Good game! My thoughts on some rules interpretations that made the game much closer than it should have been:
1. Targeting the Invisible unit with the beam weapon. I myself think you can't snap fire a beam weapon, so you can't target an Invisible unit. If the beam targets a different unit, but the beam continues through and hits an invisible unit, I'd think that would work. If he hadn't been able to hit your Draigostar with the Death Scythes, you could have crushed your opponent in about two turns.
2. The Death Scythe targeting two separate units, and shooting behind it. I'm pretty sure both of those are a no-no as well. Though I say that as a non-Necron player who admittedly does not know if there is some special rule for their Scythes.
I like that list you ran, though with the new Codex I think Heavy Psycannons are ridiculously awesome on Dreadknights over the Incinerators.
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