... wait, no, make that two bags. Two... it's a horror-shooter, designed to be atmospheric with a tragi-creepy story that borrows heavily from Korean and Japanese ghost stories (that is, helping the ghost is *never* a good idea... see Ringu!) and having a whole fire team with you just kind of kills the creep-factor when you have people tossing racial slurs and bad jokes on Teamspeak. Three... it's supposed to be one soldiers vs supernatural horror and not-quite-human adversaries. A whole team of CS experts blowing through the missions and making it look like SEAL Team 6 vs a class of 4th graders is just kind of missing the point.

It is best to be a pessimist. You are usually right and, when you're wrong, you're pleasantly surprised. 
   
Made in us
Secret Force Behind the Rise of the Tau




USA

As far as I'm concerned, only 1 good thing ever came of FEAR;



   
Made in ax
Perfect Shot Dark Angels Predator Pilot





Its a sad day when the decanonized expansions are better than the proper sequels...

A Dark Angel fell on a watcher in the Dark Shroud silently chanted Vengance on the Fallen Angels to never be Unforgiven 
   
 
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